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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLSLFragmentShaderBuilder_DEFINED | 8 #ifndef GrGLSLFragmentShaderBuilder_DEFINED |
9 #define GrGLSLFragmentShaderBuilder_DEFINED | 9 #define GrGLSLFragmentShaderBuilder_DEFINED |
10 | 10 |
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25 , fHasCustomColorOutput(false) | 25 , fHasCustomColorOutput(false) |
26 , fHasSecondaryOutput(false) { | 26 , fHasSecondaryOutput(false) { |
27 fSubstageIndices.push_back(0); | 27 fSubstageIndices.push_back(0); |
28 } | 28 } |
29 virtual ~GrGLSLFragmentBuilder() {} | 29 virtual ~GrGLSLFragmentBuilder() {} |
30 /** | 30 /** |
31 * Use of these features may require a GLSL extension to be enabled. Shaders
may not compile | 31 * Use of these features may require a GLSL extension to be enabled. Shaders
may not compile |
32 * if code is added that uses one of these features without calling enableFe
ature() | 32 * if code is added that uses one of these features without calling enableFe
ature() |
33 */ | 33 */ |
34 enum GLSLFeature { | 34 enum GLSLFeature { |
35 kStandardDerivatives_GLSLFeature = 0, | 35 kStandardDerivatives_GLSLFeature = kLastGLSLPrivateFeature + 1, |
36 kPixelLocalStorage_GLSLFeature = 1, | 36 kPixelLocalStorage_GLSLFeature |
37 kLastGLSLFeature = kPixelLocalStorage_GLSLFeature | |
38 }; | 37 }; |
39 | 38 |
40 /** | 39 /** |
41 * If the feature is supported then true is returned and any necessary #exte
nsion declarations | 40 * If the feature is supported then true is returned and any necessary #exte
nsion declarations |
42 * are added to the shaders. If the feature is not supported then false will
be returned. | 41 * are added to the shaders. If the feature is not supported then false will
be returned. |
43 */ | 42 */ |
44 virtual bool enableFeature(GLSLFeature) = 0; | 43 virtual bool enableFeature(GLSLFeature) = 0; |
45 | 44 |
46 /** | 45 /** |
47 * This returns a variable name to access the 2D, perspective correct versio
n of the coords in | 46 * This returns a variable name to access the 2D, perspective correct versio
n of the coords in |
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161 static const char* DeclaredColorOutputName() { return "fsColorOut"; } | 160 static const char* DeclaredColorOutputName() { return "fsColorOut"; } |
162 static const char* DeclaredSecondaryColorOutputName() { return "fsSecondaryC
olorOut"; } | 161 static const char* DeclaredSecondaryColorOutputName() { return "fsSecondaryC
olorOut"; } |
163 | 162 |
164 /* | 163 /* |
165 * An internal call for GrGLProgramBuilder to use to add varyings to the ver
tex shader | 164 * An internal call for GrGLProgramBuilder to use to add varyings to the ver
tex shader |
166 */ | 165 */ |
167 void addVarying(GrGLSLVarying*, GrSLPrecision); | 166 void addVarying(GrGLSLVarying*, GrSLPrecision); |
168 | 167 |
169 void onFinalize() override; | 168 void onFinalize() override; |
170 | 169 |
171 /** | |
172 * Features that should only be enabled by GrGLSLFragmentShaderBuilder itsel
f. | |
173 */ | |
174 enum GLSLPrivateFeature { | |
175 kFragCoordConventions_GLSLPrivateFeature = kLastGLSLFeature + 1, | |
176 kBlendEquationAdvanced_GLSLPrivateFeature, | |
177 kBlendFuncExtended_GLSLPrivateFeature, | |
178 kExternalTexture_GLSLPrivateFeature, | |
179 kLastGLSLPrivateFeature = kBlendFuncExtended_GLSLPrivateFeature | |
180 }; | |
181 | |
182 // Interpretation of FragPosKey when generating code | 170 // Interpretation of FragPosKey when generating code |
183 enum { | 171 enum { |
184 kNoFragPosRead_FragPosKey = 0, // The fragment positition wil
l not be needed. | 172 kNoFragPosRead_FragPosKey = 0, // The fragment positition wil
l not be needed. |
185 kTopLeftFragPosRead_FragPosKey = 0x1,// Read frag pos relative to t
op-left. | 173 kTopLeftFragPosRead_FragPosKey = 0x1,// Read frag pos relative to t
op-left. |
186 kBottomLeftFragPosRead_FragPosKey = 0x2,// Read frag pos relative to b
ottom-left. | 174 kBottomLeftFragPosRead_FragPosKey = 0x2,// Read frag pos relative to b
ottom-left. |
187 }; | 175 }; |
188 | 176 |
189 static const char* kDstTextureColorName; | 177 static const char* kDstTextureColorName; |
190 | 178 |
191 bool fSetupFragPosition; | 179 bool fSetupFragPosition; |
192 bool fTopLeftFragPosRead; | 180 bool fTopLeftFragPosRead; |
193 int fCustomColorOutputIndex; | 181 int fCustomColorOutputIndex; |
194 | 182 |
195 // some state to verify shaders and effects are consistent, this is reset be
tween effects by | 183 // some state to verify shaders and effects are consistent, this is reset be
tween effects by |
196 // the program creator | 184 // the program creator |
197 bool fHasReadDstColor; | 185 bool fHasReadDstColor; |
198 bool fHasReadFragmentPosition; | 186 bool fHasReadFragmentPosition; |
199 | 187 |
200 friend class GrGLSLProgramBuilder; | 188 friend class GrGLSLProgramBuilder; |
201 friend class GrGLProgramBuilder; | 189 friend class GrGLProgramBuilder; |
202 | 190 |
203 typedef GrGLSLXPFragmentBuilder INHERITED; | 191 typedef GrGLSLXPFragmentBuilder INHERITED; |
204 }; | 192 }; |
205 | 193 |
206 #endif | 194 #endif |
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