Index: src/opts/SkNx_sse.h |
diff --git a/src/opts/SkNx_sse.h b/src/opts/SkNx_sse.h |
index ee6fdc5654b26838bf2e9f649741476d8d648055..10db1c438f52271445b0e16cb3238fb1d2f383eb 100644 |
--- a/src/opts/SkNx_sse.h |
+++ b/src/opts/SkNx_sse.h |
@@ -350,7 +350,16 @@ template<> inline Sk4i SkNx_cast<int, float, 4>(const Sk4f& src) { |
template<> inline Sk4h SkNx_cast<uint16_t, float, 4>(const Sk4f& src) { |
auto _32 = _mm_cvttps_epi32(src.fVec); |
- return _mm_packus_epi16(_32, _32); |
+ // Ideally we'd use _mm_packus_epi32 here. But that's SSE4.1+. |
+#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 |
+ // With SSSE3, we can just shuffle the low 2 bytes from each lane right into place. |
+ const int _ = ~0; |
+ return _mm_shuffle_epi8(_32, _mm_setr_epi8(0,1, 4,5, 8,9, 12,13, _,_,_,_,_,_,_,_)); |
+#else |
+ // With SSE2, we have to emulate _mm_packus_epi32 with _mm_packs_epi32: |
+ _32 = _mm_sub_epi32(_32, _mm_set1_epi32((int)0x00008000)); |
+ return _mm_add_epi16(_mm_packs_epi32(_32, _32), _mm_set1_epi16((short)0x8000)); |
+#endif |
} |
template<> inline Sk4b SkNx_cast<uint8_t, float, 4>(const Sk4f& src) { |