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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/controls/button/menu_button.h" | 5 #include "ui/views/controls/button/menu_button.h" |
6 | 6 |
7 #include "base/macros.h" | 7 #include "base/macros.h" |
8 #include "base/memory/scoped_ptr.h" | 8 #include "base/memory/scoped_ptr.h" |
9 #include "base/strings/utf_string_conversions.h" | 9 #include "base/strings/utf_string_conversions.h" |
10 #include "build/build_config.h" | 10 #include "build/build_config.h" |
11 #include "ui/base/dragdrop/drag_drop_types.h" | 11 #include "ui/base/dragdrop/drag_drop_types.h" |
12 #include "ui/events/test/event_generator.h" | 12 #include "ui/events/test/event_generator.h" |
13 #include "ui/views/controls/button/menu_button_listener.h" | 13 #include "ui/views/controls/button/menu_button_listener.h" |
14 #include "ui/views/drag_controller.h" | 14 #include "ui/views/drag_controller.h" |
15 #include "ui/views/test/views_test_base.h" | 15 #include "ui/views/test/views_test_base.h" |
16 | 16 |
17 #if defined(USE_AURA) | 17 #if defined(USE_AURA) |
18 #include "ui/events/event.h" | 18 #include "ui/events/event.h" |
19 #include "ui/events/event_handler.h" | 19 #include "ui/events/event_handler.h" |
20 #include "ui/wm/public/drag_drop_client.h" | 20 #include "ui/wm/public/drag_drop_client.h" |
21 #endif | 21 #endif |
22 | 22 |
23 using base::ASCIIToUTF16; | 23 using base::ASCIIToUTF16; |
24 | 24 |
25 namespace views { | 25 namespace views { |
26 | 26 |
27 class MenuButtonTest : public ViewsTestBase { | 27 class MenuButtonTest : public ViewsTestBase { |
28 public: | 28 public: |
29 MenuButtonTest() : widget_(nullptr), button_(nullptr) {} | 29 MenuButtonTest() : generator(nullptr), widget_(nullptr), button_(nullptr) {} |
tapted
2016/02/09 05:06:41
nit: doesn't need an initializer now that it's a s
Patti Lor
2016/02/12 04:42:20
Done.
| |
30 ~MenuButtonTest() override {} | 30 ~MenuButtonTest() override {} |
31 | 31 |
32 void TearDown() override { | 32 void TearDown() override { |
33 if (widget_ && !widget_->IsClosed()) | 33 if (widget_ && !widget_->IsClosed()) |
tapted
2016/02/09 05:06:41
nit: although it's not crashing.... since the gene
Patti Lor
2016/02/12 04:42:20
Done.
| |
34 widget_->Close(); | 34 widget_->Close(); |
35 | 35 |
36 ViewsTestBase::TearDown(); | 36 ViewsTestBase::TearDown(); |
37 } | 37 } |
38 | 38 |
39 Widget* widget() { return widget_; } | 39 Widget* widget() { return widget_; } |
40 MenuButton* button() { return button_; } | 40 MenuButton* button() { return button_; } |
41 | 41 |
42 protected: | 42 protected: |
43 // Creates a MenuButton with no button listener. | 43 // Creates a MenuButton with no button listener. |
44 void CreateMenuButtonWithNoListener() { CreateMenuButton(nullptr, nullptr); } | 44 void CreateMenuButtonWithNoListener() { CreateMenuButton(nullptr, nullptr); } |
45 | 45 |
46 // Creates a MenuButton with a ButtonListener. In this case, the MenuButton | 46 // Creates a MenuButton with a ButtonListener. In this case, the MenuButton |
47 // acts like a regular button. | 47 // acts like a regular button. |
48 void CreateMenuButtonWithButtonListener(ButtonListener* button_listener) { | 48 void CreateMenuButtonWithButtonListener(ButtonListener* button_listener) { |
49 CreateMenuButton(button_listener, nullptr); | 49 CreateMenuButton(button_listener, nullptr); |
50 } | 50 } |
51 | 51 |
52 // Creates a MenuButton with a MenuButtonListener. In this case, when the | 52 // Creates a MenuButton with a MenuButtonListener. In this case, when the |
