Index: Source/core/platform/graphics/GraphicsLayer.h |
diff --git a/Source/core/platform/graphics/GraphicsLayer.h b/Source/core/platform/graphics/GraphicsLayer.h |
index 72206c30f2d891931431cb3a92570a1b100f3cc1..72753290fabfdca1889cd09791924c5466044ae9 100644 |
--- a/Source/core/platform/graphics/GraphicsLayer.h |
+++ b/Source/core/platform/graphics/GraphicsLayer.h |
@@ -250,6 +250,9 @@ public: |
GraphicsLayer* maskLayer() const { return m_maskLayer; } |
void setMaskLayer(GraphicsLayer*); |
+ |
+ GraphicsLayer* borderRadiusLayer() const { return m_borderRadiusLayer; } |
+ void setBorderRadiusLayer(GraphicsLayer*); |
// The given layer will replicate this layer and its children; the replica renders behind this layer. |
void setReplicatedByLayer(GraphicsLayer*); |
@@ -533,6 +536,7 @@ protected: |
GraphicsLayer* m_parent; |
GraphicsLayer* m_maskLayer; // Reference to mask layer. We don't own this. |
+ GraphicsLayer* m_borderRadiusLayer; // Reference to border radius mask layer. We don't own this. |
GraphicsLayer* m_replicaLayer; // A layer that replicates this layer. We only allow one, for now. |
// The replica is not parented; this is the primary reference to it. |