Index: src/gpu/gl/GrGLGpu.cpp |
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp |
index f916b4f436eb5f62b67b0bf7ac725d16b2941128..cd28ecaab5b93d248da0911effa9f4e4b6a6b9c2 100644 |
--- a/src/gpu/gl/GrGLGpu.cpp |
+++ b/src/gpu/gl/GrGLGpu.cpp |
@@ -1759,9 +1759,7 @@ void GrGLGpu::setupGeometry(const GrPrimitiveProcessor& primProc, |
attribState->set(this, |
attribIndex, |
vbuf->bufferID(), |
- GrGLAttribTypeToLayout(attribType).fCount, |
- GrGLAttribTypeToLayout(attribType).fType, |
- GrGLAttribTypeToLayout(attribType).fNormalized, |
+ attribType, |
stride, |
reinterpret_cast<GrGLvoid*>(vertexOffsetInBytes + offset)); |
offset += attrib.fOffset; |
@@ -2540,7 +2538,7 @@ void GrGLGpu::stampRectUsingProgram(GrGLuint program, const SkRect& bounds, GrGL |
GrGLAttribArrayState* attribs = |
this->fHWGeometryState.bindArrayAndBufferToDraw(this, arrayBuffer); |
- attribs->set(this, 0, arrayBuffer, 2, GR_GL_FLOAT, false, 2 * sizeof(GrGLfloat), 0); |
+ attribs->set(this, 0, arrayBuffer, kVec2f_GrVertexAttribType, 2 * sizeof(GrGLfloat), 0); |
attribs->disableUnusedArrays(this, 0x1); |
GL_CALL(Uniform4f(posXformUniform, bounds.width(), bounds.height(), bounds.left(), |
@@ -3481,7 +3479,8 @@ void GrGLGpu::drawDebugWireRect(GrRenderTarget* rt, const SkIRect& rect, GrColor |
GrGLAttribArrayState* attribs = |
fHWGeometryState.bindArrayAndBufferToDraw(this, fWireRectArrayBuffer); |
- attribs->set(this, 0, fWireRectArrayBuffer, 2, GR_GL_FLOAT, false, 2 * sizeof(GrGLfloat), 0); |
+ attribs->set(this, 0, fWireRectArrayBuffer, kVec2f_GrVertexAttribType, 2 * sizeof(GrGLfloat), |
+ 0); |
attribs->disableUnusedArrays(this, 0x1); |
GL_CALL(Uniform4fv(fWireRectProgram.fRectUniform, 1, edges)); |
@@ -3526,7 +3525,8 @@ void GrGLGpu::copySurfaceAsDraw(GrSurface* dst, |
GrGLAttribArrayState* attribs = |
fHWGeometryState.bindArrayAndBufferToDraw(this, fCopyProgramArrayBuffer); |
- attribs->set(this, 0, fCopyProgramArrayBuffer, 2, GR_GL_FLOAT, false, 2 * sizeof(GrGLfloat), 0); |
+ attribs->set(this, 0, fCopyProgramArrayBuffer, kVec2f_GrVertexAttribType, 2 * sizeof(GrGLfloat), |
+ 0); |
attribs->disableUnusedArrays(this, 0x1); |
// dst rect edges in NDC (-1 to 1) |