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Side by Side Diff: src/IceRegAlloc.cpp

Issue 1676123002: Subzero: Use a proper RegNumT type instead of int32_t/SizeT. (Closed) Base URL: https://chromium.googlesource.com/native_client/pnacl-subzero.git@master
Patch Set: Fix int32_t ==> int for the result of BitVector find_first() and find_next() Created 4 years, 10 months ago
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1 //===- subzero/src/IceRegAlloc.cpp - Linear-scan implementation -----------===// 1 //===- subzero/src/IceRegAlloc.cpp - Linear-scan implementation -----------===//
2 // 2 //
3 // The Subzero Code Generator 3 // The Subzero Code Generator
4 // 4 //
5 // This file is distributed under the University of Illinois Open Source 5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details. 6 // License. See LICENSE.TXT for details.
7 // 7 //
8 //===----------------------------------------------------------------------===// 8 //===----------------------------------------------------------------------===//
9 /// 9 ///
10 /// \file 10 /// \file
(...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after
63 Str << "," << Defs[i]->getNumber(); 63 Str << "," << Defs[i]->getNumber();
64 } 64 }
65 Str << "\n"; 65 Str << "\n";
66 } 66 }
67 67
68 void dumpLiveRange(const Variable *Var, const Cfg *Func) { 68 void dumpLiveRange(const Variable *Var, const Cfg *Func) {
69 if (!BuildDefs::dump()) 69 if (!BuildDefs::dump())
70 return; 70 return;
71 Ostream &Str = Func->getContext()->getStrDump(); 71 Ostream &Str = Func->getContext()->getStrDump();
72 char buf[30]; 72 char buf[30];
73 snprintf(buf, llvm::array_lengthof(buf), "%2d", Var->getRegNumTmp()); 73 snprintf(buf, llvm::array_lengthof(buf), "%2u",
74 unsigned(Var->getRegNumTmp()));
74 Str << "R=" << buf << " V="; 75 Str << "R=" << buf << " V=";
75 Var->dump(Func); 76 Var->dump(Func);
76 Str << " Range=" << Var->getLiveRange(); 77 Str << " Range=" << Var->getLiveRange();
77 } 78 }
78 79
79 int32_t findMinWeightIndex( 80 int32_t findMinWeightIndex(
80 const llvm::SmallBitVector &RegMask, 81 const llvm::SmallBitVector &RegMask,
81 const llvm::SmallVector<RegWeight, LinearScan::REGS_SIZE> &Weights) { 82 const llvm::SmallVector<RegWeight, LinearScan::REGS_SIZE> &Weights) {
82 int32_t MinWeightIndex = RegMask.find_first(); 83 int MinWeightIndex = RegMask.find_first();
83 assert(MinWeightIndex >= 0); 84 assert(MinWeightIndex >= 0);
84 for (int32_t i = RegMask.find_next(MinWeightIndex); i != -1; 85 for (int i = RegMask.find_next(MinWeightIndex); i != -1;
85 i = RegMask.find_next(i)) { 86 i = RegMask.find_next(i)) {
86 if (Weights[i] < Weights[MinWeightIndex]) 87 if (Weights[i] < Weights[MinWeightIndex])
87 MinWeightIndex = i; 88 MinWeightIndex = i;
88 } 89 }
89 return MinWeightIndex; 90 return MinWeightIndex;
90 } 91 }
91 92
92 } // end of anonymous namespace 93 } // end of anonymous namespace
93 94
94 LinearScan::LinearScan(Cfg *Func) 95 LinearScan::LinearScan(Cfg *Func)
(...skipping 312 matching lines...) Expand 10 before | Expand all | Expand 10 after
407 if (I->getNumber() == End) 408 if (I->getNumber() == End)
408 FillPoint = I; 409 FillPoint = I;
409 if (SpillPoint != E) { 410 if (SpillPoint != E) {
410 // Remove from RegMask any physical registers referenced during Cur's live 411 // Remove from RegMask any physical registers referenced during Cur's live
411 // range. Start looking after SpillPoint gets set, i.e. once Cur's live 412 // range. Start looking after SpillPoint gets set, i.e. once Cur's live
412 // range begins. 413 // range begins.
413 FOREACH_VAR_IN_INST(Var, *I) { 414 FOREACH_VAR_IN_INST(Var, *I) {
414 if (!Var->hasRegTmp()) 415 if (!Var->hasRegTmp())
415 continue; 416 continue;
416 const llvm::SmallBitVector &Aliases = *RegAliases[Var->getRegNumTmp()]; 417 const llvm::SmallBitVector &Aliases = *RegAliases[Var->getRegNumTmp()];
417 for (int32_t RegAlias = Aliases.find_first(); RegAlias >= 0; 418 for (int RegAlias = Aliases.find_first(); RegAlias >= 0;
418 RegAlias = Aliases.find_next(RegAlias)) { 419 RegAlias = Aliases.find_next(RegAlias)) {
419 Iter.RegMask[RegAlias] = false; 420 Iter.RegMask[RegAlias] = false;
420 } 421 }
421 } 422 }
422 } 423 }
423 } 424 }
424 assert(SpillPoint != Insts.end()); 425 assert(SpillPoint != Insts.end());
425 assert(FillPoint != Insts.end()); 426 assert(FillPoint != Insts.end());
426 ++FillPoint; 427 ++FillPoint;
427 // TODO(stichnot): Randomize instead of find_first(). 428 // TODO(stichnot): Randomize instead of find_first().
