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Side by Side Diff: ui/views/controls/menu/menu_controller.cc

Issue 168033003: Pass in correct parameter to MenuController::SelectByChar() on Linux Aura (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix BookmarkBarViewTest10.KeyEvents Created 6 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/views/controls/menu/menu_controller.h" 5 #include "ui/views/controls/menu/menu_controller.h"
6 6
7 #if defined(OS_WIN) 7 #if defined(OS_WIN)
8 #include <windowsx.h> 8 #include <windowsx.h>
9 #endif 9 #endif
10 10
11 #include "base/i18n/case_conversion.h" 11 #include "base/i18n/case_conversion.h"
12 #include "base/i18n/rtl.h" 12 #include "base/i18n/rtl.h"
13 #include "base/run_loop.h" 13 #include "base/run_loop.h"
14 #include "base/strings/utf_string_conversions.h" 14 #include "base/strings/utf_string_conversions.h"
15 #include "base/time/time.h" 15 #include "base/time/time.h"
16 #include "ui/base/dragdrop/drag_utils.h" 16 #include "ui/base/dragdrop/drag_utils.h"
17 #include "ui/base/dragdrop/os_exchange_data.h" 17 #include "ui/base/dragdrop/os_exchange_data.h"
18 #include "ui/base/l10n/l10n_util.h" 18 #include "ui/base/l10n/l10n_util.h"
19 #include "ui/events/event_constants.h" 19 #include "ui/events/event_constants.h"
20 #include "ui/events/event_utils.h" 20 #include "ui/events/event_utils.h"
21 #include "ui/events/keycodes/keyboard_code_conversion.h"
21 #include "ui/events/keycodes/keyboard_codes.h" 22 #include "ui/events/keycodes/keyboard_codes.h"
22 #include "ui/gfx/canvas.h" 23 #include "ui/gfx/canvas.h"
23 #include "ui/gfx/native_widget_types.h" 24 #include "ui/gfx/native_widget_types.h"
24 #include "ui/gfx/screen.h" 25 #include "ui/gfx/screen.h"
25 #include "ui/gfx/vector2d.h" 26 #include "ui/gfx/vector2d.h"
26 #include "ui/native_theme/native_theme.h" 27 #include "ui/native_theme/native_theme.h"
27 #include "ui/views/controls/button/menu_button.h" 28 #include "ui/views/controls/button/menu_button.h"
28 #include "ui/views/controls/menu/menu_config.h" 29 #include "ui/views/controls/menu/menu_config.h"
29 #include "ui/views/controls/menu/menu_controller_delegate.h" 30 #include "ui/views/controls/menu/menu_controller_delegate.h"
30 #include "ui/views/controls/menu/menu_host_root_view.h" 31 #include "ui/views/controls/menu/menu_host_root_view.h"
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81 const int kBubbleTipSizeLeftRight = 12; 82 const int kBubbleTipSizeLeftRight = 12;
82 const int kBubbleTipSizeTopBottom = 11; 83 const int kBubbleTipSizeTopBottom = 11;
83 84
84 // The maximum distance (in DIPS) that the mouse can be moved before it should 85 // The maximum distance (in DIPS) that the mouse can be moved before it should
85 // trigger a mouse menu item activation (regardless of how long the menu has 86 // trigger a mouse menu item activation (regardless of how long the menu has
86 // been showing). 87 // been showing).
87 const float kMaximumLengthMovedToActivate = 4.0f; 88 const float kMaximumLengthMovedToActivate = 4.0f;
88 89
89 // Returns true if the mnemonic of |menu| matches key. 90 // Returns true if the mnemonic of |menu| matches key.
