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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #include "src/interpreter/bytecode-array-builder.h" | 7 #include "src/interpreter/bytecode-array-builder.h" |
8 #include "src/interpreter/bytecode-array-iterator.h" | 8 #include "src/interpreter/bytecode-array-iterator.h" |
9 #include "src/interpreter/bytecode-register-allocator.h" | 9 #include "src/interpreter/bytecode-register-allocator.h" |
10 #include "test/unittests/test-utils.h" | 10 #include "test/unittests/test-utils.h" |
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188 .JumpIfTrue(&start) | 188 .JumpIfTrue(&start) |
189 .CompareOperation(Token::Value::EQ, reg, Strength::WEAK) | 189 .CompareOperation(Token::Value::EQ, reg, Strength::WEAK) |
190 .JumpIfFalse(&start); | 190 .JumpIfFalse(&start); |
191 // Perform an operation that returns a non-boolean operation to | 191 // Perform an operation that returns a non-boolean operation to |
192 // generate JumpIfToBooleanTrue/False. | 192 // generate JumpIfToBooleanTrue/False. |
193 builder.BinaryOperation(Token::Value::ADD, reg, Strength::WEAK) | 193 builder.BinaryOperation(Token::Value::ADD, reg, Strength::WEAK) |
194 .JumpIfTrue(&start) | 194 .JumpIfTrue(&start) |
195 .BinaryOperation(Token::Value::ADD, reg, Strength::WEAK) | 195 .BinaryOperation(Token::Value::ADD, reg, Strength::WEAK) |
196 .JumpIfFalse(&start); | 196 .JumpIfFalse(&start); |
197 | 197 |
| 198 // Emit stack check bytecode. |
| 199 builder.StackCheck(); |
| 200 |
198 // Emit throw and re-throw in it's own basic block so that the rest of the | 201 // Emit throw and re-throw in it's own basic block so that the rest of the |
199 // code isn't omitted due to being dead. | 202 // code isn't omitted due to being dead. |
200 BytecodeLabel after_throw; | 203 BytecodeLabel after_throw; |
201 builder.Jump(&after_throw).Throw().Bind(&after_throw); | 204 builder.Jump(&after_throw).Throw().Bind(&after_throw); |
202 BytecodeLabel after_rethrow; | 205 BytecodeLabel after_rethrow; |
203 builder.Jump(&after_rethrow).ReThrow().Bind(&after_rethrow); | 206 builder.Jump(&after_rethrow).ReThrow().Bind(&after_rethrow); |
204 | 207 |
205 builder.ForInPrepare(reg) | 208 builder.ForInPrepare(reg) |
206 .ForInDone(reg, reg) | 209 .ForInDone(reg, reg) |
207 .ForInNext(reg, reg, reg) | 210 .ForInNext(reg, reg, reg) |
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651 iterator.Advance(); | 654 iterator.Advance(); |
652 } | 655 } |
653 CHECK_EQ(iterator.current_bytecode(), Bytecode::kReturn); | 656 CHECK_EQ(iterator.current_bytecode(), Bytecode::kReturn); |
654 iterator.Advance(); | 657 iterator.Advance(); |
655 CHECK(iterator.done()); | 658 CHECK(iterator.done()); |
656 } | 659 } |
657 | 660 |
658 } // namespace interpreter | 661 } // namespace interpreter |
659 } // namespace internal | 662 } // namespace internal |
660 } // namespace v8 | 663 } // namespace v8 |
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