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Side by Side Diff: net/quic/quic_connection.h

Issue 1667583004: Landing Recent QUIC changes until 01/31/2016 05:22 UTC (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@Final_0203
Patch Set: Rebase Created 4 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // The entity that handles framing writes for a Quic client or server. 5 // The entity that handles framing writes for a Quic client or server.
6 // Each QuicSession will have a connection associated with it. 6 // Each QuicSession will have a connection associated with it.
7 // 7 //
8 // On the server side, the Dispatcher handles the raw reads, and hands off 8 // On the server side, the Dispatcher handles the raw reads, and hands off
9 // packets via ProcessUdpPacket for framing and processing. 9 // packets via ProcessUdpPacket for framing and processing.
10 // 10 //
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512 void EnableSavingCryptoPackets(); 512 void EnableSavingCryptoPackets();
513 513
514 // Returns true if the underlying UDP socket is writable, there is 514 // Returns true if the underlying UDP socket is writable, there is
515 // no queued data and the connection is not congestion-control 515 // no queued data and the connection is not congestion-control
516 // blocked. 516 // blocked.
517 bool CanWriteStreamData(); 517 bool CanWriteStreamData();
518 518
519 // Returns true if the connection has queued packets or frames. 519 // Returns true if the connection has queued packets or frames.
520 bool HasQueuedData() const; 520 bool HasQueuedData() const;
521 521
522 // Sets the overall and idle state connection timeouts. 522 // Sets the handshake and idle state connection timeouts.
523 void SetNetworkTimeouts(QuicTime::Delta overall_timeout, 523 void SetNetworkTimeouts(QuicTime::Delta handshake_timeout,
524 QuicTime::Delta idle_timeout); 524 QuicTime::Delta idle_timeout);
525 525
526 // If the connection has timed out, this will close the connection. 526 // If the connection has timed out, this will close the connection.
527 // Otherwise, it will reschedule the timeout alarm. 527 // Otherwise, it will reschedule the timeout alarm.
528 void CheckForTimeout(); 528 void CheckForTimeout();
529 529
530 // Called when the ping alarm fires. Causes a ping frame to be sent only 530 // Called when the ping alarm fires. Causes a ping frame to be sent only
531 // if the retransmission alarm is not running. 531 // if the retransmission alarm is not running.
532 void OnPingTimeout(); 532 void OnPingTimeout();
533 533
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705 705
706 // Writes the given packet to socket, encrypted with packet's 706 // Writes the given packet to socket, encrypted with packet's
707 // encryption_level. Returns true on successful write, and false if the writer 707 // encryption_level. Returns true on successful write, and false if the writer
708 // was blocked and the write needs to be tried again. Notifies the 708 // was blocked and the write needs to be tried again. Notifies the
709 // SentPacketManager when the write is successful and sets 709 // SentPacketManager when the write is successful and sets
710 // retransmittable frames to nullptr. 710 // retransmittable frames to nullptr.
711 // Saves the connection close packet for later transmission, even if the 711 // Saves the connection close packet for later transmission, even if the
712 // writer is write blocked. 712 // writer is write blocked.
713 bool WritePacket(SerializedPacket* packet); 713 bool WritePacket(SerializedPacket* packet);
714 714
715 // Does the main work of WritePacket, but does not delete the packet or
716 // retransmittable frames upon success.
717 bool WritePacketInner(SerializedPacket* packet);
718
719 // Make sure an ack we got from our peer is sane. 715 // Make sure an ack we got from our peer is sane.
720 // Returns nullptr for valid acks or an error std::string if it was invalid. 716 // Returns nullptr for valid acks or an error std::string if it was invalid.
721 const char* ValidateAckFrame(const QuicAckFrame& incoming_ack); 717 const char* ValidateAckFrame(const QuicAckFrame& incoming_ack);
722 718
723 // Make sure a stop waiting we got from our peer is sane. 719 // Make sure a stop waiting we got from our peer is sane.
724 // Returns nullptr if the frame is valid or an error std::string if it was 720 // Returns nullptr if the frame is valid or an error std::string if it was
725 // invalid. 721 // invalid.
726 const char* ValidateStopWaitingFrame( 722 const char* ValidateStopWaitingFrame(
727 const QuicStopWaitingFrame& stop_waiting); 723 const QuicStopWaitingFrame& stop_waiting);
728 724
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875 std::deque<QuicEncryptedPacket*> undecryptable_packets_; 871 std::deque<QuicEncryptedPacket*> undecryptable_packets_;
876 872
877 // Maximum number of undecryptable packets the connection will store. 873 // Maximum number of undecryptable packets the connection will store.
