Index: headless/public/headless_network.h |
diff --git a/headless/public/network.h b/headless/public/headless_network.h |
similarity index 74% |
rename from headless/public/network.h |
rename to headless/public/headless_network.h |
index efede2becf0e9802163f440c32d3511ac978741c..0d65ce45aa304286d3c8711e08b144046d3d88b0 100644 |
--- a/headless/public/network.h |
+++ b/headless/public/headless_network.h |
@@ -2,8 +2,8 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#ifndef HEADLESS_PUBLIC_NETWORK_H_ |
-#define HEADLESS_PUBLIC_NETWORK_H_ |
+#ifndef HEADLESS_PUBLIC_HEADLESS_NETWORK_H_ |
+#define HEADLESS_PUBLIC_HEADLESS_NETWORK_H_ |
#include <base/macros.h> |
#include <base/memory/ref_counted.h> |
@@ -17,7 +17,8 @@ class HttpTransactionFactory; |
namespace headless { |
-class Network { |
+// Provides helpers for integrating with various types of networking stacks. |
+class HeadlessNetwork { |
public: |
static scoped_refptr<net::URLRequestContextGetter> |
pfeldman
2016/02/09 19:49:51
I wonder if there is room for the platform API tha
Sami
2016/02/09 21:40:51
I think the client can be isolated from content/ a
|
CreateURLRequestContextGetterUsingSocketFactory( |
@@ -28,9 +29,9 @@ class Network { |
scoped_ptr<net::HttpTransactionFactory> http_transaction_factory); |
private: |
- Network() = delete; |
+ HeadlessNetwork() = delete; |
}; |
} // namespace headless |
-#endif // HEADLESS_PUBLIC_NETWORK_H_ |
+#endif // HEADLESS_PUBLIC_HEADLESS_NETWORK_H_ |