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1 /* | 1 /* |
2 Copyright (C) 1998 Lars Knoll (knoll@mpi-hd.mpg.de) | 2 Copyright (C) 1998 Lars Knoll (knoll@mpi-hd.mpg.de) |
3 Copyright (C) 2001 Dirk Mueller <mueller@kde.org> | 3 Copyright (C) 2001 Dirk Mueller <mueller@kde.org> |
4 Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All
rights reserved. | 4 Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All
rights reserved. |
5 Copyright (C) 2009 Torch Mobile Inc. http://www.torchmobile.com/ | 5 Copyright (C) 2009 Torch Mobile Inc. http://www.torchmobile.com/ |
6 | 6 |
7 This library is free software; you can redistribute it and/or | 7 This library is free software; you can redistribute it and/or |
8 modify it under the terms of the GNU Library General Public | 8 modify it under the terms of the GNU Library General Public |
9 License as published by the Free Software Foundation; either | 9 License as published by the Free Software Foundation; either |
10 version 2 of the License, or (at your option) any later version. | 10 version 2 of the License, or (at your option) any later version. |
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26 #ifndef ResourceFetcher_h | 26 #ifndef ResourceFetcher_h |
27 #define ResourceFetcher_h | 27 #define ResourceFetcher_h |
28 | 28 |
29 #include "core/CoreExport.h" | 29 #include "core/CoreExport.h" |
30 #include "core/fetch/CachePolicy.h" | 30 #include "core/fetch/CachePolicy.h" |
31 #include "core/fetch/FetchContext.h" | 31 #include "core/fetch/FetchContext.h" |
32 #include "core/fetch/FetchInitiatorInfo.h" | 32 #include "core/fetch/FetchInitiatorInfo.h" |
33 #include "core/fetch/FetchRequest.h" | 33 #include "core/fetch/FetchRequest.h" |
34 #include "core/fetch/Resource.h" | 34 #include "core/fetch/Resource.h" |
35 #include "core/fetch/ResourceLoaderOptions.h" | 35 #include "core/fetch/ResourceLoaderOptions.h" |
36 #include "core/fetch/ResourcePtr.h" | |
37 #include "core/fetch/SubstituteData.h" | 36 #include "core/fetch/SubstituteData.h" |
38 #include "platform/Timer.h" | 37 #include "platform/Timer.h" |
39 #include "platform/network/ResourceError.h" | 38 #include "platform/network/ResourceError.h" |
40 #include "platform/network/ResourceLoadPriority.h" | 39 #include "platform/network/ResourceLoadPriority.h" |
41 #include "wtf/HashMap.h" | 40 #include "wtf/HashMap.h" |
42 #include "wtf/HashSet.h" | 41 #include "wtf/HashSet.h" |
43 #include "wtf/ListHashSet.h" | 42 #include "wtf/ListHashSet.h" |
44 #include "wtf/text/StringHash.h" | 43 #include "wtf/text/StringHash.h" |
45 | 44 |
46 namespace blink { | 45 namespace blink { |
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67 // are initialized without a LocalFrame), so a Document can keep a ResourceFetch
er | 66 // are initialized without a LocalFrame), so a Document can keep a ResourceFetch
er |
68 // alive past detach if scripts still reference the Document. | 67 // alive past detach if scripts still reference the Document. |
69 class CORE_EXPORT ResourceFetcher : public GarbageCollectedFinalized<ResourceFet
cher> { | 68 class CORE_EXPORT ResourceFetcher : public GarbageCollectedFinalized<ResourceFet
cher> { |
70 WTF_MAKE_NONCOPYABLE(ResourceFetcher); | 69 WTF_MAKE_NONCOPYABLE(ResourceFetcher); |
71 WILL_BE_USING_PRE_FINALIZER(ResourceFetcher, clearPreloads); | 70 WILL_BE_USING_PRE_FINALIZER(ResourceFetcher, clearPreloads); |
72 public: | 71 public: |
73 static ResourceFetcher* create(FetchContext* context) { return new ResourceF
etcher(context); } | 72 static ResourceFetcher* create(FetchContext* context) { return new ResourceF
etcher(context); } |
74 virtual ~ResourceFetcher(); | 73 virtual ~ResourceFetcher(); |
75 DECLARE_VIRTUAL_TRACE(); | 74 DECLARE_VIRTUAL_TRACE(); |
