| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 496 | 496 |
| 497 // Set UNPACK_ALIGNMENT to 1, all other parameters to 0. | 497 // Set UNPACK_ALIGNMENT to 1, all other parameters to 0. |
| 498 virtual void resetUnpackParameters(); | 498 virtual void resetUnpackParameters(); |
| 499 // Restore the client unpack parameters. | 499 // Restore the client unpack parameters. |
| 500 virtual void restoreUnpackParameters(); | 500 virtual void restoreUnpackParameters(); |
| 501 | 501 |
| 502 PassRefPtr<Image> drawImageIntoBuffer(PassRefPtr<Image>, int width, int heig
ht, const char* functionName); | 502 PassRefPtr<Image> drawImageIntoBuffer(PassRefPtr<Image>, int width, int heig
ht, const char* functionName); |
| 503 | 503 |
| 504 PassRefPtr<Image> videoFrameToImage(HTMLVideoElement*); | 504 PassRefPtr<Image> videoFrameToImage(HTMLVideoElement*); |
| 505 | 505 |
| 506 WebGLRenderbuffer* ensureEmulatedStencilBuffer(GLenum target, WebGLRenderbuf
fer*); | |
| 507 | |
| 508 virtual const WebGLSamplerState* getTextureUnitSamplerState(GLenum target, G
Luint unit) const; | 506 virtual const WebGLSamplerState* getTextureUnitSamplerState(GLenum target, G
Luint unit) const; |
| 509 | 507 |
| 510 // Structure for rendering to a DrawingBuffer, instead of directly | 508 // Structure for rendering to a DrawingBuffer, instead of directly |
| 511 // to the back-buffer of m_context. | 509 // to the back-buffer of m_context. |
| 512 RefPtr<DrawingBuffer> m_drawingBuffer; | 510 RefPtr<DrawingBuffer> m_drawingBuffer; |
| 513 DrawingBuffer* drawingBuffer() const; | 511 DrawingBuffer* drawingBuffer() const; |
| 514 | 512 |
| 515 RefPtr<WebGLContextGroup> m_contextGroup; | 513 RefPtr<WebGLContextGroup> m_contextGroup; |
| 516 | 514 |
| 517 LostContextMode m_contextLostMode; | 515 LostContextMode m_contextLostMode; |
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| 1125 #endif | 1123 #endif |
| 1126 }; | 1124 }; |
| 1127 | 1125 |
| 1128 DEFINE_TYPE_CASTS(WebGLRenderingContextBase, CanvasRenderingContext, context, co
ntext->is3d(), context.is3d()); | 1126 DEFINE_TYPE_CASTS(WebGLRenderingContextBase, CanvasRenderingContext, context, co
ntext->is3d(), context.is3d()); |
| 1129 | 1127 |
| 1130 } // namespace blink | 1128 } // namespace blink |
| 1131 | 1129 |
| 1132 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::WebGLRenderingContextB
ase::TextureUnitState); | 1130 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::WebGLRenderingContextB
ase::TextureUnitState); |
| 1133 | 1131 |
| 1134 #endif // WebGLRenderingContextBase_h | 1132 #endif // WebGLRenderingContextBase_h |
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