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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/compositor/test/in_process_context_provider.h" | 5 #include "ui/compositor/test/in_process_context_provider.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/callback_helpers.h" | 8 #include "base/callback_helpers.h" |
| 9 #include "base/lazy_instance.h" | 9 #include "base/lazy_instance.h" |
| 10 #include "base/macros.h" | 10 #include "base/macros.h" |
| 11 #include "base/strings/stringprintf.h" | 11 #include "base/strings/stringprintf.h" |
| 12 #include "base/trace_event/trace_event.h" | 12 #include "base/trace_event/trace_event.h" |
| 13 #include "cc/output/managed_memory_policy.h" | 13 #include "cc/output/managed_memory_policy.h" |
| 14 #include "gpu/command_buffer/client/gl_in_process_context.h" | 14 #include "gpu/command_buffer/client/gl_in_process_context.h" |
| 15 #include "gpu/command_buffer/client/gles2_implementation.h" | 15 #include "gpu/command_buffer/client/gles2_implementation.h" |
| 16 #include "gpu/command_buffer/client/gles2_lib.h" | 16 #include "gpu/command_buffer/client/gles2_lib.h" |
| 17 #include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h" | 17 #include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h" |
| 18 #include "third_party/skia/include/gpu/GrContext.h" | 18 #include "third_party/skia/include/gpu/GrContext.h" |
| 19 #include "third_party/skia/include/gpu/gl/GrGLInterface.h" | 19 #include "third_party/skia/include/gpu/gl/GrGLInterface.h" |
| 20 | 20 |
| 21 namespace ui { | 21 namespace ui { |
| 22 | 22 |
| 23 namespace { | |
| 24 | |
| 25 // Singleton used to initialize and terminate the gles2 library. | |
| 26 class GLES2Initializer { | |
| 27 public: | |
| 28 GLES2Initializer() { gles2::Initialize(); } | |
| 29 | |
| 30 ~GLES2Initializer() { gles2::Terminate(); } | |
| 31 | |
| 32 private: | |
| 33 DISALLOW_COPY_AND_ASSIGN(GLES2Initializer); | |
| 34 }; | |
| 35 | |
| 36 base::LazyInstance<GLES2Initializer> g_gles2_initializer = | |
| 37 LAZY_INSTANCE_INITIALIZER; | |
| 38 | |
| 39 } // namespace | |
| 40 | |
| 41 // static | 23 // static |
| 42 scoped_refptr<InProcessContextProvider> InProcessContextProvider::Create( | 24 scoped_refptr<InProcessContextProvider> InProcessContextProvider::Create( |
| 43 const gpu::gles2::ContextCreationAttribHelper& attribs, | 25 const gpu::gles2::ContextCreationAttribHelper& attribs, |
| 44 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, | 26 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, |
| 45 gpu::ImageFactory* image_factory, | 27 gpu::ImageFactory* image_factory, |
| 46 gfx::AcceleratedWidget window, | 28 gfx::AcceleratedWidget window, |
| 47 const std::string& debug_name) { | 29 const std::string& debug_name) { |
| 48 return new InProcessContextProvider( | 30 return new InProcessContextProvider( |
| 49 attribs, gpu_memory_buffer_manager, image_factory, window, debug_name); | 31 attribs, gpu_memory_buffer_manager, image_factory, window, debug_name); |
| 50 } | 32 } |
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| 137 | 119 |
| 138 return context_->GetImplementation(); | 120 return context_->GetImplementation(); |
| 139 } | 121 } |
| 140 | 122 |
| 141 gpu::ContextSupport* InProcessContextProvider::ContextSupport() { | 123 gpu::ContextSupport* InProcessContextProvider::ContextSupport() { |
| 142 DCHECK(context_thread_checker_.CalledOnValidThread()); | 124 DCHECK(context_thread_checker_.CalledOnValidThread()); |
| 143 | 125 |
| 144 return context_->GetImplementation(); | 126 return context_->GetImplementation(); |
| 145 } | 127 } |
| 146 | 128 |
| 147 static void BindGrContextCallback(const GrGLInterface* interface) { | |
| 148 cc::ContextProvider* context_provider = | |
| 149 reinterpret_cast<InProcessContextProvider*>(interface->fCallbackData); | |
| 150 | |
| 151 gles2::SetGLContext(context_provider->ContextGL()); | |
| 152 } | |
| 153 | |
| 154 class GrContext* InProcessContextProvider::GrContext() { | 129 class GrContext* InProcessContextProvider::GrContext() { |
| 155 DCHECK(context_thread_checker_.CalledOnValidThread()); | 130 DCHECK(context_thread_checker_.CalledOnValidThread()); |
| 156 | 131 |
| 157 if (gr_context_) | 132 if (gr_context_) |
| 158 return gr_context_.get(); | 133 return gr_context_.get(); |
| 159 | 134 |
| 160 // The GrGLInterface factory will make GL calls using the C GLES2 interface. | |
| 161 // Make sure the gles2 library is initialized first on exactly one thread. | |
| 162 g_gles2_initializer.Get(); | |
| 163 gles2::SetGLContext(ContextGL()); | |
| 164 | |
| 165 skia::RefPtr<GrGLInterface> interface = skia::AdoptRef(new GrGLInterface); | 135 skia::RefPtr<GrGLInterface> interface = skia::AdoptRef(new GrGLInterface); |
| 166 skia_bindings::InitCommandBufferSkiaGLBinding(interface.get()); | 136 skia_bindings::InitGLES2InterfaceBindings(interface.get(), ContextGL()); |
| 167 interface->fCallback = BindGrContextCallback; | |
| 168 interface->fCallbackData = reinterpret_cast<GrGLInterfaceCallbackData>(this); | |
| 169 | 137 |
| 170 gr_context_ = skia::AdoptRef(GrContext::Create( | 138 gr_context_ = skia::AdoptRef(GrContext::Create( |
| 171 kOpenGL_GrBackend, reinterpret_cast<GrBackendContext>(interface.get()))); | 139 kOpenGL_GrBackend, reinterpret_cast<GrBackendContext>(interface.get()))); |
| 172 | 140 |
| 173 return gr_context_.get(); | 141 return gr_context_.get(); |
| 174 } | 142 } |
| 175 | 143 |
| 176 void InProcessContextProvider::InvalidateGrContext(uint32_t state) { | 144 void InProcessContextProvider::InvalidateGrContext(uint32_t state) { |
| 177 DCHECK(context_thread_checker_.CalledOnValidThread()); | 145 DCHECK(context_thread_checker_.CalledOnValidThread()); |
| 178 | 146 |
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| 204 | 172 |
| 205 void InProcessContextProvider::OnLostContext() { | 173 void InProcessContextProvider::OnLostContext() { |
| 206 DCHECK(context_thread_checker_.CalledOnValidThread()); | 174 DCHECK(context_thread_checker_.CalledOnValidThread()); |
| 207 if (!lost_context_callback_.is_null()) | 175 if (!lost_context_callback_.is_null()) |
| 208 base::ResetAndReturn(&lost_context_callback_).Run(); | 176 base::ResetAndReturn(&lost_context_callback_).Run(); |
| 209 if (gr_context_) | 177 if (gr_context_) |
| 210 gr_context_->abandonContext(); | 178 gr_context_->abandonContext(); |
| 211 } | 179 } |
| 212 | 180 |
| 213 } // namespace ui | 181 } // namespace ui |
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