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Side by Side Diff: src/gpu/effects/GrSimpleTextureEffect.cpp

Issue 1666773002: Clean up GrGLSLFragmentProcessor-derived classes (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrSimpleTextureEffect.h" 8 #include "GrSimpleTextureEffect.h"
9 #include "GrInvariantOutput.h" 9 #include "GrInvariantOutput.h"
10 #include "GrTexture.h" 10 #include "GrTexture.h"
11 #include "glsl/GrGLSLFragmentProcessor.h" 11 #include "glsl/GrGLSLFragmentProcessor.h"
12 #include "glsl/GrGLSLFragmentShaderBuilder.h" 12 #include "glsl/GrGLSLFragmentShaderBuilder.h"
13 13
14 class GrGLSimpleTextureEffect : public GrGLSLFragmentProcessor { 14 class GrGLSimpleTextureEffect : public GrGLSLFragmentProcessor {
15 public: 15 public:
16 GrGLSimpleTextureEffect(const GrProcessor&) {} 16 void emitCode(EmitArgs& args) override {
17
18 virtual void emitCode(EmitArgs& args) override {
19 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; 17 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
20 fragBuilder->codeAppendf("\t%s = ", args.fOutputColor); 18 fragBuilder->codeAppendf("\t%s = ", args.fOutputColor);
21 fragBuilder->appendTextureLookupAndModulate(args.fInputColor, 19 fragBuilder->appendTextureLookupAndModulate(args.fInputColor,
22 args.fSamplers[0], 20 args.fSamplers[0],
23 args.fCoords[0].c_str(), 21 args.fCoords[0].c_str(),
24 args.fCoords[0].getType()); 22 args.fCoords[0].getType());
25 fragBuilder->codeAppend(";\n"); 23 fragBuilder->codeAppend(";\n");
26 } 24 }
27 25
28 private: 26 private:
29 typedef GrGLSLFragmentProcessor INHERITED; 27 typedef GrGLSLFragmentProcessor INHERITED;
30 }; 28 };
31 29
32 /////////////////////////////////////////////////////////////////////////////// 30 ///////////////////////////////////////////////////////////////////////////////
33 31
34 void GrSimpleTextureEffect::onComputeInvariantOutput(GrInvariantOutput* inout) c onst { 32 void GrSimpleTextureEffect::onComputeInvariantOutput(GrInvariantOutput* inout) c onst {
35 this->updateInvariantOutputForModulation(inout); 33 this->updateInvariantOutputForModulation(inout);
36 } 34 }
37 35
38 void GrSimpleTextureEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps, 36 void GrSimpleTextureEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps,
39 GrProcessorKeyBuilder* b) cons t { 37 GrProcessorKeyBuilder* b) cons t {
40 GrGLSimpleTextureEffect::GenKey(*this, caps, b); 38 GrGLSimpleTextureEffect::GenKey(*this, caps, b);
41 } 39 }
42 40
43 GrGLSLFragmentProcessor* GrSimpleTextureEffect::onCreateGLSLInstance() const { 41 GrGLSLFragmentProcessor* GrSimpleTextureEffect::onCreateGLSLInstance() const {
44 return new GrGLSimpleTextureEffect(*this); 42 return new GrGLSimpleTextureEffect;
45 } 43 }
46 44
47 /////////////////////////////////////////////////////////////////////////////// 45 ///////////////////////////////////////////////////////////////////////////////
48 46
49 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSimpleTextureEffect); 47 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSimpleTextureEffect);
50 48
51 const GrFragmentProcessor* GrSimpleTextureEffect::TestCreate(GrProcessorTestData * d) { 49 const GrFragmentProcessor* GrSimpleTextureEffect::TestCreate(GrProcessorTestData * d) {
52 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx : 50 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx :
53 GrProcessorUnitTest::kAlphaTextureIdx; 51 GrProcessorUnitTest::kAlphaTextureIdx;
54 static const SkShader::TileMode kTileModes[] = { 52 static const SkShader::TileMode kTileModes[] = {
(...skipping 10 matching lines...) Expand all
65 63
66 static const GrCoordSet kCoordSets[] = { 64 static const GrCoordSet kCoordSets[] = {
67 kLocal_GrCoordSet, 65 kLocal_GrCoordSet,
68 kDevice_GrCoordSet 66 kDevice_GrCoordSet
69 }; 67 };
70 GrCoordSet coordSet = kCoordSets[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kC oordSets))]; 68 GrCoordSet coordSet = kCoordSets[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kC oordSets))];
71 69
72 const SkMatrix& matrix = GrTest::TestMatrix(d->fRandom); 70 const SkMatrix& matrix = GrTest::TestMatrix(d->fRandom);
73 return GrSimpleTextureEffect::Create(d->fTextures[texIdx], matrix, coordSet) ; 71 return GrSimpleTextureEffect::Create(d->fTextures[texIdx], matrix, coordSet) ;
74 } 72 }
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