428 int32_t RegNum = Iter.RegMask.find_first(); 429 int RegNum = Iter.RegMask.find_first();
429 assert(RegNum != -1); 430 assert(RegNum != -1);
430 Iter.Cur->setRegNumTmp(RegNum); 431 Iter.Cur->setRegNumTmp(RegNum);
431 Variable *Preg = Target->getPhysicalRegister(RegNum, Iter.Cur->getType()); 432 Variable *Preg = Target->getPhysicalRegister(RegNum, Iter.Cur->getType());
432 // TODO(stichnot): Add SpillLoc to VariablesMetadata tracking so that SpillLoc 433 // TODO(stichnot): Add SpillLoc to VariablesMetadata tracking so that SpillLoc
433 // is correctly identified as !isMultiBlock(), reducing stack frame size. 434 // is correctly identified as !isMultiBlock(), reducing stack frame size.
434 Variable *SpillLoc = Func->makeVariable(Iter.Cur->getType()); 435 Variable *SpillLoc = Func->makeVariable(Iter.Cur->getType());
435 // Add "reg=FakeDef;spill=reg" before SpillPoint 436 // Add "reg=FakeDef;spill=reg" before SpillPoint
436 Target->lowerInst(Node, SpillPoint, InstFakeDef::create(Func, Preg)); 437 Target->lowerInst(Node, SpillPoint, InstFakeDef::create(Func, Preg));
437 Target->lowerInst(Node, SpillPoint, InstAssign::create(Func, SpillLoc, Preg)); 438 Target->lowerInst(Node, SpillPoint, InstAssign::create(Func, SpillLoc, Preg));
438 // add "reg=spill;FakeUse(reg)" before FillPoint 439 // add "reg=spill;FakeUse(reg)" before FillPoint
(...skipping 15 matching lines...) Expand all
454 } else if (!Item->rangeOverlapsStart(Cur)) { 455 } else if (!Item->rangeOverlapsStart(Cur)) {
455 // Move Item from Active to Inactive list. 456 // Move Item from Active to Inactive list.
456 dumpLiveRangeTrace("Inactivating ", Item); 457 dumpLiveRangeTrace("Inactivating ", Item);
457 moveItem(Active, Index, Inactive); 458 moveItem(Active, Index, Inactive);
458 Moved = true; 459 Moved = true;
459 } 460 }
460 if (Moved) { 461 if (Moved) {
461 // Decrement Item from RegUses[]. 462 // Decrement Item from RegUses[].
462 assert(Item->hasRegTmp()); 463 assert(Item->hasRegTmp());
463 const llvm::SmallBitVector &Aliases = *RegAliases[Item->getRegNumTmp()]; 464 const llvm::SmallBitVector &Aliases = *RegAliases[Item->getRegNumTmp()];
464 for (int32_t RegAlias = Aliases.find_first(); RegAlias >= 0; 465 for (int RegAlias = Aliases.find_first(); RegAlias >= 0;
465 RegAlias = Aliases.find_next(RegAlias)) { 466 RegAlias = Aliases.find_next(RegAlias)) {
466 --RegUses[RegAlias]; 467 --RegUses[RegAlias];
467 assert(RegUses[RegAlias] >= 0); 468 assert(RegUses[RegAlias] >= 0);
468 } 469 }
469 } 470 }
470 } 471 }
471 } 472 }
472 473
473 void LinearScan::handleInactiveRangeExpiredOrReactivated(const Variable *Cur) { 474 void LinearScan::handleInactiveRangeExpiredOrReactivated(const Variable *Cur) {
474 for (SizeT I = Inactive.size(); I > 0; --I) { 475 for (SizeT I = Inactive.size(); I > 0; --I) {
475 const SizeT Index = I - 1; 476 const SizeT Index = I - 1;
476 Variable *Item = Inactive[Index]; 477 Variable *Item = Inactive[Index];
477 Item->trimLiveRange(Cur->getLiveRange().getStart()); 478 Item->trimLiveRange(Cur->getLiveRange().getStart());
478 if (Item->rangeEndsBefore(Cur)) { 479 if (Item->rangeEndsBefore(Cur)) {
479 // Move Item from Inactive to Handled list. 480 // Move Item from Inactive to Handled list.
480 dumpLiveRangeTrace("Expiring ", Item); 481 dumpLiveRangeTrace("Expiring ", Item);
481 moveItem(Inactive, Index, Handled); 482 moveItem(Inactive, Index, Handled);
482 } else if (Item->rangeOverlapsStart(Cur)) { 483 } else if (Item->rangeOverlapsStart(Cur)) {
483 // Move Item from Inactive to Active list. 484 // Move Item from Inactive to Active list.
484 dumpLiveRangeTrace("Reactivating ", Item); 485 dumpLiveRangeTrace("Reactivating ", Item);
485 moveItem(Inactive, Index, Active); 486 moveItem(Inactive, Index, Active);
486 // Increment Item in RegUses[]. 487 // Increment Item in RegUses[].
487 assert(Item->hasRegTmp()); 488 assert(Item->hasRegTmp());
488 const llvm::SmallBitVector &Aliases = *RegAliases[Item->getRegNumTmp()]; 489 const llvm::SmallBitVector &Aliases = *RegAliases[Item->getRegNumTmp()];
489 for (int32_t RegAlias = Aliases.find_first(); RegAlias >= 0; 490 for (int RegAlias = Aliases.find_first(); RegAlias >= 0;
490 RegAlias = Aliases.find_next(RegAlias)) { 491 RegAlias = Aliases.find_next(RegAlias)) {
491 assert(RegUses[RegAlias] >= 0); 492 assert(RegUses[RegAlias] >= 0);
492 ++RegUses[RegAlias]; 493 ++RegUses[RegAlias];
493 } 494 }
494 } 495 }
495 } 496 }
496 } 497 }
497 498
498 // Infer register preference and allowable overlap. Only form a preference when 499 // Infer register preference and allowable overlap. Only form a preference when
499 // the current Variable has an unambiguous "first" definition. The preference is 500 // the current Variable has an unambiguous "first" definition. The preference is
500 // some source Variable of the defining instruction that either is assigned a 501 // some source Variable of the defining instruction that either is assigned a
501 // register that is currently free, or that is assigned a register that is not 502 // register that is currently free, or that is assigned a register that is not
502 // free but overlap is allowed. Overlap is allowed when the Variable under 503 // free but overlap is allowed. Overlap is allowed when the Variable under
503 // consideration is single-definition, and its definition is a simple assignment 504 // consideration is single-definition, and its definition is a simple assignment
504 // - i.e., the register gets copied/aliased but is never modified. Furthermore, 505 // - i.e., the register gets copied/aliased but is never modified. Furthermore,
505 // overlap is only allowed when preferred Variable definition instructions do 506 // overlap is only allowed when preferred Variable definition instructions do
506 // not appear within the current Variable's live range. 507 // not appear within the current Variable's live range.