53 // MenuButton is pushed, it notifies the MenuButtonListener to open a | 53 // MenuButton is pushed, it notifies the MenuButtonListener to open a |
54 // drop-down menu. | 54 // drop-down menu. |
55 void CreateMenuButtonWithMenuButtonListener( | 55 void CreateMenuButtonWithMenuButtonListener( |
56 MenuButtonListener* menu_button_listener) { | 56 MenuButtonListener* menu_button_listener) { |
57 CreateMenuButton(nullptr, menu_button_listener); | 57 CreateMenuButton(nullptr, menu_button_listener); |
58 } | 58 } |
59 | 59 |
60 scoped_ptr<ui::test::EventGenerator> generator; | |
tapted
2016/02/09 05:06:41
generator -> generator_
also, this should go back
Patti Lor
2016/02/12 04:42:20
Having the generator scoped_ptr be private means I
tapted
2016/02/12 04:44:54
returning generator_.get() is fine for this kind o
| |
61 | |
60 private: | 62 private: |
61 void CreateMenuButton(ButtonListener* button_listener, | 63 void CreateMenuButton(ButtonListener* button_listener, |
62 MenuButtonListener* menu_button_listener) { | 64 MenuButtonListener* menu_button_listener) { |
63 CreateWidget(); | 65 CreateWidget(); |
66 generator = make_scoped_ptr(new ui::test::EventGenerator(GetContext(), | |
tapted
2016/02/09 05:06:41
nit: make_scoped_ptr is used mostly after a `retur
Patti Lor
2016/02/12 04:42:20
Done.
| |
67 widget_->GetNativeWindow())); | |
64 | 68 |
65 const base::string16 label(ASCIIToUTF16("button")); | 69 const base::string16 label(ASCIIToUTF16("button")); |
66 button_ = | 70 button_ = |
67 new MenuButton(button_listener, label, menu_button_listener, false); | 71 new MenuButton(button_listener, label, menu_button_listener, false); |
68 button_->SetBoundsRect(gfx::Rect(0, 0, 200, 20)); | 72 button_->SetBoundsRect(gfx::Rect(0, 0, 200, 20)); |
69 widget_->SetContentsView(button_); | 73 widget_->SetContentsView(button_); |
70 | 74 |
71 widget_->Show(); | 75 widget_->Show(); |
72 } | 76 } |
73 | 77 |
74 void CreateWidget() { | 78 void CreateWidget() { |
75 DCHECK(!widget_); | 79 DCHECK(!widget_); |
76 | 80 |
77 widget_ = new Widget; | 81 widget_ = new Widget; |
78 Widget::InitParams params = | 82 Widget::InitParams params = |
79 CreateParams(Widget::InitParams::TYPE_WINDOW_FRAMELESS); | 83 CreateParams(Widget::InitParams::TYPE_WINDOW_FRAMELESS); |
80 params.bounds = gfx::Rect(0, 0, 200, 200); | 84 params.bounds = gfx::Rect(0, 0, 200, 200); |
81 widget_->Init(params); | 85 widget_->Init(params); |
82 } | 86 } |
83 | 87 |
84 Widget* widget_; | 88 Widget* widget_; |
85 MenuButton* button_; | 89 MenuButton* button_; |
90 | |
91 DISALLOW_COPY_AND_ASSIGN(MenuButtonTest); | |
86 }; | 92 }; |
87 | 93 |
88 class TestButtonListener : public ButtonListener { | 94 class TestButtonListener : public ButtonListener { |
89 public: | 95 public: |
90 TestButtonListener() | 96 TestButtonListener() |
91 : last_sender_(nullptr), | 97 : last_sender_(nullptr), |
92 last_sender_state_(Button::STATE_NORMAL), | 98 last_sender_state_(Button::STATE_NORMAL), |
93 last_event_type_(ui::ET_UNKNOWN) {} | 99 last_event_type_(ui::ET_UNKNOWN) {} |
94 ~TestButtonListener() override {} | 100 ~TestButtonListener() override {} |
95 | 101 |
(...skipping 171 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
267 private: | 273 private: |
268 DISALLOW_COPY_AND_ASSIGN(TestShowSiblingButtonListener); | 274 DISALLOW_COPY_AND_ASSIGN(TestShowSiblingButtonListener); |
269 }; | 275 }; |
270 | 276 |
