| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrConvolutionEffect.h" | 8 #include "GrConvolutionEffect.h" |
| 9 #include "glsl/GrGLSLFragmentProcessor.h" | 9 #include "glsl/GrGLSLFragmentProcessor.h" |
| 10 #include "glsl/GrGLSLFragmentShaderBuilder.h" | 10 #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| 11 #include "glsl/GrGLSLProgramDataManager.h" | 11 #include "glsl/GrGLSLProgramDataManager.h" |
| 12 #include "glsl/GrGLSLUniformHandler.h" | 12 #include "glsl/GrGLSLUniformHandler.h" |
| 13 | 13 |
| 14 // For brevity | 14 // For brevity |
| 15 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle; | 15 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle; |
| 16 | 16 |
| 17 class GrGLConvolutionEffect : public GrGLSLFragmentProcessor { | 17 class GrGLConvolutionEffect : public GrGLSLFragmentProcessor { |
| 18 public: | 18 public: |
| 19 GrGLConvolutionEffect(const GrProcessor&); | 19 GrGLConvolutionEffect(const GrProcessor&); |
| 20 | 20 |
| 21 virtual void emitCode(EmitArgs&) override; | 21 void emitCode(EmitArgs&) override; |
| 22 | 22 |
| 23 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessor
KeyBuilder*); | 23 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessor
KeyBuilder*); |
| 24 | 24 |
| 25 protected: | 25 protected: |
| 26 void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor&) ov
erride; | 26 void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor&) ov
erride; |
| 27 | 27 |
| 28 private: | 28 private: |
| 29 int width() const { return Gr1DKernelEffect::WidthFromRadius(fRadius); } | 29 int width() const { return Gr1DKernelEffect::WidthFromRadius(fRadius); } |
| 30 bool useBounds() const { return fUseBounds; } | 30 bool useBounds() const { return fUseBounds; } |
| 31 Gr1DKernelEffect::Direction direction() const { return fDirection; } | 31 Gr1DKernelEffect::Direction direction() const { return fDirection; } |
| (...skipping 200 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 232 } | 232 } |
| 233 | 233 |
| 234 bool useBounds = d->fRandom->nextBool(); | 234 bool useBounds = d->fRandom->nextBool(); |
| 235 return GrConvolutionEffect::Create(d->fTextures[texIdx], | 235 return GrConvolutionEffect::Create(d->fTextures[texIdx], |
| 236 dir, | 236 dir, |
| 237 radius, | 237 radius, |
| 238 kernel, | 238 kernel, |
| 239 useBounds, | 239 useBounds, |
| 240 bounds); | 240 bounds); |
| 241 } | 241 } |
| OLD | NEW |