| Index: src/gpu/glsl/GrGLSLCaps.h
|
| diff --git a/src/gpu/glsl/GrGLSLCaps.h b/src/gpu/glsl/GrGLSLCaps.h
|
| index 060539645e23369d3e5e6aae2079b0f9702aa71e..2f87f6685032cdf9af8266767c98c9fbb4ed01b7 100755
|
| --- a/src/gpu/glsl/GrGLSLCaps.h
|
| +++ b/src/gpu/glsl/GrGLSLCaps.h
|
| @@ -54,6 +54,10 @@ public:
|
|
|
| bool dropsTileOnZeroDivide() const { return fDropsTileOnZeroDivide; }
|
|
|
| + bool flatInterpolationSupport() const { return fFlatInterpolationSupport; }
|
| +
|
| + bool noperspectiveInterpolationSupport() const { return fNoPerspectiveInterpolationSupport; }
|
| +
|
| AdvBlendEqInteraction advBlendEqInteraction() const { return fAdvBlendEqInteraction; }
|
|
|
| bool mustEnableAdvBlendEqs() const {
|
| @@ -105,6 +109,11 @@ public:
|
| return fExternalTextureExtensionString;
|
| }
|
|
|
| + const char* noperspectiveInterpolationExtensionString() const {
|
| + SkASSERT(this->noperspectiveInterpolationSupport());
|
| + return fNoPerspectiveInterpolationExtensionString;
|
| + }
|
| +
|
| /**
|
| * Given a texture's config, this determines what swizzle must be appended to accesses to the
|
| * texture in generated shader code. Swizzling may be implemented in texture parameters or a
|
| @@ -137,6 +146,8 @@ private:
|
| bool fBindlessTextureSupport : 1;
|
| bool fUsesPrecisionModifiers : 1;
|
| bool fCanUseAnyFunctionInShader : 1;
|
| + bool fFlatInterpolationSupport : 1;
|
| + bool fNoPerspectiveInterpolationSupport : 1;
|
|
|
| // Used for specific driver bug work arounds
|
| bool fCanUseMinAndAbsTogether : 1;
|
| @@ -148,6 +159,7 @@ private:
|
| const char* fFragCoordConventionsExtensionString;
|
| const char* fSecondaryOutputExtensionString;
|
| const char* fExternalTextureExtensionString;
|
| + const char* fNoPerspectiveInterpolationExtensionString;
|
|
|
| const char* fFBFetchColorName;
|
| const char* fFBFetchExtensionString;
|
|
|