271 // Tests if the listener is notified correctly, when a mouse click happens on a | 277 // Tests if the listener is notified correctly, when a mouse click happens on a |
272 // MenuButton that has a regular ButtonListener. | 278 // MenuButton that has a regular ButtonListener. |
273 TEST_F(MenuButtonTest, ActivateNonDropDownOnMouseClick) { | 279 TEST_F(MenuButtonTest, ActivateNonDropDownOnMouseClick) { |
274 TestButtonListener button_listener; | 280 TestButtonListener button_listener; |
275 CreateMenuButtonWithButtonListener(&button_listener); | 281 CreateMenuButtonWithButtonListener(&button_listener); |
276 | 282 |
277 ui::test::EventGenerator generator(GetContext(), widget()->GetNativeWindow()); | 283 generator->set_current_location(gfx::Point(10, 10)); |
278 | 284 generator->ClickLeftButton(); |
279 generator.set_current_location(gfx::Point(10, 10)); | |
280 generator.ClickLeftButton(); | |
281 | 285 |
282 // Check that MenuButton has notified the listener on mouse-released event, | 286 // Check that MenuButton has notified the listener on mouse-released event, |
283 // while it was in hovered state. | 287 // while it was in hovered state. |
284 EXPECT_EQ(button(), button_listener.last_sender()); | 288 EXPECT_EQ(button(), button_listener.last_sender()); |
285 EXPECT_EQ(ui::ET_MOUSE_RELEASED, button_listener.last_event_type()); | 289 EXPECT_EQ(ui::ET_MOUSE_RELEASED, button_listener.last_event_type()); |
286 EXPECT_EQ(Button::STATE_HOVERED, button_listener.last_sender_state()); | 290 EXPECT_EQ(Button::STATE_HOVERED, button_listener.last_sender_state()); |
287 } | 291 } |
288 | 292 |
289 // Tests if the listener is notified correctly when a mouse click happens on a | 293 // Tests if the listener is notified correctly when a mouse click happens on a |
290 // MenuButton that has a MenuButtonListener. | 294 // MenuButton that has a MenuButtonListener. |
291 TEST_F(MenuButtonTest, ActivateDropDownOnMouseClick) { | 295 TEST_F(MenuButtonTest, ActivateDropDownOnMouseClick) { |
292 TestMenuButtonListener menu_button_listener; | 296 TestMenuButtonListener menu_button_listener; |
293 CreateMenuButtonWithMenuButtonListener(&menu_button_listener); | 297 CreateMenuButtonWithMenuButtonListener(&menu_button_listener); |
294 | 298 |
295 ui::test::EventGenerator generator(GetContext(), widget()->GetNativeWindow()); | 299 generator->set_current_location(gfx::Point(10, 10)); |
296 | 300 generator->ClickLeftButton(); |
297 generator.set_current_location(gfx::Point(10, 10)); | |
298 generator.ClickLeftButton(); | |
299 | 301 |
300 // Check that MenuButton has notified the listener, while it was in pressed | 302 // Check that MenuButton has notified the listener, while it was in pressed |
301 // state. | 303 // state. |
302 EXPECT_EQ(button(), menu_button_listener.last_source()); | 304 EXPECT_EQ(button(), menu_button_listener.last_source()); |
303 EXPECT_EQ(Button::STATE_HOVERED, menu_button_listener.last_source_state()); | 305 EXPECT_EQ(Button::STATE_HOVERED, menu_button_listener.last_source_state()); |
304 } | 306 } |
305 | 307 |
306 // Test that the MenuButton stays pressed while there are any PressedLocks. | 308 // Test that the MenuButton stays pressed while there are any PressedLocks. |
307 TEST_F(MenuButtonTest, MenuButtonPressedLock) { | 309 TEST_F(MenuButtonTest, MenuButtonPressedLock) { |
308 CreateMenuButtonWithNoListener(); | 310 CreateMenuButtonWithNoListener(); |
309 | 311 |
310 // Move the mouse over the button; the button should be in a hovered state. | 312 // Move the mouse over the button; the button should be in a hovered state. |
