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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/renderer_host/input/touch_event_queue.h" | 5 #include "content/browser/renderer_host/input/touch_event_queue.h" |
6 | 6 |
7 #include "base/auto_reset.h" | 7 #include "base/auto_reset.h" |
8 #include "base/command_line.h" | 8 #include "base/command_line.h" |
9 #include "base/debug/trace_event.h" | 9 #include "base/debug/trace_event.h" |
10 #include "base/stl_util.h" | 10 #include "base/stl_util.h" |
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281 WebTouchEventWithLatencyList events_; | 281 WebTouchEventWithLatencyList events_; |
282 | 282 |
283 // If |ignore_ack_| is true, don't send this touch event to client | 283 // If |ignore_ack_| is true, don't send this touch event to client |
284 // when the event is acked. | 284 // when the event is acked. |
285 bool ignore_ack_; | 285 bool ignore_ack_; |
286 | 286 |
287 DISALLOW_COPY_AND_ASSIGN(CoalescedWebTouchEvent); | 287 DISALLOW_COPY_AND_ASSIGN(CoalescedWebTouchEvent); |
288 }; | 288 }; |
289 | 289 |
290 TouchEventQueue::TouchEventQueue(TouchEventQueueClient* client, | 290 TouchEventQueue::TouchEventQueue(TouchEventQueueClient* client, |
291 TouchScrollingMode mode, | |
291 double touchmove_suppression_length_dips) | 292 double touchmove_suppression_length_dips) |
292 : client_(client), | 293 : client_(client), |
293 dispatching_touch_ack_(NULL), | 294 dispatching_touch_ack_(NULL), |
294 dispatching_touch_(false), | 295 dispatching_touch_(false), |
295 touch_filtering_state_(TOUCH_FILTERING_STATE_DEFAULT), | 296 touch_filtering_state_(TOUCH_FILTERING_STATE_DEFAULT), |
296 ack_timeout_enabled_(false), | 297 ack_timeout_enabled_(false), |
298 touch_scrolling_mode_(mode), | |
299 absorbing_touch_moves_(false), | |
297 touchmove_slop_suppressor_( | 300 touchmove_slop_suppressor_( |
298 new TouchMoveSlopSuppressor(touchmove_suppression_length_dips)) { | 301 new TouchMoveSlopSuppressor(touchmove_suppression_length_dips)) { |
299 DCHECK(client); | 302 DCHECK(client); |
300 } | 303 } |
301 | 304 |
302 TouchEventQueue::~TouchEventQueue() { | 305 TouchEventQueue::~TouchEventQueue() { |
303 if (!touch_queue_.empty()) | 306 if (!touch_queue_.empty()) |
304 STLDeleteElements(&touch_queue_); | 307 STLDeleteElements(&touch_queue_); |
305 } | 308 } |
306 | 309 |
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391 TRACE_EVENT0("input", "TouchEventQueue::ForwardToRenderer"); | 394 TRACE_EVENT0("input", "TouchEventQueue::ForwardToRenderer"); |
392 | 395 |
393 DCHECK(!dispatching_touch_); | 396 DCHECK(!dispatching_touch_); |
394 DCHECK_NE(touch_filtering_state_, DROP_ALL_TOUCHES); | 397 DCHECK_NE(touch_filtering_state_, DROP_ALL_TOUCHES); |
395 | 398 |
396 if (IsNewTouchSequence(touch.event)) { | 399 if (IsNewTouchSequence(touch.event)) { |
397 touch_filtering_state_ = | 400 touch_filtering_state_ = |
398 ack_timeout_enabled_ ? FORWARD_TOUCHES_UNTIL_TIMEOUT | 401 ack_timeout_enabled_ ? FORWARD_TOUCHES_UNTIL_TIMEOUT |
399 : FORWARD_ALL_TOUCHES; | 402 : FORWARD_ALL_TOUCHES; |
400 touch_ack_states_.clear(); | 403 touch_ack_states_.clear(); |
404 absorbing_touch_moves_ = false; | |
401 } | 405 } |
402 | 406 |
403 // A synchronous ack will reset |dispatching_touch_|, in which case | 407 // A synchronous ack will reset |dispatching_touch_|, in which case |
404 // the touch timeout should not be started. | 408 // the touch timeout should not be started. |
405 base::AutoReset<bool> dispatching_touch(&dispatching_touch_, true); | 409 base::AutoReset<bool> dispatching_touch(&dispatching_touch_, true); |
406 client_->SendTouchEventImmediately(touch); | 410 client_->SendTouchEventImmediately(touch); |
407 if (dispatching_touch_ && | 411 if (dispatching_touch_ && |