76 | 75 |
77 ResourcePtr<Resource> requestResource(FetchRequest&, const ResourceFactory&,
const SubstituteData& = SubstituteData()); | 76 PassRefPtrWillBeRawPtr<Resource> requestResource(FetchRequest&, const Resour
ceFactory&, const SubstituteData& = SubstituteData()); |
78 | 77 |
79 Resource* cachedResource(const KURL&) const; | 78 Resource* cachedResource(const KURL&) const; |
80 | 79 |
81 using DocumentResourceMap = WillBeHeapHashMap<String, WeakPtrWillBeWeakMembe
r<Resource>>; | 80 using DocumentResourceMap = WillBeHeapHashMap<String, WeakPtrWillBeWeakMembe
r<Resource>>; |
82 const DocumentResourceMap& allResources() const { return m_documentResources
; } | 81 const DocumentResourceMap& allResources() const { return m_documentResources
; } |
83 | 82 |
84 bool autoLoadImages() const { return m_autoLoadImages; } | 83 bool autoLoadImages() const { return m_autoLoadImages; } |
85 void setAutoLoadImages(bool); | 84 void setAutoLoadImages(bool); |
86 | 85 |
87 void setImagesEnabled(bool); | 86 void setImagesEnabled(bool); |
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147 static void determineRequestContext(ResourceRequest&, Resource::Type, bool i
sMainFrame); | 146 static void determineRequestContext(ResourceRequest&, Resource::Type, bool i
sMainFrame); |
148 void determineRequestContext(ResourceRequest&, Resource::Type); | 147 void determineRequestContext(ResourceRequest&, Resource::Type); |
149 | 148 |
150 WebTaskRunner* loadingTaskRunner(); | 149 WebTaskRunner* loadingTaskRunner(); |
151 | 150 |
152 void updateAllImageResourcePriorities(); | 151 void updateAllImageResourcePriorities(); |
153 | 152 |
154 void reloadLoFiImages(); | 153 void reloadLoFiImages(); |
155 | 154 |
156 // This is only exposed for testing purposes. | 155 // This is only exposed for testing purposes. |
157 WillBeHeapListHashSet<RawPtrWillBeMember<Resource>>* preloads() { return m_p
reloads.get(); } | 156 WillBeHeapListHashSet<RefPtrWillBeMember<Resource>>* preloads() { return m_p
reloads.get(); } |
158 | 157 |
159 private: | 158 private: |
160 friend class ResourceCacheValidationSuppressor; | 159 friend class ResourceCacheValidationSuppressor; |
161 | 160 |
162 explicit ResourceFetcher(FetchContext*); | 161 explicit ResourceFetcher(FetchContext*); |
163 | 162 |
164 void initializeRevalidation(const FetchRequest&, Resource*); | 163 void initializeRevalidation(const FetchRequest&, Resource*); |
165 ResourcePtr<Resource> createResourceForLoading(FetchRequest&, const String&
charset, const ResourceFactory&); | 164 PassRefPtrWillBeRawPtr<Resource> createResourceForLoading(FetchRequest&, con
st String& charset, const ResourceFactory&); |
166 void storeResourceTimingInitiatorInformation(Resource*); | 165 void storeResourceTimingInitiatorInformation(Resource*); |
167 bool scheduleArchiveLoad(Resource*, const ResourceRequest&); | 166 bool scheduleArchiveLoad(Resource*, const ResourceRequest&); |
168 ResourcePtr<Resource> preCacheData(const FetchRequest&, const ResourceFactor
y&, const SubstituteData&); | 167 void preCacheData(const FetchRequest&, const ResourceFactory&, const Substit
uteData&); |
169 | 168 |
170 // RevalidationPolicy enum values are used in UMAs https://crbug.com/579496. | 169 // RevalidationPolicy enum values are used in UMAs https://crbug.com/579496. |
171 enum RevalidationPolicy { Use, Revalidate, Reload, Load }; | 170 enum RevalidationPolicy { Use, Revalidate, Reload, Load }; |
172 RevalidationPolicy determineRevalidationPolicy(Resource::Type, const FetchRe
quest&, Resource* existingResource, bool isStaticData) const; | 171 RevalidationPolicy determineRevalidationPolicy(Resource::Type, const FetchRe
quest&, Resource* existingResource, bool isStaticData) const; |
173 | 172 |