311 ui::test::EventGenerator generator(GetContext(), widget()->GetNativeWindow()); | 313 generator->MoveMouseTo(gfx::Point(10, 10)); |
312 generator.MoveMouseTo(gfx::Point(10, 10)); | |
313 EXPECT_EQ(Button::STATE_HOVERED, button()->state()); | 314 EXPECT_EQ(Button::STATE_HOVERED, button()->state()); |
314 | 315 |
315 // Introduce a PressedLock, which should make the button pressed. | 316 // Introduce a PressedLock, which should make the button pressed. |
316 scoped_ptr<MenuButton::PressedLock> pressed_lock1( | 317 scoped_ptr<MenuButton::PressedLock> pressed_lock1( |
317 new MenuButton::PressedLock(button())); | 318 new MenuButton::PressedLock(button())); |
318 EXPECT_EQ(Button::STATE_PRESSED, button()->state()); | 319 EXPECT_EQ(Button::STATE_PRESSED, button()->state()); |
319 | 320 |
320 // Even if we move the mouse outside of the button, it should remain pressed. | 321 // Even if we move the mouse outside of the button, it should remain pressed. |
321 generator.MoveMouseTo(gfx::Point(300, 10)); | 322 generator->MoveMouseTo(gfx::Point(300, 10)); |
322 EXPECT_EQ(Button::STATE_PRESSED, button()->state()); | 323 EXPECT_EQ(Button::STATE_PRESSED, button()->state()); |
323 | 324 |
324 // Creating a new lock should obviously keep the button pressed. | 325 // Creating a new lock should obviously keep the button pressed. |
325 scoped_ptr<MenuButton::PressedLock> pressed_lock2( | 326 scoped_ptr<MenuButton::PressedLock> pressed_lock2( |
326 new MenuButton::PressedLock(button())); | 327 new MenuButton::PressedLock(button())); |
327 EXPECT_EQ(Button::STATE_PRESSED, button()->state()); | 328 EXPECT_EQ(Button::STATE_PRESSED, button()->state()); |
328 | 329 |
329 // The button should remain pressed while any locks are active. | 330 // The button should remain pressed while any locks are active. |
330 pressed_lock1.reset(); | 331 pressed_lock1.reset(); |
331 EXPECT_EQ(Button::STATE_PRESSED, button()->state()); | 332 EXPECT_EQ(Button::STATE_PRESSED, button()->state()); |
332 | 333 |
333 // Reseting the final lock should return the button's state to normal... | 334 // Reseting the final lock should return the button's state to normal... |
334 pressed_lock2.reset(); | 335 pressed_lock2.reset(); |
335 EXPECT_EQ(Button::STATE_NORMAL, button()->state()); | 336 EXPECT_EQ(Button::STATE_NORMAL, button()->state()); |
336 | 337 |
337 // ...And it should respond to mouse movement again. | 338 // ...And it should respond to mouse movement again. |
338 generator.MoveMouseTo(gfx::Point(10, 10)); | 339 generator->MoveMouseTo(gfx::Point(10, 10)); |
339 EXPECT_EQ(Button::STATE_HOVERED, button()->state()); | 340 EXPECT_EQ(Button::STATE_HOVERED, button()->state()); |
340 | 341 |
341 // Test that the button returns to the appropriate state after the press; if | 342 // Test that the button returns to the appropriate state after the press; if |
342 // the mouse ends over the button, the button should be hovered. | 343 // the mouse ends over the button, the button should be hovered. |
343 pressed_lock1.reset(new MenuButton::PressedLock(button())); | 344 pressed_lock1.reset(new MenuButton::PressedLock(button())); |
344 EXPECT_EQ(Button::STATE_PRESSED, button()->state()); | 345 EXPECT_EQ(Button::STATE_PRESSED, button()->state()); |
345 pressed_lock1.reset(); | 346 pressed_lock1.reset(); |
346 EXPECT_EQ(Button::STATE_HOVERED, button()->state()); | 347 EXPECT_EQ(Button::STATE_HOVERED, button()->state()); |
347 | 348 |