507 void LinearScan::findRegisterPreference(IterationState &Iter) { 508 void LinearScan::findRegisterPreference(IterationState &Iter) {
508 Iter.Prefer = nullptr; 509 Iter.Prefer = nullptr;
509 Iter.PreferReg = Variable::NoRegister; 510 Iter.PreferReg = RegNumT::NoRegister;
510 Iter.AllowOverlap = false; 511 Iter.AllowOverlap = false;
511 512
512 if (!FindPreference) 513 if (!FindPreference)
513 return; 514 return;
514 515
515 VariablesMetadata *VMetadata = Func->getVMetadata(); 516 VariablesMetadata *VMetadata = Func->getVMetadata();
516 const Inst *DefInst = VMetadata->getFirstDefinitionSingleBlock(Iter.Cur); 517 const Inst *DefInst = VMetadata->getFirstDefinitionSingleBlock(Iter.Cur);
517 if (DefInst == nullptr) 518 if (DefInst == nullptr)
518 return; 519 return;
519 520
520 assert(DefInst->getDest() == Iter.Cur); 521 assert(DefInst->getDest() == Iter.Cur);
521 const bool IsSingleDefAssign = 522 const bool IsSingleDefAssign =
522 DefInst->isVarAssign() && !VMetadata->isMultiDef(Iter.Cur); 523 DefInst->isVarAssign() && !VMetadata->isMultiDef(Iter.Cur);
523 FOREACH_VAR_IN_INST(SrcVar, *DefInst) { 524 FOREACH_VAR_IN_INST(SrcVar, *DefInst) {
524 // Only consider source variables that have (so far) been assigned a 525 // Only consider source variables that have (so far) been assigned a
525 // register. 526 // register.
526 if (!SrcVar->hasRegTmp()) 527 if (!SrcVar->hasRegTmp())
527 continue; 528 continue;
528 529
529 // That register must be one in the RegMask set, e.g. don't try to prefer 530 // That register must be one in the RegMask set, e.g. don't try to prefer
530 // the stack pointer as a result of the stacksave intrinsic. 531 // the stack pointer as a result of the stacksave intrinsic.
531 const llvm::SmallBitVector &Aliases = *RegAliases[SrcVar->getRegNumTmp()]; 532 const llvm::SmallBitVector &Aliases = *RegAliases[SrcVar->getRegNumTmp()];
532 const int32_t SrcReg = (Iter.RegMask & Aliases).find_first(); 533 const int SrcReg = (Iter.RegMask & Aliases).find_first();
533 if (SrcReg == -1) 534 if (SrcReg == -1)
534 continue; 535 continue;
535 536
536 if (FindOverlap && IsSingleDefAssign && !Iter.Free[SrcReg]) { 537 if (FindOverlap && IsSingleDefAssign && !Iter.Free[SrcReg]) {
537 // Don't bother trying to enable AllowOverlap if the register is already 538 // Don't bother trying to enable AllowOverlap if the register is already
538 // free (hence the test on Iter.Free[SrcReg]). 539 // free (hence the test on Iter.Free[SrcReg]).
539 Iter.AllowOverlap = !overlapsDefs(Func, Iter.Cur, SrcVar); 540 Iter.AllowOverlap = !overlapsDefs(Func, Iter.Cur, SrcVar);
540 } 541 }
541 if (Iter.AllowOverlap || Iter.Free[SrcReg]) { 542 if (Iter.AllowOverlap || Iter.Free[SrcReg]) {
542 Iter.Prefer = SrcVar; 543 Iter.Prefer = SrcVar;
(...skipping 17 matching lines...) Expand all
560 } 561 }
561 562
562 // Remove registers from the Iter.Free[] list where an Inactive range overlaps 563 // Remove registers from the Iter.Free[] list where an Inactive range overlaps
563 // with the current range. 564 // with the current range.
564 void LinearScan::filterFreeWithInactiveRanges(IterationState &Iter) { 565 void LinearScan::filterFreeWithInactiveRanges(IterationState &Iter) {
565 for (const Variable *Item : Inactive) { 566 for (const Variable *Item : Inactive) {
566 if (!Item->rangeOverlaps(Iter.Cur)) 567 if (!Item->rangeOverlaps(Iter.Cur))
567 continue; 568 continue;
568 const llvm::SmallBitVector &Aliases = *RegAliases[Item->getRegNumTmp()]; 569 const llvm::SmallBitVector &Aliases = *RegAliases[Item->getRegNumTmp()];
569 // TODO(stichnot): Do this with bitvector ops, not a loop, for efficiency. 570 // TODO(stichnot): Do this with bitvector ops, not a loop, for efficiency.
