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Unified Diff: third_party/WebKit/Source/core/input/PointerEventManager.h

Issue 1670073004: Send node transition events for touch events (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Add the tests Created 4 years, 10 months ago
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Index: third_party/WebKit/Source/core/input/PointerEventManager.h
diff --git a/third_party/WebKit/Source/core/input/PointerEventManager.h b/third_party/WebKit/Source/core/input/PointerEventManager.h
new file mode 100644
index 0000000000000000000000000000000000000000..24cd630f8f5b8bc1638c4370f2f4ad1263cc629d
--- /dev/null
+++ b/third_party/WebKit/Source/core/input/PointerEventManager.h
@@ -0,0 +1,88 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef PointerEventManager_h
+#define PointerEventManager_h
+
+#include "core/CoreExport.h"
+#include "core/events/PointerEvent.h"
+#include "core/events/PointerEventFactory.h"
+#include "public/platform/WebInputEventResult.h"
+#include "public/platform/WebPointerProperties.h"
+#include "wtf/Allocator.h"
+#include "wtf/HashMap.h"
+
+namespace blink {
+
+/**
+ Helper class for tracking the pointer ids for each type of PointerEvents.
+ Using id re-mapping at this layer, this class makes sure that regardless of the
+ domain of the id (i.e. in touch or pen) the corresponding pointer event will have
+ a unique id amongst all pointer events as per pointer events' specification.
+ This class intended to behave the same as existing browsers as much as possible
+ for compatibility reasons. Particularly it behaves very similar to MS Edge to have
+ pointer event ids generated by mouse always equal 1 and those that are generated
+ by touch and pen will have increasing ids from 2.
+*/
+class CORE_EXPORT PointerEventManager {
+ DISALLOW_NEW();
+public:
+ PointerEventManager();
+ ~PointerEventManager();
+ DECLARE_TRACE();
+
+ WebInputEventResult sendMousePointerEvent(
+ PassRefPtrWillBeRawPtr<Node>, const AtomicString& type,
+ int clickCount, const PlatformMouseEvent&,
+ PassRefPtrWillBeRawPtr<Node> relatedTarget,
+ PassRefPtrWillBeRawPtr<AbstractView>);
+
+ // Returns whether the event is consumed or not
+ WebInputEventResult sendTouchPointerEvent(
+ PassRefPtrWillBeRawPtr<EventTarget>,
+ const PlatformTouchPoint&, PlatformEvent::Modifiers,
+ const double width, const double height,
+ const double clientX, const double clientY);
+
+ void sendTouchCancelPointerEvent(PassRefPtrWillBeRawPtr<EventTarget>,
+ const PlatformTouchPoint&);
+
+ // Sends node transition events (pointer|mouse)(out|leave|over|enter) to the corresponding targets
+ void sendNodeTransitionEvents(PassRefPtrWillBeRawPtr<Node> exitedNode,
+ PassRefPtrWillBeRawPtr<Node> enteredNode,
+ const PlatformMouseEvent&,
+ PassRefPtrWillBeRawPtr<AbstractView>);
+
+ // Clear all the existing ids.
+ void clear();
+
+ // Clear PREVENT MOUSE EVENT flag as per pointer event spec:
+ // https://w3c.github.io/pointerevents/#compatibility-mapping-with-mouse-events
+ void clearPreventMouseEventForPointerTypeMouse();
+
+private:
+ PassRefPtrWillBeRawPtr<Node> getEffectiveTargetForPointerEvent(
+ PassRefPtrWillBeRawPtr<Node>,
+ PassRefPtrWillBeRawPtr<PointerEvent>);
+ void sendNodeTransitionEvents(
+ PassRefPtrWillBeRawPtr<EventTarget> exitedTarget,
+ PassRefPtrWillBeRawPtr<EventTarget> enteredTarget,
+ PassRefPtrWillBeRawPtr<PointerEvent>,
+ const PlatformMouseEvent& = PlatformMouseEvent(),
+ bool sendMouseEvent = false);
+ void setNodeUnderPointer(PassRefPtrWillBeRawPtr<PointerEvent>,
+ PassRefPtrWillBeRawPtr<EventTarget>);
+
+ // Prevents firing mousedown, mousemove & mouseup in-between a canceled pointerdown and next pointerup/pointercancel.
+ // See "PREVENT MOUSE EVENT flag" in the spec:
+ // https://w3c.github.io/pointerevents/#compatibility-mapping-with-mouse-events
+ bool m_preventMouseEventForPointerTypeMouse;
+
+ WillBeHeapHashMap<int, RefPtrWillBeMember<EventTarget>> m_nodeUnderPointer;
mustaq 2016/02/11 16:15:16 This surely needs some attention. We can easily ha
Navid Zolghadr 2016/02/11 16:34:52 I had that problem in mind. The catch is that this
mustaq 2016/02/11 16:51:12 Sorry didn't get it: for touch, we are currently s
Navid Zolghadr 2016/02/11 17:47:49 Not through PointerEventManager class. EventHandle
+ PointerEventFactory m_pointerEventFactory;
+};
+
+} // namespace blink
+
+#endif // PointerEventManager_h

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