348 // If the button is disabled before the pressed lock, it should be disabled | 349 // If the button is disabled before the pressed lock, it should be disabled |
349 // after the pressed lock. | 350 // after the pressed lock. |
350 button()->SetState(Button::STATE_DISABLED); | 351 button()->SetState(Button::STATE_DISABLED); |
351 pressed_lock1.reset(new MenuButton::PressedLock(button())); | 352 pressed_lock1.reset(new MenuButton::PressedLock(button())); |
352 EXPECT_EQ(Button::STATE_PRESSED, button()->state()); | 353 EXPECT_EQ(Button::STATE_PRESSED, button()->state()); |
353 pressed_lock1.reset(); | 354 pressed_lock1.reset(); |
354 EXPECT_EQ(Button::STATE_DISABLED, button()->state()); | 355 EXPECT_EQ(Button::STATE_DISABLED, button()->state()); |
355 | 356 |
356 generator.MoveMouseTo(gfx::Point(300, 10)); | 357 generator->MoveMouseTo(gfx::Point(300, 10)); |
357 | 358 |
358 // Edge case: the button is disabled, a pressed lock is added, and then the | 359 // Edge case: the button is disabled, a pressed lock is added, and then the |
359 // button is re-enabled. It should be enabled after the lock is removed. | 360 // button is re-enabled. It should be enabled after the lock is removed. |
360 pressed_lock1.reset(new MenuButton::PressedLock(button())); | 361 pressed_lock1.reset(new MenuButton::PressedLock(button())); |
361 EXPECT_EQ(Button::STATE_PRESSED, button()->state()); | 362 EXPECT_EQ(Button::STATE_PRESSED, button()->state()); |
362 button()->SetState(Button::STATE_NORMAL); | 363 button()->SetState(Button::STATE_NORMAL); |
363 pressed_lock1.reset(); | 364 pressed_lock1.reset(); |
364 EXPECT_EQ(Button::STATE_NORMAL, button()->state()); | 365 EXPECT_EQ(Button::STATE_NORMAL, button()->state()); |
365 } | 366 } |
366 | 367 |
367 // Test that if a sibling menu is shown, the original menu button releases its | 368 // Test that if a sibling menu is shown, the original menu button releases its |
368 // PressedLock. | 369 // PressedLock. |
369 TEST_F(MenuButtonTest, PressedStateWithSiblingMenu) { | 370 TEST_F(MenuButtonTest, PressedStateWithSiblingMenu) { |
370 TestShowSiblingButtonListener listener; | 371 TestShowSiblingButtonListener listener; |
371 CreateMenuButtonWithMenuButtonListener(&listener); | 372 CreateMenuButtonWithMenuButtonListener(&listener); |
372 | 373 |
373 // Move the mouse over the button; the button should be in a hovered state. | 374 // Move the mouse over the button; the button should be in a hovered state. |
374 ui::test::EventGenerator generator(GetContext(), widget()->GetNativeWindow()); | 375 generator->MoveMouseTo(gfx::Point(10, 10)); |
375 generator.MoveMouseTo(gfx::Point(10, 10)); | |
376 EXPECT_EQ(Button::STATE_HOVERED, button()->state()); | 376 EXPECT_EQ(Button::STATE_HOVERED, button()->state()); |
377 generator.ClickLeftButton(); | 377 generator->ClickLeftButton(); |
378 // Test is continued in TestShowSiblingButtonListener::OnMenuButtonClicked(). | 378 // Test is continued in TestShowSiblingButtonListener::OnMenuButtonClicked(). |
379 } | 379 } |
380 | 380 |
381 // Test that the MenuButton does not become pressed if it can be dragged, until | 381 // Test that the MenuButton does not become pressed if it can be dragged, until |
382 // a release occurs. | 382 // a release occurs. |
383 TEST_F(MenuButtonTest, DraggableMenuButtonActivatesOnRelease) { | 383 TEST_F(MenuButtonTest, DraggableMenuButtonActivatesOnRelease) { |
384 TestMenuButtonListener menu_button_listener; | 384 TestMenuButtonListener menu_button_listener; |
