| Index: src/gpu/effects/GrDitherEffect.cpp
|
| diff --git a/src/gpu/effects/GrDitherEffect.cpp b/src/gpu/effects/GrDitherEffect.cpp
|
| index 44aacfccab8adfb27f435ee94d9a33c74208cebf..43fe93769aaca848d3fd3c5df4e6a3e3e7e469a9 100644
|
| --- a/src/gpu/effects/GrDitherEffect.cpp
|
| +++ b/src/gpu/effects/GrDitherEffect.cpp
|
| @@ -60,17 +60,12 @@ const GrFragmentProcessor* DitherEffect::TestCreate(GrProcessorTestData*) {
|
|
|
| class GLDitherEffect : public GrGLSLFragmentProcessor {
|
| public:
|
| - GLDitherEffect(const GrProcessor&);
|
| -
|
| - virtual void emitCode(EmitArgs& args) override;
|
| + void emitCode(EmitArgs& args) override;
|
|
|
| private:
|
| typedef GrGLSLFragmentProcessor INHERITED;
|
| };
|
|
|
| -GLDitherEffect::GLDitherEffect(const GrProcessor&) {
|
| -}
|
| -
|
| void GLDitherEffect::emitCode(EmitArgs& args) {
|
| GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
|
| // Generate a random number based on the fragment position. For this
|
| @@ -97,7 +92,7 @@ void DitherEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps,
|
| }
|
|
|
| GrGLSLFragmentProcessor* DitherEffect::onCreateGLSLInstance() const {
|
| - return new GLDitherEffect(*this);
|
| + return new GLDitherEffect;
|
| }
|
|
|
| GrFragmentProcessor* GrDitherEffect::Create() { return DitherEffect::Create(); }
|
|
|