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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "cc/input/viewport_scrollbar.h" | |
| 6 | |
| 7 #include "cc/layers/layer.h" | |
| 8 #include "third_party/skia/include/core/SkCanvas.h" | |
| 9 | |
| 10 namespace cc { | |
| 11 | |
| 12 ViewportScrollbar::ViewportScrollbar(scoped_refptr<Layer> scroll_layer, | |
| 13 ScrollbarOrientation orientation, | |
| 14 size_t thickness) | |
| 15 : scroll_layer_(scroll_layer), | |
| 16 orientation_(orientation), | |
| 17 thickness_(thickness) {} | |
| 18 | |
| 19 ViewportScrollbar::~ViewportScrollbar() {} | |
| 20 | |
| 21 ScrollbarOrientation ViewportScrollbar::Orientation() const { | |
| 22 return orientation_; | |
| 23 } | |
| 24 | |
| 25 gfx::Point ViewportScrollbar::Location() const { | |
| 26 return gfx::Point(); | |
| 27 } | |
| 28 | |
| 29 bool ViewportScrollbar::IsOverlay() const { | |
| 30 return true; | |
| 31 } | |
| 32 | |
| 33 bool ViewportScrollbar::HasThumb() const { | |
| 34 return true; | |
| 35 } | |
| 36 | |
| 37 int ViewportScrollbar::ThumbThickness() const { | |
| 38 return thickness_; | |
| 39 } | |
| 40 | |
| 41 int ViewportScrollbar::ThumbLength() const { | |
| 42 gfx::Rect track_rect = TrackRect(); | |
| 43 if (orientation_ == HORIZONTAL) { | |
| 44 float ratio = static_cast<float>(track_rect.width()) / | |
| 45 scroll_layer_->bounds().width(); | |
| 46 return track_rect.width() - ratio * scroll_layer_->max_scroll_offset().x(); | |
| 47 } else { | |
| 48 float ratio = static_cast<float>(track_rect.height()) / | |
| 49 scroll_layer_->bounds().height(); | |
| 50 return track_rect.height() - ratio * scroll_layer_->max_scroll_offset().y(); | |
| 51 } | |
| 52 } | |
| 53 | |
| 54 gfx::Rect ViewportScrollbar::TrackRect() const { | |
| 55 if (orientation_ == HORIZONTAL) | |
| 56 return gfx::Rect( | |
| 57 0, 0, scroll_layer_->bounds().width() - thickness_, thickness_); | |
| 58 else | |
| 59 return gfx::Rect( | |
| 60 0, 0, thickness_, scroll_layer_->bounds().height() - thickness_); | |
| 61 } | |
| 62 | |
| 63 void ViewportScrollbar::PaintPart(SkCanvas* canvas, | |
| 64 ScrollbarPart part, | |
| 65 gfx::Rect content_rect) { | |
| 66 if (part != THUMB) | |
| 67 return; | |
| 68 | |
| 69 canvas->clear(SkColorSetARGB(0, 0, 0, 0)); | |
| 70 | |
| 71 // TODO(wjmaclean): currently the pinch zoom overlay scrollbars are drawn as | |
|
enne (OOO)
2013/06/14 20:56:59
How are you going to differentiate this PaintPart
wjmaclean
2013/06/17 13:44:28
Based on my conversations with JamesR, the simples
enne (OOO)
2013/06/17 18:05:12
I'd prefer ViewportScrollbar having an empty imple
| |
| 72 // grey, but need to check this with UX design. | |
| 73 SkPaint paint; | |
| 74 paint.setColor(SkColorSetARGB(128, 32, 32, 32)); | |
| 75 | |
| 76 // If the scrollbar thickness is sufficient, provide a border around the thumb | |
| 77 // and round its corners. | |
| 78 const int min_thickness_for_borders = 8; | |
| 79 const SkScalar border = thickness_ >= min_thickness_for_borders ? 2 : 0; | |
| 80 const SkScalar corner_radius = | |
| 81 thickness_ >= min_thickness_for_borders ? 2 : 0; | |
| 82 | |
| 83 SkRect rect = SkRect::MakeXYWH(border, border, | |
| 84 content_rect.width() - 2 * border, | |
| 85 content_rect.height() - 2 * border); | |
| 86 canvas->drawRoundRect(rect, corner_radius, corner_radius, paint); | |
| 87 } | |
| 88 | |
| 89 } // namespace cc | |
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