570 for (int32_t RegAlias = Aliases.find_first(); RegAlias >= 0; 571 for (int RegAlias = Aliases.find_first(); RegAlias >= 0;
571 RegAlias = Aliases.find_next(RegAlias)) { 572 RegAlias = Aliases.find_next(RegAlias)) {
572 // Don't assert(Iter.Free[RegNum]) because in theory (though probably 573 // Don't assert(Iter.Free[RegNum]) because in theory (though probably
573 // never in practice) there could be two inactive variables that were 574 // never in practice) there could be two inactive variables that were
574 // marked with AllowOverlap. 575 // marked with AllowOverlap.
575 Iter.Free[RegAlias] = false; 576 Iter.Free[RegAlias] = false;
576 Iter.FreeUnfiltered[RegAlias] = false; 577 Iter.FreeUnfiltered[RegAlias] = false;
577 // Disable AllowOverlap if an Inactive variable, which is not Prefer, 578 // Disable AllowOverlap if an Inactive variable, which is not Prefer,
578 // shares Prefer's register, and has a definition within Cur's live range. 579 // shares Prefer's register, and has a definition within Cur's live range.
579 if (Iter.AllowOverlap && Item != Iter.Prefer && 580 if (Iter.AllowOverlap && Item != Iter.Prefer &&
580 RegAlias == Iter.PreferReg && overlapsDefs(Func, Iter.Cur, Item)) { 581 RegNumT(RegAlias) == Iter.PreferReg &&
582 overlapsDefs(Func, Iter.Cur, Item)) {
581 Iter.AllowOverlap = false; 583 Iter.AllowOverlap = false;
582 dumpDisableOverlap(Func, Item, "Inactive"); 584 dumpDisableOverlap(Func, Item, "Inactive");
583 } 585 }
584 } 586 }
585 } 587 }
586 } 588 }
587 589
588 // Remove registers from the Iter.Free[] list where an Unhandled pre-colored 590 // Remove registers from the Iter.Free[] list where an Unhandled pre-colored
589 // range overlaps with the current range, and set those registers to infinite 591 // range overlaps with the current range, and set those registers to infinite
590 // weight so that they aren't candidates for eviction. 592 // weight so that they aren't candidates for eviction.
591 // Cur->rangeEndsBefore(Item) is an early exit check that turns a guaranteed 593 // Cur->rangeEndsBefore(Item) is an early exit check that turns a guaranteed
592 // O(N^2) algorithm into expected linear complexity. 594 // O(N^2) algorithm into expected linear complexity.
593 void LinearScan::filterFreeWithPrecoloredRanges(IterationState &Iter) { 595 void LinearScan::filterFreeWithPrecoloredRanges(IterationState &Iter) {
594 // TODO(stichnot): Partition UnhandledPrecolored according to register class, 596 // TODO(stichnot): Partition UnhandledPrecolored according to register class,
595 // to restrict the number of overlap comparisons needed. 597 // to restrict the number of overlap comparisons needed.
596 for (Variable *Item : reverse_range(UnhandledPrecolored)) { 598 for (Variable *Item : reverse_range(UnhandledPrecolored)) {
597 assert(Item->hasReg()); 599 assert(Item->hasReg());
598 if (Iter.Cur->rangeEndsBefore(Item)) 600 if (Iter.Cur->rangeEndsBefore(Item))
599 break; 601 break;
600 if (!Item->rangeOverlaps(Iter.Cur)) 602 if (!Item->rangeOverlaps(Iter.Cur))
601 continue; 603 continue;
602 const llvm::SmallBitVector &Aliases = 604 const llvm::SmallBitVector &Aliases =
603 *RegAliases[Item->getRegNum()]; // Note: not getRegNumTmp() 605 *RegAliases[Item->getRegNum()]; // Note: not getRegNumTmp()
604 for (int32_t RegAlias = Aliases.find_first(); RegAlias >= 0; 606 for (int RegAlias = Aliases.find_first(); RegAlias >= 0;
605 RegAlias = Aliases.find_next(RegAlias)) { 607 RegAlias = Aliases.find_next(RegAlias)) {
606 Iter.Weights[RegAlias].setWeight(RegWeight::Inf); 608 Iter.Weights[RegAlias].setWeight(RegWeight::Inf);
607 Iter.Free[RegAlias] = false; 609 Iter.Free[RegAlias] = false;
608 Iter.FreeUnfiltered[RegAlias] = false; 610 Iter.FreeUnfiltered[RegAlias] = false;
609 Iter.PrecoloredUnhandledMask[RegAlias] = true; 611 Iter.PrecoloredUnhandledMask[RegAlias] = true;
610 // Disable Iter.AllowOverlap if the preferred register is one of these 612 // Disable Iter.AllowOverlap if the preferred register is one of these
611 // pre-colored unhandled overlapping ranges. 613 // pre-colored unhandled overlapping ranges.
612 if (Iter.AllowOverlap && RegAlias == Iter.PreferReg) { 614 if (Iter.AllowOverlap && RegNumT(RegAlias) == Iter.PreferReg) {
613 Iter.AllowOverlap = false; 615 Iter.AllowOverlap = false;
614 dumpDisableOverlap(Func, Item, "PrecoloredUnhandled"); 616 dumpDisableOverlap(Func, Item, "PrecoloredUnhandled");
615 } 617 }
616 } 618 }
617 } 619 }
618 } 620 }
619 621
620 void LinearScan::allocatePrecoloredRegister(Variable *Cur) { 622 void LinearScan::allocatePrecoloredRegister(Variable *Cur) {
621 int32_t RegNum = Cur->getRegNum(); 623 RegNumT RegNum = Cur->getRegNum();
622 // RegNumTmp should have already been set above. 624 // RegNumTmp should have already been set above.
