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1 /* | |
2 * Copyright 2016 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #include "Test.h" | |
9 #if SK_SUPPORT_GPU | |
10 #include "gl/GrGLGpu.h" | |
11 #include "GrContext.h" | |
12 #include "SkSurface_Gpu.h" | |
13 #include "../include/gpu/gl/SkGLContext.h" | |
14 #include "../include/gpu/GrTypes.h" | |
15 #include "../include/private/SkTemplates.h" | |
16 | |
17 class TestStorageAllocator { | |
18 public: | |
19 static GrTextureStorageAllocator::Result allocateTextureStorage(void* ctx, | |
20 GrBackendObject texture, unsigned width, unsigned height, GrPixelConfi
g config, | |
21 const void* srcData, GrSurfaceOrigin) { | |
22 TestStorageAllocator* allocator = static_cast<TestStorageAllocator*>(ctx); | |
23 if (!allocator->m_allowAllocation) | |
24 return GrTextureStorageAllocator::Result::kFailed; | |
25 SkAutoTMalloc<uint8_t> pixels(width * height * 4); | |
26 memset(pixels.get(), 0, width * height * 4); | |
27 | |
28 GrGLuint id; | |
29 GrGLenum target = GR_GL_TEXTURE_2D; | |
30 GR_GL_CALL(allocator->m_gl, GenTextures(1, &id)); | |
31 GR_GL_CALL(allocator->m_gl, BindTexture(target, id)); | |
32 GR_GL_CALL(allocator->m_gl, TexImage2D(target, 0, GR_GL_RGBA, width, heigh
t, 0, GR_GL_RGBA, | |
33 GR_GL_UNSIGNED_BYTE, pixels.get())); | |
34 GrGLTextureInfo* info = reinterpret_cast<GrGLTextureInfo*>(texture); | |
35 info->fID = id; | |
36 info->fTarget = target; | |
37 allocator->m_mostRecentlyAllocatedStorage = id; | |
38 return GrTextureStorageAllocator::Result::kSucceededWithoutUpload; | |
39 } | |
40 static void deallocateTextureStorage(void* ctx, GrBackendObject texture) { | |
41 TestStorageAllocator* allocator = static_cast<TestStorageAllocator*>(ctx); | |
42 GrGLTextureInfo* info = reinterpret_cast<GrGLTextureInfo*>(texture); | |
43 GR_GL_CALL(allocator->m_gl, DeleteTextures(1, &(info->fID))); | |
44 } | |
45 | |
46 GrGLuint m_mostRecentlyAllocatedStorage; | |
47 const GrGLInterface* m_gl; | |
48 bool m_allowAllocation; | |
49 }; | |
50 | |
51 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(CustomTexture, reporter, context, glContext)
{ | |
52 static const int kWidth = 13; | |
53 static const int kHeight = 13; | |
54 | |
55 const GrGLInterface* gl = glContext->gl(); | |
56 TestStorageAllocator allocator; | |
57 allocator.m_allowAllocation = true; | |
58 allocator.m_gl = gl; | |
59 GrTextureStorageAllocator grAllocator; | |
60 grAllocator.fAllocateTextureStorage = &TestStorageAllocator::allocateTexture
Storage; | |
61 grAllocator.fDeallocateTextureStorage= &TestStorageAllocator::deallocateText
ureStorage; | |
62 grAllocator.fCtx = &allocator; | |
63 | |
64 SkSurface* surface = SkSurface_Gpu::NewRenderTarget( | |
65 context, SkSurface_Gpu::kNo_Budgeted, SkImageInfo::MakeN32Premul(kWi
dth, kHeight), 0, | |
66 NULL, grAllocator); | |
67 REPORTER_ASSERT(reporter, surface); | |
68 GrGLuint id = allocator.m_mostRecentlyAllocatedStorage; | |
69 | |
70 SkImage* image = surface->newImageSnapshot(); | |
71 REPORTER_ASSERT(reporter, image->isTextureBacked()); | |
72 SkImageInfo imageInfo = SkImageInfo::MakeN32Premul(1,1); | |
73 GrColor dest = 0x11223344; | |
74 REPORTER_ASSERT(reporter, image->readPixels(imageInfo, &dest, 4 * kWidth, 0,
0)); | |
75 REPORTER_ASSERT(reporter, GrColorUnpackG(dest) == 0); | |
76 | |
77 surface->getCanvas()->clear(SK_ColorGREEN); | |
78 SkImage* image2 = surface->newImageSnapshot(); | |
79 REPORTER_ASSERT(reporter, image2->isTextureBacked()); | |
80 REPORTER_ASSERT(reporter, allocator.m_mostRecentlyAllocatedStorage != id); | |
81 | |
82 REPORTER_ASSERT(reporter, image2->readPixels(imageInfo, &dest, 4 * kWidth, 0
, 0)); | |
83 REPORTER_ASSERT(reporter, GrColorUnpackG(dest) == 255); | |
84 } | |
85 | |
86 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(CustomTextureFailure, reporter, context, glCo
ntext) { | |
87 static const int kWidth = 13; | |
88 static const int kHeight = 13; | |
89 | |
90 const GrGLInterface* gl = glContext->gl(); | |
91 TestStorageAllocator allocator; | |
92 allocator.m_allowAllocation = false; | |
93 allocator.m_gl = gl; | |
94 GrTextureStorageAllocator grAllocator; | |
95 grAllocator.fAllocateTextureStorage = &TestStorageAllocator::allocateTexture
Storage; | |
96 grAllocator.fDeallocateTextureStorage= &TestStorageAllocator::deallocateText
ureStorage; | |
97 grAllocator.fCtx = &allocator; | |
98 SkSurface* surface = SkSurface_Gpu::NewRenderTarget( | |
99 context, SkSurface_Gpu::kNo_Budgeted, SkImageInfo::MakeN32Premul(kWi
dth, kHeight), 0, | |
100 NULL, grAllocator); | |
101 REPORTER_ASSERT(reporter, !surface); | |
102 } | |
103 | |
104 #endif | |
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