Index: chrome/test/perf/frame_rate/frame_rate_tests.cc |
diff --git a/chrome/test/perf/frame_rate/frame_rate_tests.cc b/chrome/test/perf/frame_rate/frame_rate_tests.cc |
index b1d36e4b91e979db51e4ee6bc52b1f82b053f087..dcacb0513ef84f5c3da0a0775cae2a1fd4023d3f 100644 |
--- a/chrome/test/perf/frame_rate/frame_rate_tests.cc |
+++ b/chrome/test/perf/frame_rate/frame_rate_tests.cc |
@@ -94,12 +94,6 @@ class FrameRateTest |
// Turn on chrome.Interval to get higher-resolution timestamps on frames. |
launch_arguments_.AppendSwitch(switches::kEnableBenchmarking); |
- // UI tests boot up render views starting from about:blank. This causes |
- // the renderer to start up thinking it cannot use the GPU. To work |
- // around that, and allow the frame rate test to use the GPU, we must |
- // pass kAllowWebUICompositing. |
- launch_arguments_.AppendSwitch(switches::kAllowWebUICompositing); |
- |
// Some of the tests may launch http requests through JSON or AJAX |
// which causes a security error (cross domain request) when the page |
// is loaded from the local file system ( file:// ). The following switch |