623 assert(Cur->getRegNumTmp() == RegNum); 625 assert(Cur->getRegNumTmp() == RegNum);
624 dumpLiveRangeTrace("Precoloring ", Cur); 626 dumpLiveRangeTrace("Precoloring ", Cur);
625 Active.push_back(Cur); 627 Active.push_back(Cur);
626 const llvm::SmallBitVector &Aliases = *RegAliases[RegNum]; 628 const llvm::SmallBitVector &Aliases = *RegAliases[RegNum];
627 for (int32_t RegAlias = Aliases.find_first(); RegAlias >= 0; 629 for (int RegAlias = Aliases.find_first(); RegAlias >= 0;
628 RegAlias = Aliases.find_next(RegAlias)) { 630 RegAlias = Aliases.find_next(RegAlias)) {
629 assert(RegUses[RegAlias] >= 0); 631 assert(RegUses[RegAlias] >= 0);
630 ++RegUses[RegAlias]; 632 ++RegUses[RegAlias];
631 } 633 }
632 assert(!UnhandledPrecolored.empty()); 634 assert(!UnhandledPrecolored.empty());
633 assert(UnhandledPrecolored.back() == Cur); 635 assert(UnhandledPrecolored.back() == Cur);
634 UnhandledPrecolored.pop_back(); 636 UnhandledPrecolored.pop_back();
635 } 637 }
636 638
637 void LinearScan::allocatePreferredRegister(IterationState &Iter) { 639 void LinearScan::allocatePreferredRegister(IterationState &Iter) {
638 Iter.Cur->setRegNumTmp(Iter.PreferReg); 640 Iter.Cur->setRegNumTmp(Iter.PreferReg);
639 dumpLiveRangeTrace("Preferring ", Iter.Cur); 641 dumpLiveRangeTrace("Preferring ", Iter.Cur);
640 const llvm::SmallBitVector &Aliases = *RegAliases[Iter.PreferReg]; 642 const llvm::SmallBitVector &Aliases = *RegAliases[Iter.PreferReg];
641 for (int32_t RegAlias = Aliases.find_first(); RegAlias >= 0; 643 for (int RegAlias = Aliases.find_first(); RegAlias >= 0;
642 RegAlias = Aliases.find_next(RegAlias)) { 644 RegAlias = Aliases.find_next(RegAlias)) {
643 assert(RegUses[RegAlias] >= 0); 645 assert(RegUses[RegAlias] >= 0);
644 ++RegUses[RegAlias]; 646 ++RegUses[RegAlias];
645 } 647 }
646 Active.push_back(Iter.Cur); 648 Active.push_back(Iter.Cur);
647 } 649 }
648 650
649 void LinearScan::allocateFreeRegister(IterationState &Iter, bool Filtered) { 651 void LinearScan::allocateFreeRegister(IterationState &Iter, bool Filtered) {
650 const int32_t RegNum = 652 const RegNumT RegNum =
651 Filtered ? Iter.Free.find_first() : Iter.FreeUnfiltered.find_first(); 653 Filtered ? Iter.Free.find_first() : Iter.FreeUnfiltered.find_first();
652 Iter.Cur->setRegNumTmp(RegNum); 654 Iter.Cur->setRegNumTmp(RegNum);
653 if (Filtered) 655 if (Filtered)
654 dumpLiveRangeTrace("Allocating ", Iter.Cur); 656 dumpLiveRangeTrace("Allocating ", Iter.Cur);
655 else 657 else
656 dumpLiveRangeTrace("Allocating X ", Iter.Cur); 658 dumpLiveRangeTrace("Allocating X ", Iter.Cur);
657 const llvm::SmallBitVector &Aliases = *RegAliases[RegNum]; 659 const llvm::SmallBitVector &Aliases = *RegAliases[RegNum];
658 for (int32_t RegAlias = Aliases.find_first(); RegAlias >= 0; 660 for (int RegAlias = Aliases.find_first(); RegAlias >= 0;
659 RegAlias = Aliases.find_next(RegAlias)) { 661 RegAlias = Aliases.find_next(RegAlias)) {
660 assert(RegUses[RegAlias] >= 0); 662 assert(RegUses[RegAlias] >= 0);
661 ++RegUses[RegAlias]; 663 ++RegUses[RegAlias];
662 } 664 }
663 Active.push_back(Iter.Cur); 665 Active.push_back(Iter.Cur);
664 } 666 }
665 667
666 void LinearScan::handleNoFreeRegisters(IterationState &Iter) { 668 void LinearScan::handleNoFreeRegisters(IterationState &Iter) {
667 // Check Active ranges. 669 // Check Active ranges.
668 for (const Variable *Item : Active) { 670 for (const Variable *Item : Active) {
669 assert(Item->rangeOverlaps(Iter.Cur)); 671 assert(Item->rangeOverlaps(Iter.Cur));
670 assert(Item->hasRegTmp()); 672 assert(Item->hasRegTmp());
671 const llvm::SmallBitVector &Aliases = *RegAliases[Item->getRegNumTmp()]; 673 const llvm::SmallBitVector &Aliases = *RegAliases[Item->getRegNumTmp()];
672 // We add the Item's weight to each alias/subregister to represent that, 674 // We add the Item's weight to each alias/subregister to represent that,
673 // should we decide to pick any of them, then we would incur that many 675 // should we decide to pick any of them, then we would incur that many
674 // memory accesses. 676 // memory accesses.
675 RegWeight W = Item->getWeight(Func); 677 RegWeight W = Item->getWeight(Func);
676 for (int32_t RegAlias = Aliases.find_first(); RegAlias >= 0; 678 for (int RegAlias = Aliases.find_first(); RegAlias >= 0;
677 RegAlias = Aliases.find_next(RegAlias)) { 679 RegAlias = Aliases.find_next(RegAlias)) {
678 Iter.Weights[RegAlias].addWeight(W); 680 Iter.Weights[RegAlias].addWeight(W);
679 } 681 }
680 } 682 }
681 // Same as above, but check Inactive ranges instead of Active. 683 // Same as above, but check Inactive ranges instead of Active.