174 void moveCachedNonBlockingResourceToBlocking(Resource*, const FetchRequest&)
; | 173 void moveCachedNonBlockingResourceToBlocking(Resource*, const FetchRequest&)
; |
175 | 174 |
176 void initializeResourceRequest(ResourceRequest&, Resource::Type); | 175 void initializeResourceRequest(ResourceRequest&, Resource::Type); |
177 | 176 |
178 static bool resourceNeedsLoad(Resource*, const FetchRequest&, RevalidationPo
licy); | 177 static bool resourceNeedsLoad(Resource*, const FetchRequest&, RevalidationPo
licy); |
179 | 178 |
180 void resourceTimingReportTimerFired(Timer<ResourceFetcher>*); | 179 void resourceTimingReportTimerFired(Timer<ResourceFetcher>*); |
181 | 180 |
182 void reloadImagesIfNotDeferred(); | 181 void reloadImagesIfNotDeferred(); |
183 | 182 |
184 void willTerminateResourceLoader(ResourceLoader*); | 183 void willTerminateResourceLoader(ResourceLoader*); |
185 | 184 |
186 ResourceLoadPriority modifyPriorityForExperiments(ResourceLoadPriority, Reso
urce::Type, const FetchRequest&); | 185 ResourceLoadPriority modifyPriorityForExperiments(ResourceLoadPriority, Reso
urce::Type, const FetchRequest&); |
187 | 186 |
188 Member<FetchContext> m_context; | 187 Member<FetchContext> m_context; |
189 | 188 |
190 HashSet<String> m_validatedURLs; | 189 HashSet<String> m_validatedURLs; |
191 mutable DocumentResourceMap m_documentResources; | 190 mutable DocumentResourceMap m_documentResources; |
192 | 191 |
193 // We intentionally use a Member instead of a ResourcePtr. | 192 OwnPtrWillBeMember<WillBeHeapListHashSet<RefPtrWillBeMember<Resource>>> m_pr
eloads; |
194 // Using a ResourcePtrs can lead to a wrong behavior because | |
195 // the underlying Resource of the ResourcePtr is updated when the Resource | |
196 // is revalidated. What we really want to hold here is not the ResourcePtr | |
197 // but the underlying Resource. | |
198 OwnPtrWillBeMember<WillBeHeapListHashSet<RawPtrWillBeMember<Resource>>> m_pr
eloads; | |
199 RefPtrWillBeMember<MHTMLArchive> m_archive; | 193 RefPtrWillBeMember<MHTMLArchive> m_archive; |
200 | 194 |
201 Timer<ResourceFetcher> m_resourceTimingReportTimer; | 195 Timer<ResourceFetcher> m_resourceTimingReportTimer; |
202 | 196 |
203 // We intentionally use a Member instead of a ResourcePtr. | |
204 // See the comment on m_preloads. | |
205 using ResourceTimingInfoMap = WillBeHeapHashMap<RawPtrWillBeMember<Resource>
, OwnPtr<ResourceTimingInfo>>; | 197 using ResourceTimingInfoMap = WillBeHeapHashMap<RawPtrWillBeMember<Resource>
, OwnPtr<ResourceTimingInfo>>; |
206 ResourceTimingInfoMap m_resourceTimingInfoMap; | 198 ResourceTimingInfoMap m_resourceTimingInfoMap; |
207 | 199 |
208 Vector<OwnPtr<ResourceTimingInfo>> m_scheduledResourceTimingReports; | 200 Vector<OwnPtr<ResourceTimingInfo>> m_scheduledResourceTimingReports; |
209 | 201 |
210 Member<ResourceLoaderSet> m_loaders; | 202 Member<ResourceLoaderSet> m_loaders; |
211 Member<ResourceLoaderSet> m_nonBlockingLoaders; | 203 Member<ResourceLoaderSet> m_nonBlockingLoaders; |
212 | 204 |
213 // Used in hit rate histograms. | 205 // Used in hit rate histograms. |
214 class DeadResourceStatsRecorder { | 206 class DeadResourceStatsRecorder { |
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251 m_loader->m_allowStaleResources = m_previousState; | 243 m_loader->m_allowStaleResources = m_previousState; |
252 } | 244 } |
253 private: | 245 private: |
254 Member<ResourceFetcher> m_loader; | 246 Member<ResourceFetcher> m_loader; |
255 bool m_previousState; | 247 bool m_previousState; |
256 }; | 248 }; |
257 | 249 |
258 } // namespace blink | 250 } // namespace blink |
259 | 251 |
260 #endif // ResourceFetcher_h | 252 #endif // ResourceFetcher_h |
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