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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrTextureDomain.h" | 8 #include "GrTextureDomain.h" |
| 9 #include "GrInvariantOutput.h" | 9 #include "GrInvariantOutput.h" |
| 10 #include "GrSimpleTextureEffect.h" | 10 #include "GrSimpleTextureEffect.h" |
| (...skipping 158 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 169 memcpy(fPrevDomain, values, kPrevDomainCount * sizeof(float)); | 169 memcpy(fPrevDomain, values, kPrevDomainCount * sizeof(float)); |
| 170 } | 170 } |
| 171 } | 171 } |
| 172 } | 172 } |
| 173 | 173 |
| 174 | 174 |
| 175 ////////////////////////////////////////////////////////////////////////////// | 175 ////////////////////////////////////////////////////////////////////////////// |
| 176 | 176 |
| 177 class GrGLTextureDomainEffect : public GrGLSLFragmentProcessor { | 177 class GrGLTextureDomainEffect : public GrGLSLFragmentProcessor { |
| 178 public: | 178 public: |
| 179 GrGLTextureDomainEffect(const GrProcessor&); | 179 void emitCode(EmitArgs&) override; |
| 180 | |
| 181 virtual void emitCode(EmitArgs&) override; | |
| 182 | 180 |
| 183 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessor
KeyBuilder*); | 181 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessor
KeyBuilder*); |
| 184 | 182 |
| 185 protected: | 183 protected: |
| 186 void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override
; | 184 void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override
; |
| 187 | 185 |
| 188 private: | 186 private: |
| 189 GrTextureDomain::GLDomain fGLDomain; | 187 GrTextureDomain::GLDomain fGLDomain; |
| 190 typedef GrGLSLFragmentProcessor INHERITED; | 188 typedef GrGLSLFragmentProcessor INHERITED; |
| 191 }; | 189 }; |
| 192 | 190 |
| 193 GrGLTextureDomainEffect::GrGLTextureDomainEffect(const GrProcessor&) { | |
| 194 } | |
| 195 | |
| 196 void GrGLTextureDomainEffect::emitCode(EmitArgs& args) { | 191 void GrGLTextureDomainEffect::emitCode(EmitArgs& args) { |
| 197 const GrTextureDomainEffect& textureDomainEffect = args.fFp.cast<GrTextureDo
mainEffect>(); | 192 const GrTextureDomainEffect& textureDomainEffect = args.fFp.cast<GrTextureDo
mainEffect>(); |
| 198 const GrTextureDomain& domain = textureDomainEffect.textureDomain(); | 193 const GrTextureDomain& domain = textureDomainEffect.textureDomain(); |
| 199 | 194 |
| 200 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; | 195 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
| 201 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); | 196 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); |
| 202 fGLDomain.sampleTexture(fragBuilder, | 197 fGLDomain.sampleTexture(fragBuilder, |
| 203 args.fUniformHandler, | 198 args.fUniformHandler, |
| 204 args.fGLSLCaps, | 199 args.fGLSLCaps, |
| 205 domain, | 200 domain, |
| (...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 254 } | 249 } |
| 255 | 250 |
| 256 GrTextureDomainEffect::~GrTextureDomainEffect() {} | 251 GrTextureDomainEffect::~GrTextureDomainEffect() {} |
| 257 | 252 |
| 258 void GrTextureDomainEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps, | 253 void GrTextureDomainEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps, |
| 259 GrProcessorKeyBuilder* b) cons
t { | 254 GrProcessorKeyBuilder* b) cons
t { |
| 260 GrGLTextureDomainEffect::GenKey(*this, caps, b); | 255 GrGLTextureDomainEffect::GenKey(*this, caps, b); |
| 261 } | 256 } |
| 262 | 257 |
| 263 GrGLSLFragmentProcessor* GrTextureDomainEffect::onCreateGLSLInstance() const { | 258 GrGLSLFragmentProcessor* GrTextureDomainEffect::onCreateGLSLInstance() const { |
| 264 return new GrGLTextureDomainEffect(*this); | 259 return new GrGLTextureDomainEffect; |
| 265 } | 260 } |
| 266 | 261 |
| 267 bool GrTextureDomainEffect::onIsEqual(const GrFragmentProcessor& sBase) const { | 262 bool GrTextureDomainEffect::onIsEqual(const GrFragmentProcessor& sBase) const { |
| 268 const GrTextureDomainEffect& s = sBase.cast<GrTextureDomainEffect>(); | 263 const GrTextureDomainEffect& s = sBase.cast<GrTextureDomainEffect>(); |
| 269 return this->fTextureDomain == s.fTextureDomain; | 264 return this->fTextureDomain == s.fTextureDomain; |
| 270 } | 265 } |
| 271 | 266 |
| 272 void GrTextureDomainEffect::onComputeInvariantOutput(GrInvariantOutput* inout) c
onst { | 267 void GrTextureDomainEffect::onComputeInvariantOutput(GrInvariantOutput* inout) c
onst { |
| 273 if (GrTextureDomain::kDecal_Mode == fTextureDomain.mode()) { // TODO: helper | 268 if (GrTextureDomain::kDecal_Mode == fTextureDomain.mode()) { // TODO: helper |
| 274 if (GrPixelConfigIsAlphaOnly(this->texture(0)->config())) { | 269 if (GrPixelConfigIsAlphaOnly(this->texture(0)->config())) { |
| (...skipping 24 matching lines...) Expand all Loading... |
| 299 bool bilerp = mode != GrTextureDomain::kRepeat_Mode ? d->fRandom->nextBool()
: false; | 294 bool bilerp = mode != GrTextureDomain::kRepeat_Mode ? d->fRandom->nextBool()
: false; |
| 300 GrCoordSet coords = d->fRandom->nextBool() ? kLocal_GrCoordSet : kDevice_GrC
oordSet; | 295 GrCoordSet coords = d->fRandom->nextBool() ? kLocal_GrCoordSet : kDevice_GrC
oordSet; |
| 301 return GrTextureDomainEffect::Create( | 296 return GrTextureDomainEffect::Create( |
| 302 d->fTextures[texIdx], | 297 d->fTextures[texIdx], |
| 303 matrix, | 298 matrix, |
| 304 domain, | 299 domain, |
| 305 mode, | 300 mode, |
| 306 bilerp ? GrTextureParams::kBilerp_FilterMode : GrTextureParams::kNone_Fi
lterMode, | 301 bilerp ? GrTextureParams::kBilerp_FilterMode : GrTextureParams::kNone_Fi
lterMode, |
| 307 coords); | 302 coords); |
| 308 } | 303 } |
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