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1 /* | 1 /* |
2 * Copyright (C) 2004, 2008 Apple Inc. All rights reserved. | 2 * Copyright (C) 2004, 2008 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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104 void showTreeForThis() const; | 104 void showTreeForThis() const; |
105 #endif | 105 #endif |
106 | 106 |
107 private: | 107 private: |
108 explicit VisiblePositionTemplate(const PositionWithAffinityTemplate<Strategy
>&); | 108 explicit VisiblePositionTemplate(const PositionWithAffinityTemplate<Strategy
>&); |
109 | 109 |
110 PositionWithAffinityTemplate<Strategy> m_positionWithAffinity; | 110 PositionWithAffinityTemplate<Strategy> m_positionWithAffinity; |
111 }; | 111 }; |
112 | 112 |
113 extern template class CORE_EXTERN_TEMPLATE_EXPORT VisiblePositionTemplate<Editin
gStrategy>; | 113 extern template class CORE_EXTERN_TEMPLATE_EXPORT VisiblePositionTemplate<Editin
gStrategy>; |
114 extern template class CORE_EXTERN_TEMPLATE_EXPORT VisiblePositionTemplate<Editin
gInComposedTreeStrategy>; | 114 extern template class CORE_EXTERN_TEMPLATE_EXPORT VisiblePositionTemplate<Editin
gInFlatTreeStrategy>; |
115 | 115 |
116 using VisiblePosition = VisiblePositionTemplate<EditingStrategy>; | 116 using VisiblePosition = VisiblePositionTemplate<EditingStrategy>; |
117 using VisiblePositionInComposedTree = VisiblePositionTemplate<EditingInComposedT
reeStrategy>; | 117 using VisiblePositionInFlatTree = VisiblePositionTemplate<EditingInFlatTreeStrat
egy>; |
118 | 118 |
119 CORE_EXPORT VisiblePosition createVisiblePosition(const Position&, TextAffinity
= VP_DEFAULT_AFFINITY); | 119 CORE_EXPORT VisiblePosition createVisiblePosition(const Position&, TextAffinity
= VP_DEFAULT_AFFINITY); |
120 CORE_EXPORT VisiblePosition createVisiblePosition(const PositionWithAffinity&); | 120 CORE_EXPORT VisiblePosition createVisiblePosition(const PositionWithAffinity&); |
121 CORE_EXPORT VisiblePositionInComposedTree createVisiblePosition(const PositionIn
ComposedTree&, TextAffinity = VP_DEFAULT_AFFINITY); | 121 CORE_EXPORT VisiblePositionInFlatTree createVisiblePosition(const PositionInFlat
Tree&, TextAffinity = VP_DEFAULT_AFFINITY); |
122 CORE_EXPORT VisiblePositionInComposedTree createVisiblePosition(const PositionIn
ComposedTreeWithAffinity&); | 122 CORE_EXPORT VisiblePositionInFlatTree createVisiblePosition(const PositionInFlat
TreeWithAffinity&); |
123 | 123 |
124 // TODO(yosin) Once we have composed tree version of VisibleUnits, we should not | 124 // TODO(yosin) Once we have flat tree version of VisibleUnits, we should not |
125 // use |createVisiblePositionInDOMTree()|. | 125 // use |createVisiblePositionInDOMTree()|. |
126 VisiblePosition createVisiblePositionInDOMTree(const Position&, TextAffinity = V
P_DEFAULT_AFFINITY); | 126 VisiblePosition createVisiblePositionInDOMTree(const Position&, TextAffinity = V
P_DEFAULT_AFFINITY); |
127 VisiblePosition createVisiblePositionInDOMTree(const PositionInComposedTree&, Te
xtAffinity = VP_DEFAULT_AFFINITY); | 127 VisiblePosition createVisiblePositionInDOMTree(const PositionInFlatTree&, TextAf
finity = VP_DEFAULT_AFFINITY); |
128 | 128 |
129 } // namespace blink | 129 } // namespace blink |
130 | 130 |
131 #ifndef NDEBUG | 131 #ifndef NDEBUG |
132 // Outside the WebCore namespace for ease of invocation from gdb. | 132 // Outside the WebCore namespace for ease of invocation from gdb. |
133 void showTree(const blink::VisiblePosition*); | 133 void showTree(const blink::VisiblePosition*); |
134 void showTree(const blink::VisiblePosition&); | 134 void showTree(const blink::VisiblePosition&); |
135 #endif | 135 #endif |
136 | 136 |
137 #endif // VisiblePosition_h | 137 #endif // VisiblePosition_h |
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