Index: src/gpu/gl/GrGLGpu.cpp |
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp |
index 3b7ccd32417718a14367399125d5247981f84978..57ba078b0452a692c47bc0585f5328f30ed12403 100644 |
--- a/src/gpu/gl/GrGLGpu.cpp |
+++ b/src/gpu/gl/GrGLGpu.cpp |
@@ -5,6 +5,7 @@ |
* found in the LICENSE file. |
*/ |
+#include <functional> |
mtklein
2016/02/04 19:16:05
// TODO: wtf?
We still don't think this explains
dogben
2016/02/04 19:23:39
There is an implicit conversion from lambda to std
mtklein
2016/02/04 19:48:30
Ah! What's the path for getting <functional> incl
|
#include "GrGLGpu.h" |
#include "GrGLGLSL.h" |
@@ -857,12 +858,7 @@ bool GrGLGpu::uploadTexData(const GrSurfaceDesc& desc, |
size_t trimRowBytes = width * bpp; |
// in case we need a temporary, trimmed copy of the src pixels |
-#if defined(GOOGLE3) |
- // Stack frame size is limited in GOOGLE3. |
- SkAutoSMalloc<64 * 128> tempStorage; |
-#else |
SkAutoSMalloc<128 * 128> tempStorage; |
-#endif |
// Internal format comes from the texture desc. |
GrGLenum internalFormat; |