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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/renderer_host/input/touch_event_queue.h" | 5 #include "content/browser/renderer_host/input/touch_event_queue.h" |
| 6 | 6 |
| 7 #include "base/auto_reset.h" | 7 #include "base/auto_reset.h" |
| 8 #include "base/command_line.h" | 8 #include "base/command_line.h" |
| 9 #include "base/debug/trace_event.h" | 9 #include "base/debug/trace_event.h" |
| 10 #include "base/stl_util.h" | 10 #include "base/stl_util.h" |
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| 281 WebTouchEventWithLatencyList events_; | 281 WebTouchEventWithLatencyList events_; |
| 282 | 282 |
| 283 // If |ignore_ack_| is true, don't send this touch event to client | 283 // If |ignore_ack_| is true, don't send this touch event to client |
| 284 // when the event is acked. | 284 // when the event is acked. |
| 285 bool ignore_ack_; | 285 bool ignore_ack_; |
| 286 | 286 |
| 287 DISALLOW_COPY_AND_ASSIGN(CoalescedWebTouchEvent); | 287 DISALLOW_COPY_AND_ASSIGN(CoalescedWebTouchEvent); |
| 288 }; | 288 }; |
| 289 | 289 |
| 290 TouchEventQueue::TouchEventQueue(TouchEventQueueClient* client, | 290 TouchEventQueue::TouchEventQueue(TouchEventQueueClient* client, |
| 291 TouchScrollingMode mode, |
| 291 double touchmove_suppression_length_dips) | 292 double touchmove_suppression_length_dips) |
| 292 : client_(client), | 293 : client_(client), |
| 293 dispatching_touch_ack_(NULL), | 294 dispatching_touch_ack_(NULL), |
| 294 dispatching_touch_(false), | 295 dispatching_touch_(false), |
| 295 touch_filtering_state_(TOUCH_FILTERING_STATE_DEFAULT), | 296 touch_filtering_state_(TOUCH_FILTERING_STATE_DEFAULT), |
| 296 ack_timeout_enabled_(false), | 297 ack_timeout_enabled_(false), |
| 297 touchmove_slop_suppressor_( | 298 touchmove_slop_suppressor_( |
| 298 new TouchMoveSlopSuppressor(touchmove_suppression_length_dips)) { | 299 new TouchMoveSlopSuppressor(touchmove_suppression_length_dips)), |
| 300 absorbing_touch_moves_(false), |
| 301 touch_scrolling_mode_(mode) { |
| 299 DCHECK(client); | 302 DCHECK(client); |
| 300 } | 303 } |
| 301 | 304 |
| 302 TouchEventQueue::~TouchEventQueue() { | 305 TouchEventQueue::~TouchEventQueue() { |
| 303 if (!touch_queue_.empty()) | 306 if (!touch_queue_.empty()) |
| 304 STLDeleteElements(&touch_queue_); | 307 STLDeleteElements(&touch_queue_); |
| 305 } | 308 } |
| 306 | 309 |
| 307 void TouchEventQueue::QueueEvent(const TouchEventWithLatencyInfo& event) { | 310 void TouchEventQueue::QueueEvent(const TouchEventWithLatencyInfo& event) { |
| 308 TRACE_EVENT0("input", "TouchEventQueue::QueueEvent"); | 311 TRACE_EVENT0("input", "TouchEventQueue::QueueEvent"); |
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| 391 TRACE_EVENT0("input", "TouchEventQueue::ForwardToRenderer"); | 394 TRACE_EVENT0("input", "TouchEventQueue::ForwardToRenderer"); |
| 392 | 395 |
| 393 DCHECK(!dispatching_touch_); | 396 DCHECK(!dispatching_touch_); |
| 394 DCHECK_NE(touch_filtering_state_, DROP_ALL_TOUCHES); | 397 DCHECK_NE(touch_filtering_state_, DROP_ALL_TOUCHES); |
| 395 | 398 |
| 396 if (IsNewTouchSequence(touch.event)) { | 399 if (IsNewTouchSequence(touch.event)) { |
| 397 touch_filtering_state_ = | 400 touch_filtering_state_ = |
| 398 ack_timeout_enabled_ ? FORWARD_TOUCHES_UNTIL_TIMEOUT | 401 ack_timeout_enabled_ ? FORWARD_TOUCHES_UNTIL_TIMEOUT |
| 399 : FORWARD_ALL_TOUCHES; | 402 : FORWARD_ALL_TOUCHES; |
| 400 touch_ack_states_.clear(); | 403 touch_ack_states_.clear(); |
| 404 absorbing_touch_moves_ = false; |
| 401 } | 405 } |
| 402 | 406 |
| 403 // A synchronous ack will reset |dispatching_touch_|, in which case | 407 // A synchronous ack will reset |dispatching_touch_|, in which case |
| 404 // the touch timeout should not be started. | 408 // the touch timeout should not be started. |