385 CreateMenuButtonWithMenuButtonListener(&menu_button_listener); | 385 CreateMenuButtonWithMenuButtonListener(&menu_button_listener); |
386 TestDragController drag_controller; | 386 TestDragController drag_controller; |
387 button()->set_drag_controller(&drag_controller); | 387 button()->set_drag_controller(&drag_controller); |
388 | 388 |
389 ui::test::EventGenerator generator(GetContext(), widget()->GetNativeWindow()); | 389 generator->set_current_location(gfx::Point(10, 10)); |
390 | 390 generator->PressLeftButton(); |
391 generator.set_current_location(gfx::Point(10, 10)); | |
392 generator.PressLeftButton(); | |
393 EXPECT_EQ(nullptr, menu_button_listener.last_source()); | 391 EXPECT_EQ(nullptr, menu_button_listener.last_source()); |
394 | 392 |
395 generator.ReleaseLeftButton(); | 393 generator->ReleaseLeftButton(); |
396 EXPECT_EQ(button(), menu_button_listener.last_source()); | 394 EXPECT_EQ(button(), menu_button_listener.last_source()); |
397 EXPECT_EQ(Button::STATE_HOVERED, menu_button_listener.last_source_state()); | 395 EXPECT_EQ(Button::STATE_HOVERED, menu_button_listener.last_source_state()); |
398 } | 396 } |
399 | 397 |
400 #if defined(USE_AURA) | 398 #if defined(USE_AURA) |
401 | 399 |
402 // Tests that the MenuButton does not become pressed if it can be dragged, and a | 400 // Tests that the MenuButton does not become pressed if it can be dragged, and a |
403 // DragDropClient is processing the events. | 401 // DragDropClient is processing the events. |
404 TEST_F(MenuButtonTest, DraggableMenuButtonDoesNotActivateOnDrag) { | 402 TEST_F(MenuButtonTest, DraggableMenuButtonDoesNotActivateOnDrag) { |
405 TestMenuButtonListener menu_button_listener; | 403 TestMenuButtonListener menu_button_listener; |
406 CreateMenuButtonWithMenuButtonListener(&menu_button_listener); | 404 CreateMenuButtonWithMenuButtonListener(&menu_button_listener); |
407 TestDragController drag_controller; | 405 TestDragController drag_controller; |
408 button()->set_drag_controller(&drag_controller); | 406 button()->set_drag_controller(&drag_controller); |
409 | 407 |
410 TestDragDropClient drag_client; | 408 TestDragDropClient drag_client; |
411 SetDragDropClient(GetContext(), &drag_client); | 409 SetDragDropClient(GetContext(), &drag_client); |
412 button()->PrependPreTargetHandler(&drag_client); | 410 button()->PrependPreTargetHandler(&drag_client); |
413 | 411 |
414 ui::test::EventGenerator generator(GetContext(), widget()->GetNativeWindow()); | 412 generator->set_current_location(gfx::Point(10, 10)); |
415 generator.set_current_location(gfx::Point(10, 10)); | 413 generator->DragMouseBy(10, 0); |
416 generator.DragMouseBy(10, 0); | |
417 EXPECT_EQ(nullptr, menu_button_listener.last_source()); | 414 EXPECT_EQ(nullptr, menu_button_listener.last_source()); |
418 EXPECT_EQ(Button::STATE_NORMAL, menu_button_listener.last_source_state()); | 415 EXPECT_EQ(Button::STATE_NORMAL, menu_button_listener.last_source_state()); |
419 } | 416 } |
420 | 417 |
421 #endif // USE_AURA | 418 #endif // USE_AURA |
422 | 419 |
423 // No touch on desktop Mac. Tracked in http://crbug.com/445520. | 420 // No touch on desktop Mac. Tracked in http://crbug.com/445520. |
424 #if !defined(OS_MACOSX) || defined(USE_AURA) | 421 #if !defined(OS_MACOSX) || defined(USE_AURA) |
425 | 422 |
426 // Tests if the listener is notified correctly when a gesture tap happens on a | 423 // Tests if the listener is notified correctly when a gesture tap happens on a |
