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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ | 5 #ifndef WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ |
6 #define WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ | 6 #define WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ |
7 | 7 |
8 #include <list> | 8 #include <list> |
9 #include <set> | 9 #include <set> |
10 | 10 |
11 #include "base/compiler_specific.h" | 11 #include "base/compiler_specific.h" |
12 #include "base/containers/hash_tables.h" | 12 #include "base/containers/hash_tables.h" |
13 #include "base/memory/ref_counted.h" | 13 #include "base/memory/ref_counted.h" |
14 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" | 14 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" |
15 #include "third_party/WebKit/public/platform/WebString.h" | 15 #include "third_party/WebKit/public/platform/WebString.h" |
| 16 |
| 17 #if defined(ANGLE_DX11) |
| 18 #include "third_party/angle_dx11/include/GLSLANG/ShaderLang.h" |
| 19 #else |
16 #include "third_party/angle/include/GLSLANG/ShaderLang.h" | 20 #include "third_party/angle/include/GLSLANG/ShaderLang.h" |
| 21 #endif |
| 22 |
17 #include "ui/gfx/native_widget_types.h" | 23 #include "ui/gfx/native_widget_types.h" |
18 #include "webkit/common/gpu/webkit_gpu_export.h" | 24 #include "webkit/common/gpu/webkit_gpu_export.h" |
19 | 25 |
20 namespace gfx { | 26 namespace gfx { |
21 class GLContext; | 27 class GLContext; |
22 class GLSurface; | 28 class GLSurface; |
23 class GLShareGroup; | 29 class GLShareGroup; |
24 } | 30 } |
25 | 31 |
26 using WebKit::WGC3Dbyte; | 32 using WebKit::WGC3Dbyte; |
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563 ShaderSourceMap shader_source_map_; | 569 ShaderSourceMap shader_source_map_; |
564 | 570 |
565 ShHandle fragment_compiler_; | 571 ShHandle fragment_compiler_; |
566 ShHandle vertex_compiler_; | 572 ShHandle vertex_compiler_; |
567 }; | 573 }; |
568 | 574 |
569 } // namespace gpu | 575 } // namespace gpu |
570 } // namespace webkit | 576 } // namespace webkit |
571 | 577 |
572 #endif // WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ | 578 #endif // WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ |
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