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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef MEDIA_CDM_SIMPLE_CDM_ALLOCATOR_H_ | |
6 #define MEDIA_CDM_SIMPLE_CDM_ALLOCATOR_H_ | |
7 | |
8 #include <stdint.h> | |
9 | |
10 #include "base/macros.h" | |
11 #include "media/base/media_export.h" | |
12 #include "media/cdm/cdm_allocator.h" | |
13 | |
14 namespace media { | |
15 | |
16 // This is a simple CdmAllocator for testing. | |
17 // | |
18 // CreateCdmBuffer() simply allocates a new SimpleCdmBuffer on every request. | |
19 // It does not keep track of the memory allocated. The caller is responsible | |
20 // for calling Destroy() on the buffer when it is no longer needed. | |
21 // | |
22 // CreateCdmVideoFrame() allocates a new SimpleCdmVideoFrame on every request. | |
23 // In addition to the default methods, it has TransformToVideoFrame() that | |
24 // creates a media::VideoFrame using the data contained in SimpleCdmVideoFrame | |
25 // and takes over ownership of the FrameBuffer. | |
xhwang
2016/02/12 23:26:08
These seem to be implementation details that belon
jrummell
2016/02/13 00:02:43
Done.
| |
26 class MEDIA_EXPORT SimpleCdmAllocator : public CdmAllocator { | |
27 public: | |
28 SimpleCdmAllocator(); | |
29 ~SimpleCdmAllocator() final; | |
30 | |
31 // CdmAllocator implementation. | |
32 cdm::Buffer* CreateCdmBuffer(uint32_t capacity) final; | |
33 scoped_ptr<VideoFrameImpl> CreateCdmVideoFrame() final; | |
34 | |
35 private: | |
36 DISALLOW_COPY_AND_ASSIGN(SimpleCdmAllocator); | |
37 }; | |
38 | |
39 } // namespace media | |
40 | |
41 #endif // MEDIA_CDM_SIMPLE_CDM_ALLOCATOR_H_ | |
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