682 for (const Variable *Item : Inactive) { 684 for (const Variable *Item : Inactive) {
683 if (!Item->rangeOverlaps(Iter.Cur)) 685 if (!Item->rangeOverlaps(Iter.Cur))
684 continue; 686 continue;
685 assert(Item->hasRegTmp()); 687 assert(Item->hasRegTmp());
686 const llvm::SmallBitVector &Aliases = *RegAliases[Item->getRegNumTmp()]; 688 const llvm::SmallBitVector &Aliases = *RegAliases[Item->getRegNumTmp()];
687 RegWeight W = Item->getWeight(Func); 689 RegWeight W = Item->getWeight(Func);
688 for (int32_t RegAlias = Aliases.find_first(); RegAlias >= 0; 690 for (int RegAlias = Aliases.find_first(); RegAlias >= 0;
689 RegAlias = Aliases.find_next(RegAlias)) { 691 RegAlias = Aliases.find_next(RegAlias)) {
690 Iter.Weights[RegAlias].addWeight(W); 692 Iter.Weights[RegAlias].addWeight(W);
691 } 693 }
692 } 694 }
693 695
694 // All the weights are now calculated. Find the register with smallest weight. 696 // All the weights are now calculated. Find the register with smallest weight.
695 int32_t MinWeightIndex = findMinWeightIndex(Iter.RegMask, Iter.Weights); 697 int32_t MinWeightIndex = findMinWeightIndex(Iter.RegMask, Iter.Weights);
696 698
697 if (Iter.Cur->getWeight(Func) <= Iter.Weights[MinWeightIndex]) { 699 if (Iter.Cur->getWeight(Func) <= Iter.Weights[MinWeightIndex]) {
698 if (!Iter.Cur->mustHaveReg()) { 700 if (!Iter.Cur->mustHaveReg()) {
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after
735 // At this point, MinWeightIndex points to a valid reserve register to 737 // At this point, MinWeightIndex points to a valid reserve register to
736 // reallocate to Iter.Cur, so drop into the eviction code. 738 // reallocate to Iter.Cur, so drop into the eviction code.
737 } 739 }
738 740
739 // Evict all live ranges in Active that register number MinWeightIndex is 741 // Evict all live ranges in Active that register number MinWeightIndex is
740 // assigned to. 742 // assigned to.
741 const llvm::SmallBitVector &Aliases = *RegAliases[MinWeightIndex]; 743 const llvm::SmallBitVector &Aliases = *RegAliases[MinWeightIndex];
742 for (SizeT I = Active.size(); I > 0; --I) { 744 for (SizeT I = Active.size(); I > 0; --I) {
743 const SizeT Index = I - 1; 745 const SizeT Index = I - 1;
744 Variable *Item = Active[Index]; 746 Variable *Item = Active[Index];
745 int32_t RegNum = Item->getRegNumTmp(); 747 RegNumT RegNum = Item->getRegNumTmp();
746 if (Aliases[RegNum]) { 748 if (Aliases[RegNum]) {
747 dumpLiveRangeTrace("Evicting A ", Item); 749 dumpLiveRangeTrace("Evicting A ", Item);
748 const llvm::SmallBitVector &Aliases = *RegAliases[RegNum]; 750 const llvm::SmallBitVector &Aliases = *RegAliases[RegNum];
749 for (int32_t RegAlias = Aliases.find_first(); RegAlias >= 0; 751 for (int RegAlias = Aliases.find_first(); RegAlias >= 0;
750 RegAlias = Aliases.find_next(RegAlias)) { 752 RegAlias = Aliases.find_next(RegAlias)) {
751 --RegUses[RegAlias]; 753 --RegUses[RegAlias];
752 assert(RegUses[RegAlias] >= 0); 754 assert(RegUses[RegAlias] >= 0);
753 } 755 }
754 Item->setRegNumTmp(Variable::NoRegister); 756 Item->setRegNumTmp(RegNumT::NoRegister);
755 moveItem(Active, Index, Handled); 757 moveItem(Active, Index, Handled);
756 Evicted.push_back(Item); 758 Evicted.push_back(Item);
757 } 759 }
758 } 760 }
759 // Do the same for Inactive. 761 // Do the same for Inactive.
760 for (SizeT I = Inactive.size(); I > 0; --I) { 762 for (SizeT I = Inactive.size(); I > 0; --I) {
761 const SizeT Index = I - 1; 763 const SizeT Index = I - 1;
762 Variable *Item = Inactive[Index]; 764 Variable *Item = Inactive[Index];
763 // Note: The Item->rangeOverlaps(Cur) clause is not part of the description 765 // Note: The Item->rangeOverlaps(Cur) clause is not part of the description
764 // of AssignMemLoc() in the original paper. But there doesn't seem to be any 766 // of AssignMemLoc() in the original paper. But there doesn't seem to be any
765 // need to evict an inactive live range that doesn't overlap with the live 767 // need to evict an inactive live range that doesn't overlap with the live
766 // range currently being considered. It's especially bad if we would end up 768 // range currently being considered. It's especially bad if we would end up
767 // evicting an infinite-weight but currently-inactive live range. The most 769 // evicting an infinite-weight but currently-inactive live range. The most
768 // common situation for this would be a scratch register kill set for call 770 // common situation for this would be a scratch register kill set for call
769 // instructions. 771 // instructions.
