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Side by Side Diff: tools/gn/visual_studio_writer.h

Issue 1667773002: Support different project toolchains (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 10 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef TOOLS_GN_VISUAL_STUDIO_WRITER_H_ 5 #ifndef TOOLS_GN_VISUAL_STUDIO_WRITER_H_
6 #define TOOLS_GN_VISUAL_STUDIO_WRITER_H_ 6 #define TOOLS_GN_VISUAL_STUDIO_WRITER_H_
7 7
8 #include <iosfwd> 8 #include <iosfwd>
9 #include <string> 9 #include <string>
10 #include <vector> 10 #include <vector>
(...skipping 20 matching lines...) Expand all
31 private: 31 private:
32 FRIEND_TEST_ALL_PREFIXES(VisualStudioWriterTest, ResolveSolutionFolders); 32 FRIEND_TEST_ALL_PREFIXES(VisualStudioWriterTest, ResolveSolutionFolders);
33 FRIEND_TEST_ALL_PREFIXES(VisualStudioWriterTest, 33 FRIEND_TEST_ALL_PREFIXES(VisualStudioWriterTest,
34 ResolveSolutionFolders_AbsPath); 34 ResolveSolutionFolders_AbsPath);
35 35
36 // Solution project or folder. 36 // Solution project or folder.
37 struct SolutionEntry { 37 struct SolutionEntry {
38 SolutionEntry(const std::string& name, 38 SolutionEntry(const std::string& name,
39 const std::string& path, 39 const std::string& path,
40 const std::string& guid); 40 const std::string& guid);
41 41 virtual ~SolutionEntry();
42 ~SolutionEntry();
43 42
44 // Entry name. For projects must be unique in the solution. 43 // Entry name. For projects must be unique in the solution.
45 std::string name; 44 std::string name;
46 // Absolute project file or folder directory path. 45 // Absolute project file or folder directory path.
47 std::string path; 46 std::string path;
48 // Absolute label dir path (only for projects).
49 std::string label_dir_path;
50 // GUID-like string. 47 // GUID-like string.
51 std::string guid; 48 std::string guid;
52 // Pointer to parent folder. nullptr if entry has no parent. 49 // Pointer to parent folder. nullptr if entry has no parent.
53 SolutionEntry* parent_folder; 50 SolutionEntry* parent_folder;
54 }; 51 };
55 52
56 using SolutionEntries = std::vector<SolutionEntry*>; 53 struct SolutionProject : public SolutionEntry {
54 SolutionProject(const std::string& name,
55 const std::string& path,
56 const std::string& guid,
57 const std::string& label_dir_path,
58 const std::string& config_platform);
59 ~SolutionProject() override;
60
61 // Absolute label dir path.
62 std::string label_dir_path;
63 // Configuration platform. May be different than solution config platform.
64 std::string config_platform;
65 };
66
67 using SolutionProjects = std::vector<SolutionProject*>;
68 using SolutionFolders = std::vector<SolutionEntry*>;
57 69
58 explicit VisualStudioWriter(const BuildSettings* build_settings); 70 explicit VisualStudioWriter(const BuildSettings* build_settings);
59 ~VisualStudioWriter(); 71 ~VisualStudioWriter();
60 72
61 bool WriteProjectFiles(const Target* target, Err* err); 73 bool WriteProjectFiles(const Target* target, Err* err);
62 bool WriteProjectFileContents(std::ostream& out, 74 bool WriteProjectFileContents(std::ostream& out,
63 const SolutionEntry& solution_project, 75 const SolutionProject& solution_project,
64 const Target* target, 76 const Target* target,
65 Err* err); 77 Err* err);
66 void WriteFiltersFileContents(std::ostream& out, const Target* target); 78 void WriteFiltersFileContents(std::ostream& out, const Target* target);
67 bool WriteSolutionFile(Err* err); 79 bool WriteSolutionFile(Err* err);
68 void WriteSolutionFileContents(std::ostream& out, 80 void WriteSolutionFileContents(std::ostream& out,
69 const base::FilePath& solution_dir_path); 81 const base::FilePath& solution_dir_path);
70 82
71 // Resolves all solution folders (parent folders for projects) into |folders_| 83 // Resolves all solution folders (parent folders for projects) into |folders_|
72 // and updates |root_folder_dir_|. Also sets |parent_folder| for |projects_|. 84 // and updates |root_folder_dir_|. Also sets |parent_folder| for |projects_|.
73 void ResolveSolutionFolders(); 85 void ResolveSolutionFolders();
74 86
75 const BuildSettings* build_settings_; 87 const BuildSettings* build_settings_;
76 88
77 // Indicates if project files are generated for Debug mode configuration. 89 // Indicates if project files are generated for Debug mode configuration.
78 bool is_debug_config_; 90 bool is_debug_config_;
79 91
80 // Platform for projects configuration (Win32, x64). 92 // Platform for solution configuration (Win32, x64). Some projects may be
93 // configured for different platform.
81 std::string config_platform_; 94 std::string config_platform_;
82 95
83 // All projects contained by solution. 96 // All projects contained by solution.
84 SolutionEntries projects_; 97 SolutionProjects projects_;
85 98
86 // Absolute root solution folder path. 99 // Absolute root solution folder path.
87 std::string root_folder_path_; 100 std::string root_folder_path_;
88 101
89 // Folders for all solution projects. 102 // Folders for all solution projects.
90 SolutionEntries folders_; 103 SolutionFolders folders_;
91 104
92 // Semicolon-separated Windows SDK include directories. 105 // Semicolon-separated Windows SDK include directories.
93 std::string windows_kits_include_dirs_; 106 std::string windows_kits_include_dirs_;
94 107
95 DISALLOW_COPY_AND_ASSIGN(VisualStudioWriter); 108 DISALLOW_COPY_AND_ASSIGN(VisualStudioWriter);
96 }; 109 };
97 110
98 #endif // TOOLS_GN_VISUAL_STUDIO_WRITER_H_ 111 #endif // TOOLS_GN_VISUAL_STUDIO_WRITER_H_
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