| 405 base::AutoReset<bool> dispatching_touch(&dispatching_touch_, true); | 409 base::AutoReset<bool> dispatching_touch(&dispatching_touch_, true); |
| 406 client_->SendTouchEventImmediately(touch); | 410 client_->SendTouchEventImmediately(touch); |
| 407 if (dispatching_touch_ && | 411 if (dispatching_touch_ && |
| 408 touch_filtering_state_ == FORWARD_TOUCHES_UNTIL_TIMEOUT && | 412 touch_filtering_state_ == FORWARD_TOUCHES_UNTIL_TIMEOUT && |
| 409 ShouldTouchTypeTriggerTimeout(touch.event.type)) { | 413 ShouldTouchTypeTriggerTimeout(touch.event.type)) { |
| 410 DCHECK(timeout_handler_); | 414 DCHECK(timeout_handler_); |
| 411 timeout_handler_->Start(touch); | 415 timeout_handler_->Start(touch); |
| 412 } | 416 } |
| 413 } | 417 } |
| 414 | 418 |
| 415 void TouchEventQueue::OnGestureScrollEvent( | 419 void TouchEventQueue::OnGestureScrollEvent( |
| 416 const GestureEventWithLatencyInfo& gesture_event) { | 420 const GestureEventWithLatencyInfo& gesture_event) { |
| 417 if (gesture_event.event.type != blink::WebInputEvent::GestureScrollBegin) | 421 if (gesture_event.event.type != blink::WebInputEvent::GestureScrollBegin) |
| 418 return; | 422 return; |
| 419 | 423 |
| 424 if (touch_scrolling_mode_ != TOUCH_SCROLLING_MODE_TOUCHCANCEL) |
| 425 return; |
| 426 |
| 420 // We assume that scroll events are generated synchronously from | 427 // We assume that scroll events are generated synchronously from |
| 421 // dispatching a touch event ack. This allows us to generate a synthetic | 428 // dispatching a touch event ack. This allows us to generate a synthetic |
| 422 // cancel event that has the same touch ids as the touch event that | 429 // cancel event that has the same touch ids as the touch event that |
| 423 // is being acked. Otherwise, we don't perform the touch-cancel optimization. | 430 // is being acked. Otherwise, we don't perform the touch-cancel optimization. |
| 424 if (!dispatching_touch_ack_) | 431 if (!dispatching_touch_ack_) |
| 425 return; | 432 return; |
| 426 | 433 |
| 427 if (touch_filtering_state_ == DROP_TOUCHES_IN_SEQUENCE) | 434 if (touch_filtering_state_ == DROP_TOUCHES_IN_SEQUENCE) |
| 428 return; | 435 return; |
| 429 | 436 |
| 430 touch_filtering_state_ = DROP_TOUCHES_IN_SEQUENCE; | 437 touch_filtering_state_ = DROP_TOUCHES_IN_SEQUENCE; |
| 431 | 438 |
| 432 // Fake a TouchCancel to cancel the touch points of the touch event | 439 // Fake a TouchCancel to cancel the touch points of the touch event |
| 433 // that is currently being acked. | 440 // that is currently being acked. |
| 434 // Note: |dispatching_touch_ack_| is non-null when we reach here, meaning we | 441 // Note: |dispatching_touch_ack_| is non-null when we reach here, meaning we |
| 435 // are in the scope of PopTouchEventToClient() and that no touch event | 442 // are in the scope of PopTouchEventToClient() and that no touch event |
| 436 // in the queue is waiting for ack from renderer. So we can just insert | 443 // in the queue is waiting for ack from renderer. So we can just insert |
| 437 // the touch cancel at the beginning of the queue. | 444 // the touch cancel at the beginning of the queue. |
| 438 touch_queue_.push_front(new CoalescedWebTouchEvent( | 445 touch_queue_.push_front(new CoalescedWebTouchEvent( |
| 439 ObtainCancelEventForTouchEvent( | 446 ObtainCancelEventForTouchEvent( |
| 440 dispatching_touch_ack_->coalesced_event()), true)); | 447 dispatching_touch_ack_->coalesced_event()), true)); |
| 441 } | 448 } |
| 442 | 449 |
| 450 void TouchEventQueue::OnGestureEventAck( |
| 451 const GestureEventWithLatencyInfo& event, |
| 452 InputEventAckState ack_result) { |
| 453 if (touch_scrolling_mode_ != TOUCH_SCROLLING_MODE_ABSORB_TOUCHMOVE) |
| 454 return; |
| 455 |
| 456 if (event.event.type != blink::WebInputEvent::GestureScrollUpdate) |
| 457 return; |
| 458 |
| 459 // Suspend sending touchmove events as long as the scroll events are handled. |
| 460 // Note that there's no guarantee that this ACK is for the most recent |