408 touch_filtering_state_ == FORWARD_TOUCHES_UNTIL_TIMEOUT && | 412 touch_filtering_state_ == FORWARD_TOUCHES_UNTIL_TIMEOUT && |
409 ShouldTouchTypeTriggerTimeout(touch.event.type)) { | 413 ShouldTouchTypeTriggerTimeout(touch.event.type)) { |
410 DCHECK(timeout_handler_); | 414 DCHECK(timeout_handler_); |
411 timeout_handler_->Start(touch); | 415 timeout_handler_->Start(touch); |
412 } | 416 } |
413 } | 417 } |
414 | 418 |
415 void TouchEventQueue::OnGestureScrollEvent( | 419 void TouchEventQueue::OnGestureScrollEvent( |
416 const GestureEventWithLatencyInfo& gesture_event) { | 420 const GestureEventWithLatencyInfo& gesture_event) { |
417 if (gesture_event.event.type != blink::WebInputEvent::GestureScrollBegin) | 421 if (gesture_event.event.type != blink::WebInputEvent::GestureScrollBegin) |
418 return; | 422 return; |
419 | 423 |
424 if (touch_scrolling_mode_ != TOUCH_SCROLLING_MODE_TOUCHCANCEL) | |
425 return; | |
426 | |
420 // We assume that scroll events are generated synchronously from | 427 // We assume that scroll events are generated synchronously from |
421 // dispatching a touch event ack. This allows us to generate a synthetic | 428 // dispatching a touch event ack. This allows us to generate a synthetic |
422 // cancel event that has the same touch ids as the touch event that | 429 // cancel event that has the same touch ids as the touch event that |
423 // is being acked. Otherwise, we don't perform the touch-cancel optimization. | 430 // is being acked. Otherwise, we don't perform the touch-cancel optimization. |
424 if (!dispatching_touch_ack_) | 431 if (!dispatching_touch_ack_) |
425 return; | 432 return; |
426 | 433 |
427 if (touch_filtering_state_ == DROP_TOUCHES_IN_SEQUENCE) | 434 if (touch_filtering_state_ == DROP_TOUCHES_IN_SEQUENCE) |
428 return; | 435 return; |
429 | 436 |
430 touch_filtering_state_ = DROP_TOUCHES_IN_SEQUENCE; | 437 touch_filtering_state_ = DROP_TOUCHES_IN_SEQUENCE; |
431 | 438 |
432 // Fake a TouchCancel to cancel the touch points of the touch event | 439 // Fake a TouchCancel to cancel the touch points of the touch event |
433 // that is currently being acked. | 440 // that is currently being acked. |
434 // Note: |dispatching_touch_ack_| is non-null when we reach here, meaning we | 441 // Note: |dispatching_touch_ack_| is non-null when we reach here, meaning we |
435 // are in the scope of PopTouchEventToClient() and that no touch event | 442 // are in the scope of PopTouchEventToClient() and that no touch event |
436 // in the queue is waiting for ack from renderer. So we can just insert | 443 // in the queue is waiting for ack from renderer. So we can just insert |
437 // the touch cancel at the beginning of the queue. | 444 // the touch cancel at the beginning of the queue. |
438 touch_queue_.push_front(new CoalescedWebTouchEvent( | 445 touch_queue_.push_front(new CoalescedWebTouchEvent( |
439 ObtainCancelEventForTouchEvent( | 446 ObtainCancelEventForTouchEvent( |
440 dispatching_touch_ack_->coalesced_event()), true)); | 447 dispatching_touch_ack_->coalesced_event()), true)); |
441 } | 448 } |
442 | 449 |
450 void TouchEventQueue::OnGestureEventAck( | |
451 const GestureEventWithLatencyInfo& event, | |
452 InputEventAckState ack_result) { | |
453 if (touch_scrolling_mode_ != TOUCH_SCROLLING_MODE_ABSORB_TOUCHMOVE) | |
454 return; | |
455 | |
456 if (event.event.type != blink::WebInputEvent::GestureScrollUpdate) | |
457 return; | |
458 | |
459 // Suspend sending touchmove events as long as the scroll events are handled. | |
460 // Note that there's no guarantee that this ACK is for the most recent | |
461 // gesture event (or even part of the current sequence). Worse case, the | |
jdduke (slow)
2014/02/14 21:18:00
Worse -> Worst
tdresser
2014/02/14 21:24:40
Done.