90 bool MatchesMnemonic(MenuItemView* menu, base::char16 key) { 91 bool MatchesMnemonic(MenuItemView* menu, base::char16 key) {
91 return menu->GetMnemonic() == key; 92 return key != 0 && menu->GetMnemonic() == key;
92 } 93 }
93 94
94 // Returns true if |menu| doesn't have a mnemonic and first character of the its 95 // Returns true if |menu| doesn't have a mnemonic and first character of the its
95 // title is |key|. 96 // title is |key|.
96 bool TitleMatchesMnemonic(MenuItemView* menu, base::char16 key) { 97 bool TitleMatchesMnemonic(MenuItemView* menu, base::char16 key) {
97 if (menu->GetMnemonic()) 98 if (menu->GetMnemonic())
98 return false; 99 return false;
99 100
100 base::string16 lower_title = base::i18n::ToLower(menu->title()); 101 base::string16 lower_title = base::i18n::ToLower(menu->title());
101 return !lower_title.empty() && lower_title[0] == key; 102 return !lower_title.empty() && lower_title[0] == key;
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1064 // Activates mnemonics only when it it pressed without modifiers except for 1065 // Activates mnemonics only when it it pressed without modifiers except for
1065 // caps and shift. 1066 // caps and shift.
1066 int flags = ui::EventFlagsFromNative(event) & 1067 int flags = ui::EventFlagsFromNative(event) &
1067 ~ui::EF_CAPS_LOCK_DOWN & ~ui::EF_SHIFT_DOWN; 1068 ~ui::EF_CAPS_LOCK_DOWN & ~ui::EF_SHIFT_DOWN;
1068 if (flags == ui::EF_NONE) { 1069 if (flags == ui::EF_NONE) {
1069 switch (ui::EventTypeFromNative(event)) { 1070 switch (ui::EventTypeFromNative(event)) {
1070 case ui::ET_KEY_PRESSED: { 1071 case ui::ET_KEY_PRESSED: {
1071 if (!OnKeyDown(ui::KeyboardCodeFromNative(event))) 1072 if (!OnKeyDown(ui::KeyboardCodeFromNative(event)))
1072 return POST_DISPATCH_QUIT_LOOP; 1073 return POST_DISPATCH_QUIT_LOOP;
1073 1074
1074 bool should_exit = SelectByChar(ui::KeyboardCodeFromNative(event)); 1075 char c = ui::GetCharacterFromKeyCode(
1076 ui::KeyboardCodeFromNative(event), flags);
1077 bool should_exit = SelectByChar(c);
1075 return should_exit ? POST_DISPATCH_QUIT_LOOP : POST_DISPATCH_NONE; 1078 return should_exit ? POST_DISPATCH_QUIT_LOOP : POST_DISPATCH_NONE;
1076 } 1079 }
1077 case ui::ET_KEY_RELEASED: 1080 case ui::ET_KEY_RELEASED:
1078 return POST_DISPATCH_NONE; 1081 return POST_DISPATCH_NONE;
1079 default: 1082 default:
1080 break; 1083 break;
1081 } 1084 }
1082 } 1085 }
1083 1086
1084 return POST_DISPATCH_PERFORM_DEFAULT | 1087 return POST_DISPATCH_PERFORM_DEFAULT |
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2336 (!pending_state_.item->HasSubmenu() || 2339 (!pending_state_.item->HasSubmenu() ||
2337 !pending_state_.item->GetSubmenu()->IsShowing())) { 2340 !pending_state_.item->GetSubmenu()->IsShowing())) {
2338 // On exit if the user hasn't selected an item with a submenu, move the 2341 // On exit if the user hasn't selected an item with a submenu, move the
2339 // selection back to the parent menu item. 2342 // selection back to the parent menu item.
2340 SetSelection(pending_state_.item->GetParentMenuItem(), 2343 SetSelection(pending_state_.item->GetParentMenuItem(),
2341 SELECTION_OPEN_SUBMENU); 2344 SELECTION_OPEN_SUBMENU);
2342 } 2345 }
2343 } 2346 }
2344 2347
2345 } // namespace views 2348 } // namespace views
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