| 461 // gesture event (or even part of the current sequence). Worst case, the |
| 462 // delay in updating the absorption state should only result in minor UI |
| 463 // glitches. |
| 464 // TODO(rbyers): Define precise timing requirements and potentially implement |
| 465 // mitigations for races. |
| 466 absorbing_touch_moves_ = (ack_result == INPUT_EVENT_ACK_STATE_CONSUMED); |
| 467 } |
| 468 |
| 443 void TouchEventQueue::OnHasTouchEventHandlers(bool has_handlers) { | 469 void TouchEventQueue::OnHasTouchEventHandlers(bool has_handlers) { |
| 444 DCHECK(!dispatching_touch_ack_); | 470 DCHECK(!dispatching_touch_ack_); |
| 445 DCHECK(!dispatching_touch_); | 471 DCHECK(!dispatching_touch_); |
| 446 | 472 |
| 447 if (has_handlers) { | 473 if (has_handlers) { |
| 448 if (touch_filtering_state_ == DROP_ALL_TOUCHES) { | 474 if (touch_filtering_state_ == DROP_ALL_TOUCHES) { |
| 449 // If no touch handler was previously registered, ensure that we don't | 475 // If no touch handler was previously registered, ensure that we don't |
| 450 // send a partial touch sequence to the renderer. | 476 // send a partial touch sequence to the renderer. |
| 451 DCHECK(touch_queue_.empty()); | 477 DCHECK(touch_queue_.empty()); |
| 452 touch_filtering_state_ = DROP_TOUCHES_IN_SEQUENCE; | 478 touch_filtering_state_ = DROP_TOUCHES_IN_SEQUENCE; |
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| 542 if (touch_filtering_state_ == DROP_ALL_TOUCHES) | 568 if (touch_filtering_state_ == DROP_ALL_TOUCHES) |
| 543 return ACK_WITH_NO_CONSUMER_EXISTS; | 569 return ACK_WITH_NO_CONSUMER_EXISTS; |
| 544 | 570 |
| 545 if (touch_filtering_state_ == DROP_TOUCHES_IN_SEQUENCE && | 571 if (touch_filtering_state_ == DROP_TOUCHES_IN_SEQUENCE && |
| 546 event.type != WebInputEvent::TouchCancel) { | 572 event.type != WebInputEvent::TouchCancel) { |
| 547 if (IsNewTouchSequence(event)) | 573 if (IsNewTouchSequence(event)) |
| 548 return FORWARD_TO_RENDERER; | 574 return FORWARD_TO_RENDERER; |
| 549 return ACK_WITH_NOT_CONSUMED; | 575 return ACK_WITH_NOT_CONSUMED; |
| 550 } | 576 } |
| 551 | 577 |
| 578 if (absorbing_touch_moves_ && event.type == WebInputEvent::TouchMove) |
| 579 return ACK_WITH_NOT_CONSUMED; |
| 580 |
| 552 // Touch press events should always be forwarded to the renderer. | 581 // Touch press events should always be forwarded to the renderer. |
| 553 if (event.type == WebInputEvent::TouchStart) | 582 if (event.type == WebInputEvent::TouchStart) |
| 554 return FORWARD_TO_RENDERER; | 583 return FORWARD_TO_RENDERER; |
| 555 | 584 |
| 556 for (unsigned int i = 0; i < event.touchesLength; ++i) { | 585 for (unsigned int i = 0; i < event.touchesLength; ++i) { |
| 557 const WebTouchPoint& point = event.touches[i]; | 586 const WebTouchPoint& point = event.touches[i]; |
| 558 // If a point has been stationary, then don't take it into account. | 587 // If a point has been stationary, then don't take it into account. |
| 559 if (point.state == WebTouchPoint::StateStationary) | 588 if (point.state == WebTouchPoint::StateStationary) |
| 560 continue; | 589 continue; |
| 561 | 590 |
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| 588 } else if (event.type == WebInputEvent::TouchStart) { | 617 } else if (event.type == WebInputEvent::TouchStart) { |
| 589 for (unsigned i = 0; i < event.touchesLength; ++i) { | 618 for (unsigned i = 0; i < event.touchesLength; ++i) { |
| 590 const WebTouchPoint& point = event.touches[i]; | 619 const WebTouchPoint& point = event.touches[i]; |
| 591 if (point.state == WebTouchPoint::StatePressed) | 620 if (point.state == WebTouchPoint::StatePressed) |
| 592 touch_ack_states_[point.id] = ack_result; | 621 touch_ack_states_[point.id] = ack_result; |
| 593 } | 622 } |
| 594 } | 623 } |
| 595 } | 624 } |
| 596 | 625 |
| 597 } // namespace content | 626 } // namespace content |
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