| |
462 // delay in updating the absorption state should onl result in minor UI | |
463 // glitches. | |
464 // TODO(rbyers): Define precise timing requirements and potentially implement | |
465 // mitigations for races. | |
466 absorbing_touch_moves_ = (ack_result == INPUT_EVENT_ACK_STATE_CONSUMED); | |
467 } | |
468 | |
443 void TouchEventQueue::OnHasTouchEventHandlers(bool has_handlers) { | 469 void TouchEventQueue::OnHasTouchEventHandlers(bool has_handlers) { |
444 DCHECK(!dispatching_touch_ack_); | 470 DCHECK(!dispatching_touch_ack_); |
445 DCHECK(!dispatching_touch_); | 471 DCHECK(!dispatching_touch_); |
446 | 472 |
447 if (has_handlers) { | 473 if (has_handlers) { |
448 if (touch_filtering_state_ == DROP_ALL_TOUCHES) { | 474 if (touch_filtering_state_ == DROP_ALL_TOUCHES) { |
449 // If no touch handler was previously registered, ensure that we don't | 475 // If no touch handler was previously registered, ensure that we don't |
450 // send a partial touch sequence to the renderer. | 476 // send a partial touch sequence to the renderer. |
451 DCHECK(touch_queue_.empty()); | 477 DCHECK(touch_queue_.empty()); |
452 touch_filtering_state_ = DROP_TOUCHES_IN_SEQUENCE; | 478 touch_filtering_state_ = DROP_TOUCHES_IN_SEQUENCE; |
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542 if (touch_filtering_state_ == DROP_ALL_TOUCHES) | 568 if (touch_filtering_state_ == DROP_ALL_TOUCHES) |
543 return ACK_WITH_NO_CONSUMER_EXISTS; | 569 return ACK_WITH_NO_CONSUMER_EXISTS; |
544 | 570 |
545 if (touch_filtering_state_ == DROP_TOUCHES_IN_SEQUENCE && | 571 if (touch_filtering_state_ == DROP_TOUCHES_IN_SEQUENCE && |
546 event.type != WebInputEvent::TouchCancel) { | 572 event.type != WebInputEvent::TouchCancel) { |
547 if (IsNewTouchSequence(event)) | 573 if (IsNewTouchSequence(event)) |
548 return FORWARD_TO_RENDERER; | 574 return FORWARD_TO_RENDERER; |
549 return ACK_WITH_NOT_CONSUMED; | 575 return ACK_WITH_NOT_CONSUMED; |
550 } | 576 } |
551 | 577 |
578 if (absorbing_touch_moves_ && event.type == WebInputEvent::TouchMove) | |
579 return ACK_WITH_NOT_CONSUMED; | |
580 | |
552 // Touch press events should always be forwarded to the renderer. | 581 // Touch press events should always be forwarded to the renderer. |
553 if (event.type == WebInputEvent::TouchStart) | 582 if (event.type == WebInputEvent::TouchStart) |
554 return FORWARD_TO_RENDERER; | 583 return FORWARD_TO_RENDERER; |
555 | 584 |
556 for (unsigned int i = 0; i < event.touchesLength; ++i) { | 585 for (unsigned int i = 0; i < event.touchesLength; ++i) { |
557 const WebTouchPoint& point = event.touches[i]; | 586 const WebTouchPoint& point = event.touches[i]; |
558 // If a point has been stationary, then don't take it into account. | 587 // If a point has been stationary, then don't take it into account. |
559 if (point.state == WebTouchPoint::StateStationary) | 588 if (point.state == WebTouchPoint::StateStationary) |
560 continue; | 589 continue; |
561 | 590 |
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588 } else if (event.type == WebInputEvent::TouchStart) { | 617 } else if (event.type == WebInputEvent::TouchStart) { |
589 for (unsigned i = 0; i < event.touchesLength; ++i) { | 618 for (unsigned i = 0; i < event.touchesLength; ++i) { |
590 const WebTouchPoint& point = event.touches[i]; | 619 const WebTouchPoint& point = event.touches[i]; |
591 if (point.state == WebTouchPoint::StatePressed) | 620 if (point.state == WebTouchPoint::StatePressed) |
592 touch_ack_states_[point.id] = ack_result; | 621 touch_ack_states_[point.id] = ack_result; |
593 } | 622 } |
594 } | 623 } |
595 } | 624 } |
596 | 625 |
597 } // namespace content | 626 } // namespace content |
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