| Index: include/gpu/gl/GrGLFunctions.h
|
| diff --git a/include/gpu/gl/GrGLFunctions.h b/include/gpu/gl/GrGLFunctions.h
|
| index 1086186df851a75e4f22119eea6cd059b121fd02..ad59ec0c00b702200e87f7d0934ade1b840cf6ae 100644
|
| --- a/include/gpu/gl/GrGLFunctions.h
|
| +++ b/include/gpu/gl/GrGLFunctions.h
|
| @@ -13,14 +13,6 @@
|
|
|
| extern "C" {
|
|
|
| -typedef void (GR_GL_FUNCTION_TYPE* GRGLDEBUGPROC)(GrGLenum source,
|
| - GrGLenum type,
|
| - GrGLuint id,
|
| - GrGLenum severity,
|
| - GrGLsizei length,
|
| - const GrGLchar* message,
|
| - const void* userParam);
|
| -
|
| ///////////////////////////////////////////////////////////////////////////////
|
|
|
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLActiveTextureProc)(GrGLenum texture);
|
| @@ -66,9 +58,13 @@ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDepthMaskProc)(GrGLboolean flag);
|
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDisableProc)(GrGLenum cap);
|
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDisableVertexAttribArrayProc)(GrGLuint index);
|
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawArraysProc)(GrGLenum mode, GrGLint first, GrGLsizei count);
|
| +typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawArraysInstancedProc)(GrGLenum mode, GrGLint first, GrGLsizei count, GrGLsizei primcount);
|
| +typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawArraysIndirectProc)(GrGLenum mode, GrGLvoid* indirect);
|
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawBufferProc)(GrGLenum mode);
|
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawBuffersProc)(GrGLsizei n, const GrGLenum* bufs);
|
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawElementsProc)(GrGLenum mode, GrGLsizei count, GrGLenum type, const GrGLvoid* indices);
|
| +typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawElementsInstancedProc)(GrGLenum mode, GrGLsizei count, GrGLenum type, const GrGLvoid *indices, GrGLsizei primcount);
|
| +typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawElementsIndirectProc)(GrGLenum mode, GrGLenum type, GrGLvoid* indirect);
|
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLEGLImageTargetTexture2DProc)(GrGLenum target, GrGLeglImage image);
|
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLEnableProc)(GrGLenum cap);
|
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLEnableVertexAttribArrayProc)(GrGLuint index);
|
| @@ -179,6 +175,7 @@ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexAttrib1fProc)(GrGLuint indx, co
|
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexAttrib2fvProc)(GrGLuint indx, const GrGLfloat* values);
|
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexAttrib3fvProc)(GrGLuint indx, const GrGLfloat* values);
|
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexAttrib4fvProc)(GrGLuint indx, const GrGLfloat* values);
|
| +typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexAttribDivisorProc)(GrGLuint index, GrGLuint divisor);
|
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexAttribPointerProc)(GrGLuint indx, GrGLint size, GrGLenum type, GrGLboolean normalized, GrGLsizei stride, const GrGLvoid* ptr);
|
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLViewportProc)(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height);
|
|
|
| @@ -216,12 +213,9 @@ typedef GrGLint (GR_GL_FUNCTION_TYPE* GrGLGetProgramResourceLocationProc)(GrGLui
|
| /* GL_NV_framebuffer_mixed_samples */
|
| typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverageModulationProc)(GrGLenum components);
|
|
|
| -/* ARB_draw_instanced */
|
| -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawArraysInstancedProc)(GrGLenum mode, GrGLint first, GrGLsizei count, GrGLsizei primcount);
|
| -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawElementsInstancedProc)(GrGLenum mode, GrGLsizei count, GrGLenum type, const GrGLvoid *indices, GrGLsizei primcount);
|
| -
|
| -/* ARB_instanced_arrays */
|
| -typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLVertexAttribDivisorProc)(GrGLuint index, GrGLuint divisor);
|
| +/* EXT_multi_draw_indirect */
|
| +typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLMultiDrawArraysIndirectProc)(GrGLenum mode, const GrGLvoid *indirect, GrGLsizei drawcount, GrGLsizei stride);
|
| +typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLMultiDrawElementsIndirectProc)(GrGLenum mode, GrGLenum type, const GrGLvoid *indirect, GrGLsizei drawcount, GrGLsizei stride);
|
|
|
| /* NV_bindless_texture */
|
| typedef GrGLuint64 (GR_GL_FUNCTION_TYPE* GrGLGetTextureHandleProc)(GrGLuint texture);
|
|
|