OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkColor.h" | 8 #include "SkColor.h" |
9 #include "SkColorPriv.h" | 9 #include "SkColorPriv.h" |
10 #include "SkFixed.h" | 10 #include "SkFixed.h" |
(...skipping 85 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
96 case 2: r = p; g = v; b = t; break; | 96 case 2: r = p; g = v; b = t; break; |
97 case 3: r = p; g = q; b = v; break; | 97 case 3: r = p; g = q; b = v; break; |
98 case 4: r = t; g = p; b = v; break; | 98 case 4: r = t; g = p; b = v; break; |
99 default: r = v; g = p; b = q; break; | 99 default: r = v; g = p; b = q; break; |
100 } | 100 } |
101 return SkColorSetARGB(a, r, g, b); | 101 return SkColorSetARGB(a, r, g, b); |
102 } | 102 } |
103 | 103 |
104 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 104 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
105 #include "SkNx.h" | 105 #include "SkNx.h" |
| 106 #include "SkHalf.h" |
106 | 107 |
107 SkPM4f SkPM4f::FromPMColor(SkPMColor c) { | 108 SkPM4f SkPM4f::FromPMColor(SkPMColor c) { |
108 Sk4f value = SkNx_cast<float>(Sk4b::Load(&c)); | 109 Sk4f value = SkNx_cast<float>(Sk4b::Load(&c)); |
109 SkPM4f c4; | 110 SkPM4f c4; |
110 (value * Sk4f(1.0f / 255)).store(&c4); | 111 (value * Sk4f(1.0f / 255)).store(&c4); |
111 return c4; | 112 return c4; |
112 } | 113 } |
113 | 114 |
114 SkColor4f SkPM4f::unpremul() const { | 115 SkColor4f SkPM4f::unpremul() const { |
115 float alpha = fVec[A]; | 116 float alpha = fVec[A]; |
116 if (0 == alpha) { | 117 if (0 == alpha) { |
117 return { 0, 0, 0, 0 }; | 118 return { 0, 0, 0, 0 }; |
118 } else { | 119 } else { |
119 float invAlpha = 1 / alpha; | 120 float invAlpha = 1 / alpha; |
120 return { alpha, fVec[R] * invAlpha, fVec[G] * invAlpha, fVec[B] * invAlp
ha }; | 121 return { alpha, fVec[R] * invAlpha, fVec[G] * invAlpha, fVec[B] * invAlp
ha }; |
121 } | 122 } |
122 } | 123 } |
123 | 124 |
| 125 void SkPM4f::toF16(uint16_t half[4]) const { |
| 126 for (int i = 0; i < 4; ++i) { |
| 127 half[i] = SkFloatToHalf(fVec[i]); |
| 128 } |
| 129 } |
| 130 |
| 131 uint64_t SkPM4f::toF16() const { |
| 132 uint64_t value; |
| 133 this->toF16(reinterpret_cast<uint16_t*>(&value)); |
| 134 return value; |
| 135 } |
| 136 |
| 137 SkPM4f SkPM4f::FromF16(const uint16_t half[4]) { |
| 138 return {{ |
| 139 SkHalfToFloat(half[0]), |
| 140 SkHalfToFloat(half[1]), |
| 141 SkHalfToFloat(half[2]), |
| 142 SkHalfToFloat(half[3]) |
| 143 }}; |
| 144 } |
| 145 |
| 146 #ifdef SK_DEBUG |
| 147 void SkPM4f::assertIsUnit() const { |
| 148 auto c4 = Sk4f::Load(fVec); |
| 149 SkASSERT((c4 >= Sk4f(0)).allTrue() && (c4 <= Sk4f(1)).allTrue()); |
| 150 } |
| 151 #endif |
| 152 |
| 153 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
| 154 |
124 SkColor4f SkColor4f::FromColor(SkColor c) { | 155 SkColor4f SkColor4f::FromColor(SkColor c) { |
125 Sk4f value = SkNx_shuffle<3,2,1,0>(SkNx_cast<float>(Sk4b::Load(&c))); | 156 Sk4f value = SkNx_shuffle<3,2,1,0>(SkNx_cast<float>(Sk4b::Load(&c))); |
126 SkColor4f c4; | 157 SkColor4f c4; |
127 (value * Sk4f(1.0f / 255)).store(&c4); | 158 (value * Sk4f(1.0f / 255)).store(&c4); |
128 return c4; | 159 return c4; |
129 } | 160 } |
130 | 161 |
131 SkColor4f SkColor4f::Pin(float a, float r, float g, float b) { | 162 SkColor4f SkColor4f::Pin(float a, float r, float g, float b) { |
132 SkColor4f c4; | 163 SkColor4f c4; |
133 Sk4f::Min(Sk4f::Max(Sk4f(a, r, g, b), Sk4f(0)), Sk4f(1)).store(c4.vec()); | 164 Sk4f::Min(Sk4f::Max(Sk4f(a, r, g, b), Sk4f(0)), Sk4f(1)).store(c4.vec()); |
(...skipping 10 matching lines...) Expand all Loading... |
144 Sk4f dst = SkNx_shuffle<3,2,1,0>(src); | 175 Sk4f dst = SkNx_shuffle<3,2,1,0>(src); |
145 #else | 176 #else |
146 // ARGB -> RGBA | 177 // ARGB -> RGBA |
147 Sk4f dst = SkNx_shuffle<1,2,3,0>(src); | 178 Sk4f dst = SkNx_shuffle<1,2,3,0>(src); |
148 #endif | 179 #endif |
149 | 180 |
150 SkPM4f pm4; | 181 SkPM4f pm4; |
151 dst.store(&pm4); | 182 dst.store(&pm4); |
152 return pm4; | 183 return pm4; |
153 } | 184 } |
154 | |
155 #ifdef SK_DEBUG | |
156 void SkPM4f::assertIsUnit() const { | |
157 auto c4 = Sk4f::Load(fVec); | |
158 SkASSERT((c4 >= Sk4f(0)).allTrue() && (c4 <= Sk4f(1)).allTrue()); | |
159 } | |
160 #endif | |
OLD | NEW |