878 size_t max_undecryptable_packets_; 874 size_t max_undecryptable_packets_;
879 875
880 // When the version negotiation packet could not be sent because the socket 876 // When the version negotiation packet could not be sent because the socket
881 // was not writable, this is set to true. 877 // was not writable, this is set to true.
882 bool pending_version_negotiation_packet_; 878 bool pending_version_negotiation_packet_;
883 879
884 // When packets could not be sent because the socket was not writable, 880 // When packets could not be sent because the socket was not writable,
885 // they are added to this list. All corresponding frames are in 881 // they are added to this std::list. All corresponding frames are in
886 // unacked_packets_ if they are to be retransmitted. 882 // unacked_packets_ if they are to be retransmitted. Packets encrypted_buffer
883 // fields are owned by the QueuedPacketList, in order to ensure they outlast
884 // the original scope of the SerializedPacket.
887 QueuedPacketList queued_packets_; 885 QueuedPacketList queued_packets_;
888 886
889 // If true, then crypto packets will be saved as termination packets. 887 // If true, then crypto packets will be saved as termination packets.
890 bool save_crypto_packets_as_termination_packets_; 888 bool save_crypto_packets_as_termination_packets_;
891 889
892 // Contains the connection close packets if the connection has been closed. 890 // Contains the connection close packets if the connection has been closed.
893 scoped_ptr<std::vector<QuicEncryptedPacket*>> termination_packets_; 891 scoped_ptr<std::vector<QuicEncryptedPacket*>> termination_packets_;
894 892
895 // When true, the connection does not send a close packet on timeout. 893 // When true, the connection does not send a close packet on idle timeout due
894 // to lack of network activity.
895 // This is particularly important on mobile, where connections are short.
896 bool silent_close_enabled_; 896 bool silent_close_enabled_;
897 897
898 FecGroupMap group_map_; 898 FecGroupMap group_map_;
899 899
900 QuicReceivedPacketManager received_packet_manager_; 900 QuicReceivedPacketManager received_packet_manager_;
901 QuicSentEntropyManager sent_entropy_manager_; 901 QuicSentEntropyManager sent_entropy_manager_;
902 902
903 // Indicates whether an ack should be sent the next time we try to write. 903 // Indicates whether an ack should be sent the next time we try to write.
904 bool ack_queued_; 904 bool ack_queued_;
905 // How many retransmittable packets have arrived without sending an ack. 905 // How many retransmittable packets have arrived without sending an ack.
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940 940
941 // Neither visitor is owned by this class. 941 // Neither visitor is owned by this class.
942 QuicConnectionVisitorInterface* visitor_; 942 QuicConnectionVisitorInterface* visitor_;
943 QuicConnectionDebugVisitor* debug_visitor_; 943 QuicConnectionDebugVisitor* debug_visitor_;
944 944
945 QuicPacketGenerator packet_generator_; 945 QuicPacketGenerator packet_generator_;
946 946
947 // An alarm that fires when an FEC packet should be sent. 947 // An alarm that fires when an FEC packet should be sent.
948 QuicArenaScopedPtr<QuicAlarm> fec_alarm_; 948 QuicArenaScopedPtr<QuicAlarm> fec_alarm_;
949 949
950 // Network idle time before we kill of this connection. 950 // Network idle time before this connection is closed.
951 QuicTime::Delta idle_network_timeout_; 951 QuicTime::Delta idle_network_timeout_;
952 // Overall connection timeout. 952 // The connection will wait this long for the handshake to complete.
953 QuicTime::Delta overall_connection_timeout_; 953 QuicTime::Delta handshake_timeout_;
954 954
955 // Statistics for this session. 955 // Statistics for this session.
956 QuicConnectionStats stats_; 956 QuicConnectionStats stats_;
957 957
958 // The time that we got a packet for this connection. 958 // The time that we got a packet for this connection.
959 // This is used for timeouts, and does not indicate the packet was processed. 959 // This is used for timeouts, and does not indicate the packet was processed.
960 QuicTime time_of_last_received_packet_; 960 QuicTime time_of_last_received_packet_;
961 961
962 // The last time this connection began sending a new (non-retransmitted) 962 // The last time this connection began sending a new (non-retransmitted)
963 // packet. 963 // packet.
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1038 1038
1039 // If true, multipath is enabled for this connection. 1039 // If true, multipath is enabled for this connection.
1040 bool multipath_enabled_; 1040 bool multipath_enabled_;
1041 1041
1042 DISALLOW_COPY_AND_ASSIGN(QuicConnection); 1042 DISALLOW_COPY_AND_ASSIGN(QuicConnection);
1043 }; 1043 };
1044 1044
1045 } // namespace net 1045 } // namespace net
1046 1046
1047 #endif // NET_QUIC_QUIC_CONNECTION_H_ 1047 #endif // NET_QUIC_QUIC_CONNECTION_H_
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