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Side by Side Diff: chrome/test/chromedriver/net/sync_websocket.h

Issue 1669453002: [chromedriver] Apply page load timeout to slow cross-process navigations (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: pure virtual Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CHROME_TEST_CHROMEDRIVER_NET_SYNC_WEBSOCKET_H_ 5 #ifndef CHROME_TEST_CHROMEDRIVER_NET_SYNC_WEBSOCKET_H_
6 #define CHROME_TEST_CHROMEDRIVER_NET_SYNC_WEBSOCKET_H_ 6 #define CHROME_TEST_CHROMEDRIVER_NET_SYNC_WEBSOCKET_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/time/time.h"
11
12 class GURL; 10 class GURL;
11 class Timeout;
13 12
14 // Proxy for using a WebSocket running on a background thread synchronously. 13 // Proxy for using a WebSocket running on a background thread synchronously.
15 class SyncWebSocket { 14 class SyncWebSocket {
16 public: 15 public:
17 enum StatusCode { 16 enum StatusCode {
18 kOk = 0, 17 kOk = 0,
19 kTimeout, 18 kTimeout,
20 kDisconnected 19 kDisconnected
21 }; 20 };
22 21
23 virtual ~SyncWebSocket() {} 22 virtual ~SyncWebSocket() {}
24 23
25 // Return true if connected, otherwise return false. 24 // Return true if connected, otherwise return false.
26 virtual bool IsConnected() = 0; 25 virtual bool IsConnected() = 0;
27 26
28 // Connects to the WebSocket server. Returns true on success. 27 // Connects to the WebSocket server. Returns true on success.
29 virtual bool Connect(const GURL& url) = 0; 28 virtual bool Connect(const GURL& url) = 0;
30 29
31 // Sends message. Returns true on success. 30 // Sends message. Returns true on success.
32 virtual bool Send(const std::string& message) = 0; 31 virtual bool Send(const std::string& message) = 0;
33 32
34 // Receives next message and modifies the message on success. Returns 33 // Receives next message and modifies the message on success. Returns
35 // StatusCode::kTimedout if no message is received within |timeout|. 34 // StatusCode::kTimedout if no message is received within |timeout|.
36 // Returns StatusCode::kDisconnected if the socket is closed. 35 // Returns StatusCode::kDisconnected if the socket is closed.
37 virtual StatusCode ReceiveNextMessage( 36 virtual StatusCode ReceiveNextMessage(
38 std::string* message, 37 std::string* message,
39 const base::TimeDelta& timeout) = 0; 38 const Timeout& timeout) = 0;
40 39
41 // Returns whether there are any messages that have been received and not yet 40 // Returns whether there are any messages that have been received and not yet
42 // handled by ReceiveNextMessage. 41 // handled by ReceiveNextMessage.
43 virtual bool HasNextMessage() = 0; 42 virtual bool HasNextMessage() = 0;
44 }; 43 };
45 44
46 #endif // CHROME_TEST_CHROMEDRIVER_NET_SYNC_WEBSOCKET_H_ 45 #endif // CHROME_TEST_CHROMEDRIVER_NET_SYNC_WEBSOCKET_H_
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