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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_ANIMATION_LAYER_ANIMATION_CONTROLLER_H_ | 5 #ifndef CC_ANIMATION_LAYER_ANIMATION_CONTROLLER_H_ |
6 #define CC_ANIMATION_LAYER_ANIMATION_CONTROLLER_H_ | 6 #define CC_ANIMATION_LAYER_ANIMATION_CONTROLLER_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/hash_tables.h" | 9 #include "base/containers/hash_tables.h" |
10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
11 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
12 #include "base/observer_list.h" | 12 #include "base/observer_list.h" |
13 #include "base/time.h" | 13 #include "base/time.h" |
14 #include "cc/animation/animation_events.h" | 14 #include "cc/animation/animation_events.h" |
15 #include "cc/animation/layer_animation_event_observer.h" | 15 #include "cc/animation/layer_animation_event_observer.h" |
16 #include "cc/base/cc_export.h" | 16 #include "cc/base/cc_export.h" |
17 #include "cc/base/scoped_ptr_vector.h" | 17 #include "cc/base/scoped_ptr_vector.h" |
18 #include "ui/gfx/transform.h" | 18 #include "ui/gfx/transform.h" |
19 | 19 |
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162 ObserverList<LayerAnimationEventObserver> event_observers_; | 162 ObserverList<LayerAnimationEventObserver> event_observers_; |
163 | 163 |
164 WebKit::WebAnimationDelegate* layer_animation_delegate_; | 164 WebKit::WebAnimationDelegate* layer_animation_delegate_; |
165 | 165 |
166 DISALLOW_COPY_AND_ASSIGN(LayerAnimationController); | 166 DISALLOW_COPY_AND_ASSIGN(LayerAnimationController); |
167 }; | 167 }; |
168 | 168 |
169 } // namespace cc | 169 } // namespace cc |
170 | 170 |
171 #endif // CC_ANIMATION_LAYER_ANIMATION_CONTROLLER_H_ | 171 #endif // CC_ANIMATION_LAYER_ANIMATION_CONTROLLER_H_ |
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