Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(232)

Side by Side Diff: src/gpu/GrCaps.cpp

Issue 1669853002: Improve GLSL integer support (Closed) Base URL: https://skia.googlesource.com/skia.git@uploat_dratindirect
Patch Set: rebase Created 4 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « include/gpu/gl/GrGLInterface.h ('k') | src/gpu/gl/GrGLAssembleInterface.cpp » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 1
2 /* 2 /*
3 * Copyright 2015 Google Inc. 3 * Copyright 2015 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrCaps.h" 9 #include "GrCaps.h"
10 #include "GrContextOptions.h" 10 #include "GrContextOptions.h"
11 11
12 GrShaderCaps::GrShaderCaps() { 12 GrShaderCaps::GrShaderCaps() {
13 fShaderDerivativeSupport = false; 13 fShaderDerivativeSupport = false;
14 fGeometryShaderSupport = false; 14 fGeometryShaderSupport = false;
15 fPathRenderingSupport = false; 15 fPathRenderingSupport = false;
16 fDstReadInShaderSupport = false; 16 fDstReadInShaderSupport = false;
17 fDualSourceBlendingSupport = false; 17 fDualSourceBlendingSupport = false;
18 fIntegerSupport = false;
18 fShaderPrecisionVaries = false; 19 fShaderPrecisionVaries = false;
19 } 20 }
20 21
21 static const char* shader_type_to_string(GrShaderType type) { 22 static const char* shader_type_to_string(GrShaderType type) {
22 switch (type) { 23 switch (type) {
23 case kVertex_GrShaderType: 24 case kVertex_GrShaderType:
24 return "vertex"; 25 return "vertex";
25 case kGeometry_GrShaderType: 26 case kGeometry_GrShaderType:
26 return "geometry"; 27 return "geometry";
27 case kFragment_GrShaderType: 28 case kFragment_GrShaderType:
(...skipping 15 matching lines...) Expand all
43 } 44 }
44 45
45 SkString GrShaderCaps::dump() const { 46 SkString GrShaderCaps::dump() const {
46 SkString r; 47 SkString r;
47 static const char* gNY[] = { "NO", "YES" }; 48 static const char* gNY[] = { "NO", "YES" };
48 r.appendf("Shader Derivative Support : %s\n", gNY[fShaderDerivative Support]); 49 r.appendf("Shader Derivative Support : %s\n", gNY[fShaderDerivative Support]);
49 r.appendf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSu pport]); 50 r.appendf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSu pport]);
50 r.appendf("Path Rendering Support : %s\n", gNY[fPathRenderingSup port]); 51 r.appendf("Path Rendering Support : %s\n", gNY[fPathRenderingSup port]);
51 r.appendf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderS upport]); 52 r.appendf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderS upport]);
52 r.appendf("Dual Source Blending Support : %s\n", gNY[fDualSourceBlendi ngSupport]); 53 r.appendf("Dual Source Blending Support : %s\n", gNY[fDualSourceBlendi ngSupport]);
54 r.appendf("Integer Support : %s\n", gNY[fIntegerSupport]) ;
53 55
54 r.appendf("Shader Float Precisions (varies: %s):\n", gNY[fShaderPrecisionVar ies]); 56 r.appendf("Shader Float Precisions (varies: %s):\n", gNY[fShaderPrecisionVar ies]);
55 57
56 for (int s = 0; s < kGrShaderTypeCount; ++s) { 58 for (int s = 0; s < kGrShaderTypeCount; ++s) {
57 GrShaderType shaderType = static_cast<GrShaderType>(s); 59 GrShaderType shaderType = static_cast<GrShaderType>(s);
58 r.appendf("\t%s:\n", shader_type_to_string(shaderType)); 60 r.appendf("\t%s:\n", shader_type_to_string(shaderType));
59 for (int p = 0; p < kGrSLPrecisionCount; ++p) { 61 for (int p = 0; p < kGrSLPrecisionCount; ++p) {
60 if (fFloatPrecisions[s][p].supported()) { 62 if (fFloatPrecisions[s][p].supported()) {
61 GrSLPrecision precision = static_cast<GrSLPrecision>(p); 63 GrSLPrecision precision = static_cast<GrSLPrecision>(p);
62 r.appendf("\t\t%s: log_low: %d log_high: %d bits: %d\n", 64 r.appendf("\t\t%s: log_low: %d log_high: %d bits: %d\n",
(...skipping 182 matching lines...) Expand 10 before | Expand all | Expand 10 after
245 247
246 for (size_t i = 1; i < SK_ARRAY_COUNT(kConfigNames); ++i) { 248 for (size_t i = 1; i < SK_ARRAY_COUNT(kConfigNames); ++i) {
247 GrPixelConfig config = static_cast<GrPixelConfig>(i); 249 GrPixelConfig config = static_cast<GrPixelConfig>(i);
248 r.appendf("%s is uploadable to a texture: %s\n", 250 r.appendf("%s is uploadable to a texture: %s\n",
249 kConfigNames[i], 251 kConfigNames[i],
250 gNY[this->isConfigTexturable(config)]); 252 gNY[this->isConfigTexturable(config)]);
251 } 253 }
252 254
253 return r; 255 return r;
254 } 256 }
OLDNEW
« no previous file with comments | « include/gpu/gl/GrGLInterface.h ('k') | src/gpu/gl/GrGLAssembleInterface.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698