Index: src/codec/SkPngCodec.cpp |
diff --git a/src/codec/SkPngCodec.cpp b/src/codec/SkPngCodec.cpp |
index 656df7da0b837f868a4b32732f3d972ae606584d..54a82c4b278c97421daee021303d25776d3bf6cc 100644 |
--- a/src/codec/SkPngCodec.cpp |
+++ b/src/codec/SkPngCodec.cpp |
@@ -478,6 +478,12 @@ SkCodec::Result SkPngCodec::onGetPixels(const SkImageInfo& requestedInfo, void* |
if (result != kSuccess) { |
return result; |
} |
+ |
+ const int width = requestedInfo.width(); |
+ const int height = requestedInfo.height(); |
+ const int bpp = SkSwizzler::BytesPerPixel(fSrcConfig); |
+ const size_t srcRowBytes = width * bpp; |
+ |
// FIXME: Could we use the return value of setjmp to specify the type of |
// error? |
int row = 0; |
@@ -487,7 +493,7 @@ SkCodec::Result SkPngCodec::onGetPixels(const SkImageInfo& requestedInfo, void* |
// Assume that any error that occurs while reading rows is caused by an incomplete input. |
if (fNumberPasses > 1) { |
// FIXME (msarett): Handle incomplete interlaced pngs. |
- return kInvalidInput; |
+ return (row == height) ? kSuccess : kInvalidInput; |
} |
// FIXME: We do a poor job on incomplete pngs compared to other decoders (ex: Chromium, |
// Ubuntu Image Viewer). This is because we use the default buffer size in libpng (8192 |
@@ -499,54 +505,42 @@ SkCodec::Result SkPngCodec::onGetPixels(const SkImageInfo& requestedInfo, void* |
// made a partial read. |
// Making our buffer size smaller improves our incomplete decodes, but what impact does |
// it have on regular decode performance? Should we investigate using a different API |
- // instead of png_read_row(s)? Chromium uses png_process_data. |
+ // instead of png_read_row? Chromium uses png_process_data. |
*rowsDecoded = row; |
- return kIncompleteInput; |
+ return (row == height) ? kSuccess : kIncompleteInput; |
} |
// FIXME: We could split these out based on subclass. |
void* dstRow = dst; |
if (fNumberPasses > 1) { |
- const int width = requestedInfo.width(); |
- const int height = requestedInfo.height(); |
- const int bpp = SkSwizzler::BytesPerPixel(fSrcConfig); |
- const size_t srcRowBytes = width * bpp; |
- |
- storage.reset(width * height * bpp); |
+ storage.reset(height * srcRowBytes); |
uint8_t* const base = storage.get(); |
for (int i = 0; i < fNumberPasses; i++) { |
uint8_t* srcRow = base; |
for (int y = 0; y < height; y++) { |
- uint8_t* bmRow = srcRow; |
- png_read_rows(fPng_ptr, &bmRow, nullptr, 1); |
+ png_read_row(fPng_ptr, srcRow, nullptr); |
srcRow += srcRowBytes; |
} |
} |
// Now swizzle it. |
uint8_t* srcRow = base; |
- for (int y = 0; y < height; y++) { |
+ for (; row < height; row++) { |
fSwizzler->swizzle(dstRow, srcRow); |
dstRow = SkTAddOffset<void>(dstRow, dstRowBytes); |
srcRow += srcRowBytes; |
} |
} else { |
- storage.reset(requestedInfo.width() * SkSwizzler::BytesPerPixel(fSrcConfig)); |
+ storage.reset(srcRowBytes); |
uint8_t* srcRow = storage.get(); |
- for (; row < requestedInfo.height(); row++) { |
- png_read_rows(fPng_ptr, &srcRow, nullptr, 1); |
- // FIXME: Only call IsOpaque once, outside the loop. Same for onGetScanlines. |
+ for (; row < height; row++) { |
+ png_read_row(fPng_ptr, srcRow, nullptr); |
fSwizzler->swizzle(dstRow, srcRow); |
dstRow = SkTAddOffset<void>(dstRow, dstRowBytes); |
} |
} |
- if (setjmp(png_jmpbuf(fPng_ptr))) { |
- // We've already read all the scanlines. This is a success. |
- return kSuccess; |
- } |
- |
// read rest of file, and get additional comment and time chunks in info_ptr |
png_read_end(fPng_ptr, fInfo_ptr); |
@@ -598,7 +592,7 @@ public: |
void* dstRow = dst; |
for (; row < count; row++) { |
- png_read_rows(this->png_ptr(), &fSrcRow, nullptr, 1); |
+ png_read_row(this->png_ptr(), fSrcRow, nullptr); |
this->swizzler()->swizzle(dstRow, fSrcRow); |
dstRow = SkTAddOffset<void>(dstRow, rowBytes); |
} |
@@ -612,11 +606,9 @@ public: |
SkCodecPrintf("setjmp long jump!\n"); |
return false; |
} |
- //there is a potential tradeoff of memory vs speed created by putting this in a loop. |
- //calling png_read_rows in a loop is insignificantly slower than calling it once with count |
- //as png_read_rows has it's own loop which calls png_read_row count times. |
+ |
for (int row = 0; row < count; row++) { |
- png_read_rows(this->png_ptr(), &fSrcRow, nullptr, 1); |
+ png_read_row(this->png_ptr(), fSrcRow, nullptr); |
} |
return true; |
} |
@@ -700,17 +692,17 @@ public: |
for (int i = 0; i < this->numberPasses(); i++) { |
// read rows we planned to skip into garbage row |
for (int y = 0; y < startRow; y++){ |
- png_read_rows(this->png_ptr(), &fGarbageRowPtr, nullptr, 1); |
+ png_read_row(this->png_ptr(), fGarbageRowPtr, nullptr); |
} |
// read rows we care about into buffer |
srcRow = storagePtr; |
for (int y = 0; y < count; y++) { |
- png_read_rows(this->png_ptr(), &srcRow, nullptr, 1); |
+ png_read_row(this->png_ptr(), srcRow, nullptr); |
srcRow += fSrcRowBytes; |
} |
// read rows we don't want into garbage buffer |
for (int y = 0; y < fHeight - startRow - count; y++) { |
- png_read_rows(this->png_ptr(), &fGarbageRowPtr, nullptr, 1); |
+ png_read_row(this->png_ptr(), fGarbageRowPtr, nullptr); |
} |
} |
//swizzle the rows we care about |