770 if (Aliases[Item->getRegNumTmp()] && Item->rangeOverlaps(Iter.Cur)) { 772 if (Aliases[Item->getRegNumTmp()] && Item->rangeOverlaps(Iter.Cur)) {
771 dumpLiveRangeTrace("Evicting I ", Item); 773 dumpLiveRangeTrace("Evicting I ", Item);
772 Item->setRegNumTmp(Variable::NoRegister); 774 Item->setRegNumTmp(RegNumT::NoRegister);
773 moveItem(Inactive, Index, Handled); 775 moveItem(Inactive, Index, Handled);
774 Evicted.push_back(Item); 776 Evicted.push_back(Item);
775 } 777 }
776 } 778 }
777 // Assign the register to Cur. 779 // Assign the register to Cur.
778 Iter.Cur->setRegNumTmp(MinWeightIndex); 780 Iter.Cur->setRegNumTmp(MinWeightIndex);
779 for (int32_t RegAlias = Aliases.find_first(); RegAlias >= 0; 781 for (int RegAlias = Aliases.find_first(); RegAlias >= 0;
780 RegAlias = Aliases.find_next(RegAlias)) { 782 RegAlias = Aliases.find_next(RegAlias)) {
781 assert(RegUses[RegAlias] >= 0); 783 assert(RegUses[RegAlias] >= 0);
782 ++RegUses[RegAlias]; 784 ++RegUses[RegAlias];
783 } 785 }
784 Active.push_back(Iter.Cur); 786 Active.push_back(Iter.Cur);
785 dumpLiveRangeTrace("Allocating ", Iter.Cur); 787 dumpLiveRangeTrace("Allocating ", Iter.Cur);
786 } 788 }
787 789
788 void LinearScan::assignFinalRegisters( 790 void LinearScan::assignFinalRegisters(
789 const llvm::SmallBitVector &RegMaskFull, 791 const llvm::SmallBitVector &RegMaskFull,
790 const llvm::SmallBitVector &PreDefinedRegisters, bool Randomized) { 792 const llvm::SmallBitVector &PreDefinedRegisters, bool Randomized) {
791 const size_t NumRegisters = RegMaskFull.size(); 793 const size_t NumRegisters = RegMaskFull.size();
792 llvm::SmallVector<int32_t, REGS_SIZE> Permutation(NumRegisters); 794 llvm::SmallVector<RegNumT, REGS_SIZE> Permutation(NumRegisters);
793 if (Randomized) { 795 if (Randomized) {
794 // Create a random number generator for regalloc randomization. Merge 796 // Create a random number generator for regalloc randomization. Merge
795 // function's sequence and Kind value as the Salt. Because regAlloc() is 797 // function's sequence and Kind value as the Salt. Because regAlloc() is
796 // called twice under O2, the second time with RAK_Phi, we check Kind == 798 // called twice under O2, the second time with RAK_Phi, we check Kind ==
797 // RAK_Phi to determine the lowest-order bit to make sure the Salt is 799 // RAK_Phi to determine the lowest-order bit to make sure the Salt is
798 // different. 800 // different.
799 uint64_t Salt = 801 uint64_t Salt =
800 (Func->getSequenceNumber() << 1) ^ (Kind == RAK_Phi ? 0u : 1u); 802 (Func->getSequenceNumber() << 1) ^ (Kind == RAK_Phi ? 0u : 1u);
801 Target->makeRandomRegisterPermutation( 803 Target->makeRandomRegisterPermutation(
802 Permutation, PreDefinedRegisters | ~RegMaskFull, Salt); 804 Permutation, PreDefinedRegisters | ~RegMaskFull, Salt);
803 } 805 }
804 806
805 // Finish up by setting RegNum = RegNumTmp (or a random permutation thereof) 807 // Finish up by setting RegNum = RegNumTmp (or a random permutation thereof)
806 // for each Variable. 808 // for each Variable.
807 for (Variable *Item : Handled) { 809 for (Variable *Item : Handled) {
808 int32_t RegNum = Item->getRegNumTmp(); 810 RegNumT RegNum = Item->getRegNumTmp();
809 int32_t AssignedRegNum = RegNum; 811 RegNumT AssignedRegNum = RegNum;
810 812
811 if (Randomized && Item->hasRegTmp() && !Item->hasReg()) { 813 if (Randomized && Item->hasRegTmp() && !Item->hasReg()) {
812 AssignedRegNum = Permutation[RegNum]; 814 AssignedRegNum = Permutation[RegNum];
813 } 815 }
814 if (BuildDefs::dump() && Verbose) { 816 if (BuildDefs::dump() && Verbose) {
815 Ostream &Str = Ctx->getStrDump(); 817 Ostream &Str = Ctx->getStrDump();
816 if (!Item->hasRegTmp()) { 818 if (!Item->hasRegTmp()) {
817 Str << "Not assigning "; 819 Str << "Not assigning ";
818 Item->dump(Func); 820 Item->dump(Func);
819 Str << "\n"; 821 Str << "\n";
(...skipping 90 matching lines...) Expand 10 before | Expand all | Expand 10 after
910 } 912 }
911 913
912 findRegisterPreference(Iter); 914 findRegisterPreference(Iter);
913 filterFreeWithInactiveRanges(Iter); 915 filterFreeWithInactiveRanges(Iter);
914 916
915 // Disable AllowOverlap if an Active variable, which is not Prefer, shares 917 // Disable AllowOverlap if an Active variable, which is not Prefer, shares
916 // Prefer's register, and has a definition within Cur's live range. 918 // Prefer's register, and has a definition within Cur's live range.