427 // MenuButton that has a regular ButtonListener. | 424 // MenuButton that has a regular ButtonListener. |
428 TEST_F(MenuButtonTest, ActivateNonDropDownOnGestureTap) { | 425 TEST_F(MenuButtonTest, ActivateNonDropDownOnGestureTap) { |
429 TestButtonListener button_listener; | 426 TestButtonListener button_listener; |
430 CreateMenuButtonWithButtonListener(&button_listener); | 427 CreateMenuButtonWithButtonListener(&button_listener); |
431 | 428 |
432 ui::test::EventGenerator generator(GetContext(), widget()->GetNativeWindow()); | |
433 | |
434 // Move the mouse outside the menu button so that it doesn't impact the | 429 // Move the mouse outside the menu button so that it doesn't impact the |
435 // button state. | 430 // button state. |
436 generator.MoveMouseTo(400, 400); | 431 generator->MoveMouseTo(400, 400); |
437 EXPECT_FALSE(button()->IsMouseHovered()); | 432 EXPECT_FALSE(button()->IsMouseHovered()); |
438 | 433 |
439 generator.GestureTapAt(gfx::Point(10, 10)); | 434 generator->GestureTapAt(gfx::Point(10, 10)); |
440 | 435 |
441 // Check that MenuButton has notified the listener on gesture tap event, while | 436 // Check that MenuButton has notified the listener on gesture tap event, while |
442 // it was in hovered state. | 437 // it was in hovered state. |
443 EXPECT_EQ(button(), button_listener.last_sender()); | 438 EXPECT_EQ(button(), button_listener.last_sender()); |
444 EXPECT_EQ(ui::ET_GESTURE_TAP, button_listener.last_event_type()); | 439 EXPECT_EQ(ui::ET_GESTURE_TAP, button_listener.last_event_type()); |
445 EXPECT_EQ(Button::STATE_HOVERED, button_listener.last_sender_state()); | 440 EXPECT_EQ(Button::STATE_HOVERED, button_listener.last_sender_state()); |
446 | 441 |
447 // The button should go back to it's normal state since the gesture ended. | 442 // The button should go back to it's normal state since the gesture ended. |
448 EXPECT_EQ(Button::STATE_NORMAL, button()->state()); | 443 EXPECT_EQ(Button::STATE_NORMAL, button()->state()); |
449 } | 444 } |
450 | 445 |
451 // Tests if the listener is notified correctly when a gesture tap happens on a | 446 // Tests if the listener is notified correctly when a gesture tap happens on a |
452 // MenuButton that has a MenuButtonListener. | 447 // MenuButton that has a MenuButtonListener. |
453 TEST_F(MenuButtonTest, ActivateDropDownOnGestureTap) { | 448 TEST_F(MenuButtonTest, ActivateDropDownOnGestureTap) { |
454 TestMenuButtonListener menu_button_listener; | 449 TestMenuButtonListener menu_button_listener; |
455 CreateMenuButtonWithMenuButtonListener(&menu_button_listener); | 450 CreateMenuButtonWithMenuButtonListener(&menu_button_listener); |
456 | 451 |
457 ui::test::EventGenerator generator(GetContext(), widget()->GetNativeWindow()); | |
458 | |
459 // Move the mouse outside the menu button so that it doesn't impact the | 452 // Move the mouse outside the menu button so that it doesn't impact the |
460 // button state. | 453 // button state. |
461 generator.MoveMouseTo(400, 400); | 454 generator->MoveMouseTo(400, 400); |
462 EXPECT_FALSE(button()->IsMouseHovered()); | 455 EXPECT_FALSE(button()->IsMouseHovered()); |
463 | 456 |
464 generator.GestureTapAt(gfx::Point(10, 10)); | 457 generator->GestureTapAt(gfx::Point(10, 10)); |
465 | 458 |
466 // Check that MenuButton has notified the listener, while it was in pressed | 459 // Check that MenuButton has notified the listener, while it was in pressed |
467 // state. | 460 // state. |
