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| 1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
|
danno
2016/02/18 15:01:15
Since this class no longer uses the raw machine as
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| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_FAST_ACCESSOR_ASSEMBLER_H_ | 5 #ifndef V8_COMPILER_FAST_ACCESSOR_ASSEMBLER_H_ |
| 6 #define V8_COMPILER_FAST_ACCESSOR_ASSEMBLER_H_ | 6 #define V8_COMPILER_FAST_ACCESSOR_ASSEMBLER_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 // Clients of this interface shouldn't depend on lots of compiler internals. | 11 // Clients of this interface shouldn't depend on lots of compiler internals. |
| 12 // Do not include anything from src/compiler here! | 12 // Do not include anything from src/compiler here! |
| 13 #include "include/v8-experimental.h" | 13 #include "include/v8-experimental.h" |
| 14 #include "src/base/macros.h" | 14 #include "src/base/macros.h" |
| 15 #include "src/base/smart-pointers.h" | 15 #include "src/base/smart-pointers.h" |
| 16 #include "src/handles.h" | 16 #include "src/handles.h" |
| 17 | 17 |
| 18 // For CodeStubAssembler::Label. (We cannot forward-declare inner classes.) | |
| 19 #include "src/compiler/code-stub-assembler.h" | |
| 18 | 20 |
| 19 namespace v8 { | 21 namespace v8 { |
| 20 namespace internal { | 22 namespace internal { |
| 21 | 23 |
| 22 class Code; | 24 class Code; |
| 23 class Isolate; | 25 class Isolate; |
| 24 class Zone; | 26 class Zone; |
| 25 | 27 |
| 26 namespace compiler { | 28 namespace compiler { |
| 27 | 29 |
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| 69 void CheckNotZeroOrJump(ValueId value_id, LabelId label_id); | 71 void CheckNotZeroOrJump(ValueId value_id, LabelId label_id); |
| 70 | 72 |
| 71 // C++ callback. | 73 // C++ callback. |
| 72 ValueId Call(FunctionCallback callback, ValueId arg); | 74 ValueId Call(FunctionCallback callback, ValueId arg); |
| 73 | 75 |
| 74 // Assemble the code. | 76 // Assemble the code. |
| 75 MaybeHandle<Code> Build(); | 77 MaybeHandle<Code> Build(); |
| 76 | 78 |
| 77 private: | 79 private: |
| 78 ValueId FromRaw(Node* node); | 80 ValueId FromRaw(Node* node); |
| 79 LabelId FromRaw(RawMachineLabel* label); | 81 LabelId FromRaw(CodeStubAssembler::Label* label); |
| 80 Node* FromId(ValueId value) const; | 82 Node* FromId(ValueId value) const; |
| 81 RawMachineLabel* FromId(LabelId value) const; | 83 CodeStubAssembler::Label* FromId(LabelId value) const; |
| 82 | 84 |
| 85 void Clear(); | |
| 83 Zone* zone() { return &zone_; } | 86 Zone* zone() { return &zone_; } |
| 87 Isolate* isolate() const { return isolate_; } | |
| 84 | 88 |
| 85 Zone zone_; | 89 Zone zone_; |
| 86 base::SmartPointer<RawMachineAssembler> assembler_; | 90 Isolate* isolate_; |
| 91 base::SmartPointer<CodeStubAssembler> assembler_; | |
| 87 | 92 |
| 88 // To prevent exposing the RMA internals to the outside world, we'll map | 93 // To prevent exposing the RMA internals to the outside world, we'll map |
| 89 // Node + Label pointers integers wrapped in ValueId and LabelId instances. | 94 // Node + Label pointers integers wrapped in ValueId and LabelId instances. |
| 90 // These vectors maintain this mapping. | 95 // These vectors maintain this mapping. |
| 91 std::vector<Node*> nodes_; | 96 std::vector<Node*> nodes_; |
| 92 std::vector<RawMachineLabel*> labels_; | 97 std::vector<CodeStubAssembler::Label*> labels_; |
| 93 | 98 |
| 94 // Remember the current state for easy error checking. (We prefer to be | 99 // Remember the current state for easy error checking. (We prefer to be |
| 95 // strict as this class will be exposed at the API.) | 100 // strict as this class will be exposed at the API.) |
| 96 enum { kBuilding, kBuilt, kError } state_; | 101 enum { kBuilding, kBuilt, kError } state_; |
| 97 | 102 |
| 98 DISALLOW_COPY_AND_ASSIGN(FastAccessorAssembler); | 103 DISALLOW_COPY_AND_ASSIGN(FastAccessorAssembler); |
| 99 }; | 104 }; |
| 100 | 105 |
| 101 } // namespace compiler | 106 } // namespace compiler |
| 102 } // namespace internal | 107 } // namespace internal |
| 103 } // namespace v8 | 108 } // namespace v8 |
| 104 | 109 |
| 105 #endif // V8_COMPILER_FAST_ACCESSOR_ASSEMBLER_H_ | 110 #endif // V8_COMPILER_FAST_ACCESSOR_ASSEMBLER_H_ |
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