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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
danno
2016/02/18 15:01:15
Since this class no longer uses the raw machine as
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2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_FAST_ACCESSOR_ASSEMBLER_H_ | 5 #ifndef V8_COMPILER_FAST_ACCESSOR_ASSEMBLER_H_ |
6 #define V8_COMPILER_FAST_ACCESSOR_ASSEMBLER_H_ | 6 #define V8_COMPILER_FAST_ACCESSOR_ASSEMBLER_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 // Clients of this interface shouldn't depend on lots of compiler internals. | 11 // Clients of this interface shouldn't depend on lots of compiler internals. |
12 // Do not include anything from src/compiler here! | 12 // Do not include anything from src/compiler here! |
13 #include "include/v8-experimental.h" | 13 #include "include/v8-experimental.h" |
14 #include "src/base/macros.h" | 14 #include "src/base/macros.h" |
15 #include "src/base/smart-pointers.h" | 15 #include "src/base/smart-pointers.h" |
16 #include "src/handles.h" | 16 #include "src/handles.h" |
17 | 17 |
18 // For CodeStubAssembler::Label. (We cannot forward-declare inner classes.) | |
19 #include "src/compiler/code-stub-assembler.h" | |
18 | 20 |
19 namespace v8 { | 21 namespace v8 { |
20 namespace internal { | 22 namespace internal { |
21 | 23 |
22 class Code; | 24 class Code; |
23 class Isolate; | 25 class Isolate; |
24 class Zone; | 26 class Zone; |
25 | 27 |
26 namespace compiler { | 28 namespace compiler { |
27 | 29 |
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69 void CheckNotZeroOrJump(ValueId value_id, LabelId label_id); | 71 void CheckNotZeroOrJump(ValueId value_id, LabelId label_id); |
70 | 72 |
71 // C++ callback. | 73 // C++ callback. |
72 ValueId Call(FunctionCallback callback, ValueId arg); | 74 ValueId Call(FunctionCallback callback, ValueId arg); |
73 | 75 |
74 // Assemble the code. | 76 // Assemble the code. |
75 MaybeHandle<Code> Build(); | 77 MaybeHandle<Code> Build(); |
76 | 78 |
77 private: | 79 private: |
78 ValueId FromRaw(Node* node); | 80 ValueId FromRaw(Node* node); |
79 LabelId FromRaw(RawMachineLabel* label); | 81 LabelId FromRaw(CodeStubAssembler::Label* label); |
80 Node* FromId(ValueId value) const; | 82 Node* FromId(ValueId value) const; |
81 RawMachineLabel* FromId(LabelId value) const; | 83 CodeStubAssembler::Label* FromId(LabelId value) const; |
82 | 84 |
85 void Clear(); | |
83 Zone* zone() { return &zone_; } | 86 Zone* zone() { return &zone_; } |
87 Isolate* isolate() const { return isolate_; } | |
84 | 88 |
85 Zone zone_; | 89 Zone zone_; |
86 base::SmartPointer<RawMachineAssembler> assembler_; | 90 Isolate* isolate_; |
91 base::SmartPointer<CodeStubAssembler> assembler_; | |
87 | 92 |
88 // To prevent exposing the RMA internals to the outside world, we'll map | 93 // To prevent exposing the RMA internals to the outside world, we'll map |
89 // Node + Label pointers integers wrapped in ValueId and LabelId instances. | 94 // Node + Label pointers integers wrapped in ValueId and LabelId instances. |
90 // These vectors maintain this mapping. | 95 // These vectors maintain this mapping. |
91 std::vector<Node*> nodes_; | 96 std::vector<Node*> nodes_; |
92 std::vector<RawMachineLabel*> labels_; | 97 std::vector<CodeStubAssembler::Label*> labels_; |
93 | 98 |
94 // Remember the current state for easy error checking. (We prefer to be | 99 // Remember the current state for easy error checking. (We prefer to be |
95 // strict as this class will be exposed at the API.) | 100 // strict as this class will be exposed at the API.) |
96 enum { kBuilding, kBuilt, kError } state_; | 101 enum { kBuilding, kBuilt, kError } state_; |
97 | 102 |
98 DISALLOW_COPY_AND_ASSIGN(FastAccessorAssembler); | 103 DISALLOW_COPY_AND_ASSIGN(FastAccessorAssembler); |
99 }; | 104 }; |
100 | 105 |
101 } // namespace compiler | 106 } // namespace compiler |
102 } // namespace internal | 107 } // namespace internal |
103 } // namespace v8 | 108 } // namespace v8 |
104 | 109 |
105 #endif // V8_COMPILER_FAST_ACCESSOR_ASSEMBLER_H_ | 110 #endif // V8_COMPILER_FAST_ACCESSOR_ASSEMBLER_H_ |
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