468 EXPECT_EQ(button(), menu_button_listener.last_source()); | 461 EXPECT_EQ(button(), menu_button_listener.last_source()); |
469 EXPECT_EQ(Button::STATE_HOVERED, menu_button_listener.last_source_state()); | 462 EXPECT_EQ(Button::STATE_HOVERED, menu_button_listener.last_source_state()); |
470 | 463 |
471 // The button should go back to it's normal state since the gesture ended. | 464 // The button should go back to it's normal state since the gesture ended. |
472 EXPECT_EQ(Button::STATE_NORMAL, button()->state()); | 465 EXPECT_EQ(Button::STATE_NORMAL, button()->state()); |
473 } | 466 } |
474 | 467 |
475 // Tests that the button enters a hovered state upon a tap down, before becoming | 468 // Tests that the button enters a hovered state upon a tap down, before becoming |
476 // pressed at activation. | 469 // pressed at activation. |
477 TEST_F(MenuButtonTest, TouchFeedbackDuringTap) { | 470 TEST_F(MenuButtonTest, TouchFeedbackDuringTap) { |
478 TestMenuButtonListener menu_button_listener; | 471 TestMenuButtonListener menu_button_listener; |
479 CreateMenuButtonWithMenuButtonListener(&menu_button_listener); | 472 CreateMenuButtonWithMenuButtonListener(&menu_button_listener); |
480 ui::test::EventGenerator generator(GetContext(), widget()->GetNativeWindow()); | 473 generator->set_current_location(gfx::Point(10, 10)); |
481 generator.set_current_location(gfx::Point(10, 10)); | 474 generator->PressTouch(); |
482 generator.PressTouch(); | |
483 EXPECT_EQ(Button::STATE_HOVERED, button()->state()); | 475 EXPECT_EQ(Button::STATE_HOVERED, button()->state()); |
484 | 476 |
485 generator.ReleaseTouch(); | 477 generator->ReleaseTouch(); |
486 EXPECT_EQ(Button::STATE_HOVERED, menu_button_listener.last_source_state()); | 478 EXPECT_EQ(Button::STATE_HOVERED, menu_button_listener.last_source_state()); |
487 } | 479 } |
488 | 480 |
489 // Tests that a move event that exits the button returns it to the normal state, | 481 // Tests that a move event that exits the button returns it to the normal state, |
490 // and that the button did not activate the listener. | 482 // and that the button did not activate the listener. |
491 TEST_F(MenuButtonTest, TouchFeedbackDuringTapCancel) { | 483 TEST_F(MenuButtonTest, TouchFeedbackDuringTapCancel) { |
492 TestMenuButtonListener menu_button_listener; | 484 TestMenuButtonListener menu_button_listener; |
493 CreateMenuButtonWithMenuButtonListener(&menu_button_listener); | 485 CreateMenuButtonWithMenuButtonListener(&menu_button_listener); |
494 ui::test::EventGenerator generator(GetContext(), widget()->GetNativeWindow()); | 486 generator->set_current_location(gfx::Point(10, 10)); |
495 generator.set_current_location(gfx::Point(10, 10)); | 487 generator->PressTouch(); |
496 generator.PressTouch(); | |
497 EXPECT_EQ(Button::STATE_HOVERED, button()->state()); | 488 EXPECT_EQ(Button::STATE_HOVERED, button()->state()); |
498 | 489 |
499 generator.MoveTouch(gfx::Point(10, 30)); | 490 generator->MoveTouch(gfx::Point(10, 30)); |
500 generator.ReleaseTouch(); | 491 generator->ReleaseTouch(); |
501 EXPECT_EQ(Button::STATE_NORMAL, button()->state()); | 492 EXPECT_EQ(Button::STATE_NORMAL, button()->state()); |
502 EXPECT_EQ(nullptr, menu_button_listener.last_source()); | 493 EXPECT_EQ(nullptr, menu_button_listener.last_source()); |
503 } | 494 } |
504 | 495 |
505 #endif // !defined(OS_MACOSX) || defined(USE_AURA) | 496 #endif // !defined(OS_MACOSX) || defined(USE_AURA) |
506 | 497 |
507 } // namespace views | 498 } // namespace views |
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