917 if (Iter.AllowOverlap) { 919 if (Iter.AllowOverlap) {
918 const llvm::SmallBitVector &Aliases = *RegAliases[Iter.PreferReg]; 920 const llvm::SmallBitVector &Aliases = *RegAliases[Iter.PreferReg];
919 for (const Variable *Item : Active) { 921 for (const Variable *Item : Active) {
920 int32_t RegNum = Item->getRegNumTmp(); 922 RegNumT RegNum = Item->getRegNumTmp();
921 if (Item != Iter.Prefer && Aliases[RegNum] && 923 if (Item != Iter.Prefer && Aliases[RegNum] &&
922 overlapsDefs(Func, Iter.Cur, Item)) { 924 overlapsDefs(Func, Iter.Cur, Item)) {
923 Iter.AllowOverlap = false; 925 Iter.AllowOverlap = false;
924 dumpDisableOverlap(Func, Item, "Active"); 926 dumpDisableOverlap(Func, Item, "Active");
925 } 927 }
926 } 928 }
927 } 929 }
928 930
929 Iter.Weights.resize(Iter.RegMask.size()); 931 Iter.Weights.resize(Iter.RegMask.size());
930 std::fill(Iter.Weights.begin(), Iter.Weights.end(), RegWeight()); 932 std::fill(Iter.Weights.begin(), Iter.Weights.end(), RegWeight());
931 933
932 Iter.PrecoloredUnhandledMask.resize(Iter.RegMask.size()); 934 Iter.PrecoloredUnhandledMask.resize(Iter.RegMask.size());
933 Iter.PrecoloredUnhandledMask.reset(); 935 Iter.PrecoloredUnhandledMask.reset();
934 936
935 filterFreeWithPrecoloredRanges(Iter); 937 filterFreeWithPrecoloredRanges(Iter);
936 938
937 // Remove scratch registers from the Iter.Free[] list, and mark their 939 // Remove scratch registers from the Iter.Free[] list, and mark their
938 // Iter.Weights[] as infinite, if KillsRange overlaps Cur's live range. 940 // Iter.Weights[] as infinite, if KillsRange overlaps Cur's live range.
939 constexpr bool UseTrimmed = true; 941 constexpr bool UseTrimmed = true;
940 if (Iter.Cur->getLiveRange().overlaps(KillsRange, UseTrimmed)) { 942 if (Iter.Cur->getLiveRange().overlaps(KillsRange, UseTrimmed)) {
941 Iter.Free.reset(KillsMask); 943 Iter.Free.reset(KillsMask);
942 Iter.FreeUnfiltered.reset(KillsMask); 944 Iter.FreeUnfiltered.reset(KillsMask);
943 for (int i = KillsMask.find_first(); i != -1; 945 for (int i = KillsMask.find_first(); i != -1;
944 i = KillsMask.find_next(i)) { 946 i = KillsMask.find_next(i)) {
945 Iter.Weights[i].setWeight(RegWeight::Inf); 947 Iter.Weights[i].setWeight(RegWeight::Inf);
946 if (Iter.PreferReg == i) 948 if (Iter.PreferReg == RegNumT(i))
947 Iter.AllowOverlap = false; 949 Iter.AllowOverlap = false;
948 } 950 }
949 } 951 }
950 952
951 // Print info about physical register availability. 953 // Print info about physical register availability.
952 if (BuildDefs::dump() && Verbose) { 954 if (BuildDefs::dump() && Verbose) {
953 Ostream &Str = Ctx->getStrDump(); 955 Ostream &Str = Ctx->getStrDump();
954 for (SizeT i = 0; i < Iter.RegMask.size(); ++i) { 956 for (int i = Iter.RegMaskUnfiltered.find_first(); i != -1;
955 if (Iter.RegMaskUnfiltered[i]) { 957 i = Iter.RegMaskUnfiltered.find_next(i)) {
Eric Holk 2016/02/08 19:37:09 A lot of the changes in this file seem kind of ind
Jim Stichnoth 2016/02/09 19:33:39 True - while tracking down all the changes, I also
Eric Holk 2016/02/10 01:11:30 Yeah, that's fine with me. It's a pain to split up
956 Str << Target->getRegName(i, Iter.Cur->getType()) 958 Str << Target->getRegName(i, Iter.Cur->getType()) << "(U=" << RegUses[i]
957 << "(U=" << RegUses[i] << ",F=" << Iter.Free[i] 959 << ",F=" << Iter.Free[i] << ",P=" << Iter.PrecoloredUnhandledMask[i]
958 << ",P=" << Iter.PrecoloredUnhandledMask[i] << ") "; 960 << ") ";
959 }
960 } 961 }
961 Str << "\n"; 962 Str << "\n";
962 } 963 }
963 964
964 if (Iter.Prefer && (Iter.AllowOverlap || Iter.Free[Iter.PreferReg])) { 965 if (Iter.Prefer && (Iter.AllowOverlap || Iter.Free[Iter.PreferReg])) {
965 // First choice: a preferred register that is either free or is allowed to 966 // First choice: a preferred register that is either free or is allowed to
966 // overlap with its linked variable. 967 // overlap with its linked variable.
967 allocatePreferredRegister(Iter); 968 allocatePreferredRegister(Iter);
968 } else if (Iter.Free.any()) { 969 } else if (Iter.Free.any()) {
969 // Second choice: any free register. 970 // Second choice: any free register.
(...skipping 58 matching lines...) Expand 10 before | Expand all | Expand 10 after
1028 Str << "\n"; 1029 Str << "\n";
1029 } 1030 }
1030 Str << "++++++ Inactive:\n"; 1031 Str << "++++++ Inactive:\n";
1031 for (const Variable *Item : Inactive) { 1032 for (const Variable *Item : Inactive) {
1032 dumpLiveRange(Item, Func); 1033 dumpLiveRange(Item, Func);
1033 Str << "\n"; 1034 Str << "\n";
1034 } 1035 }
1035 } 1036 }
1036 1037
1037 } // end of namespace Ice 1038 } // end of namespace Ice
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