Index: gpu/command_buffer/client/gles2_implementation_impl_autogen.h |
diff --git a/gpu/command_buffer/client/gles2_implementation_impl_autogen.h b/gpu/command_buffer/client/gles2_implementation_impl_autogen.h |
index a506897e7c405f4dae2a12afc9ada4a13269b8ac..4ed05610db5fdebdea7d706e1a2dcfc8bbf2b0dc 100644 |
--- a/gpu/command_buffer/client/gles2_implementation_impl_autogen.h |
+++ b/gpu/command_buffer/client/gles2_implementation_impl_autogen.h |
@@ -2414,12 +2414,7 @@ void GLES2Implementation::UniformMatrix2fv(GLint location, |
SetGLError(GL_INVALID_VALUE, "glUniformMatrix2fv", "count < 0"); |
return; |
} |
- if (transpose != false) { |
- SetGLError(GL_INVALID_VALUE, "glUniformMatrix2fv", |
- "transpose GL_INVALID_VALUE"); |
- return; |
- } |
- helper_->UniformMatrix2fvImmediate(location, count, value); |
+ helper_->UniformMatrix2fvImmediate(location, count, transpose, value); |
CheckGLError(); |
} |
@@ -2444,12 +2439,7 @@ void GLES2Implementation::UniformMatrix2x3fv(GLint location, |
SetGLError(GL_INVALID_VALUE, "glUniformMatrix2x3fv", "count < 0"); |
return; |
} |
- if (transpose != false) { |
- SetGLError(GL_INVALID_VALUE, "glUniformMatrix2x3fv", |
- "transpose GL_INVALID_VALUE"); |
- return; |
- } |
- helper_->UniformMatrix2x3fvImmediate(location, count, value); |
+ helper_->UniformMatrix2x3fvImmediate(location, count, transpose, value); |
CheckGLError(); |
} |
@@ -2475,12 +2465,7 @@ void GLES2Implementation::UniformMatrix2x4fv(GLint location, |
SetGLError(GL_INVALID_VALUE, "glUniformMatrix2x4fv", "count < 0"); |
return; |
} |
- if (transpose != false) { |
- SetGLError(GL_INVALID_VALUE, "glUniformMatrix2x4fv", |
- "transpose GL_INVALID_VALUE"); |
- return; |
- } |
- helper_->UniformMatrix2x4fvImmediate(location, count, value); |
+ helper_->UniformMatrix2x4fvImmediate(location, count, transpose, value); |
CheckGLError(); |
} |
@@ -2507,12 +2492,7 @@ void GLES2Implementation::UniformMatrix3fv(GLint location, |
SetGLError(GL_INVALID_VALUE, "glUniformMatrix3fv", "count < 0"); |
return; |
} |
- if (transpose != false) { |
- SetGLError(GL_INVALID_VALUE, "glUniformMatrix3fv", |
- "transpose GL_INVALID_VALUE"); |
- return; |
- } |
- helper_->UniformMatrix3fvImmediate(location, count, value); |
+ helper_->UniformMatrix3fvImmediate(location, count, transpose, value); |
CheckGLError(); |
} |
@@ -2537,12 +2517,7 @@ void GLES2Implementation::UniformMatrix3x2fv(GLint location, |
SetGLError(GL_INVALID_VALUE, "glUniformMatrix3x2fv", "count < 0"); |
return; |
} |
- if (transpose != false) { |
- SetGLError(GL_INVALID_VALUE, "glUniformMatrix3x2fv", |
- "transpose GL_INVALID_VALUE"); |
- return; |
- } |
- helper_->UniformMatrix3x2fvImmediate(location, count, value); |
+ helper_->UniformMatrix3x2fvImmediate(location, count, transpose, value); |
CheckGLError(); |
} |
@@ -2570,12 +2545,7 @@ void GLES2Implementation::UniformMatrix3x4fv(GLint location, |
SetGLError(GL_INVALID_VALUE, "glUniformMatrix3x4fv", "count < 0"); |
return; |
} |
- if (transpose != false) { |
- SetGLError(GL_INVALID_VALUE, "glUniformMatrix3x4fv", |
- "transpose GL_INVALID_VALUE"); |
- return; |
- } |
- helper_->UniformMatrix3x4fvImmediate(location, count, value); |
+ helper_->UniformMatrix3x4fvImmediate(location, count, transpose, value); |
CheckGLError(); |
} |
@@ -2605,12 +2575,7 @@ void GLES2Implementation::UniformMatrix4fv(GLint location, |
SetGLError(GL_INVALID_VALUE, "glUniformMatrix4fv", "count < 0"); |
return; |
} |
- if (transpose != false) { |
- SetGLError(GL_INVALID_VALUE, "glUniformMatrix4fv", |
- "transpose GL_INVALID_VALUE"); |
- return; |
- } |
- helper_->UniformMatrix4fvImmediate(location, count, value); |
+ helper_->UniformMatrix4fvImmediate(location, count, transpose, value); |
CheckGLError(); |
} |
@@ -2636,12 +2601,7 @@ void GLES2Implementation::UniformMatrix4x2fv(GLint location, |
SetGLError(GL_INVALID_VALUE, "glUniformMatrix4x2fv", "count < 0"); |
return; |
} |
- if (transpose != false) { |
- SetGLError(GL_INVALID_VALUE, "glUniformMatrix4x2fv", |
- "transpose GL_INVALID_VALUE"); |
- return; |
- } |
- helper_->UniformMatrix4x2fvImmediate(location, count, value); |
+ helper_->UniformMatrix4x2fvImmediate(location, count, transpose, value); |
CheckGLError(); |
} |
@@ -2669,12 +2629,7 @@ void GLES2Implementation::UniformMatrix4x3fv(GLint location, |
SetGLError(GL_INVALID_VALUE, "glUniformMatrix4x3fv", "count < 0"); |
return; |
} |
- if (transpose != false) { |
- SetGLError(GL_INVALID_VALUE, "glUniformMatrix4x3fv", |
- "transpose GL_INVALID_VALUE"); |
- return; |
- } |
- helper_->UniformMatrix4x3fvImmediate(location, count, value); |
+ helper_->UniformMatrix4x3fvImmediate(location, count, transpose, value); |
CheckGLError(); |
} |