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| 1 /* |
| 2 * Copyright (C) 2008, 2010 Apple Inc. All Rights Reserved. |
| 3 * |
| 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions |
| 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the |
| 11 * documentation and/or other materials provided with the distribution. |
| 12 * |
| 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 */ |
| 25 |
| 26 // Introduced in DOM Level ?: |
| 27 [ |
| 28 Constructor([Default=NullString] optional DOMString cssValue), |
| 29 InterfaceName=WebKitCSSMatrix, |
| 30 RaisesException |
| 31 ] interface CSSMatrix { |
| 32 |
| 33 // These attributes are simple aliases for certain elements of the 4x4 matri
x |
| 34 attribute double a; // alias for m11 |
| 35 attribute double b; // alias for m12 |
| 36 attribute double c; // alias for m21 |
| 37 attribute double d; // alias for m22 |
| 38 attribute double e; // alias for m41 |
| 39 attribute double f; // alias for m42 |
| 40 |
| 41 attribute double m11; |
| 42 attribute double m12; |
| 43 attribute double m13; |
| 44 attribute double m14; |
| 45 attribute double m21; |
| 46 attribute double m22; |
| 47 attribute double m23; |
| 48 attribute double m24; |
| 49 attribute double m31; |
| 50 attribute double m32; |
| 51 attribute double m33; |
| 52 attribute double m34; |
| 53 attribute double m41; |
| 54 attribute double m42; |
| 55 attribute double m43; |
| 56 attribute double m44; |
| 57 |
| 58 [RaisesException] void setMatrixValue([Default=Undefined] optional DOMString
string); |
| 59 |
| 60 // Multiply this matrix by secondMatrix, on the right (result = this * secon
dMatrix) |
| 61 [Immutable] CSSMatrix multiply([Default=Undefined] optional CSSMatrix second
Matrix); |
| 62 |
| 63 // Return the inverse of this matrix. Throw an exception if the matrix is no
t invertible |
| 64 [Immutable, RaisesException] CSSMatrix inverse(); |
| 65 |
| 66 // Return this matrix translated by the passed values. |
| 67 // Passing a NaN will use a value of 0. This allows the 3D form to used for
2D operations |
| 68 [Immutable] CSSMatrix translate([Default=Undefined] optional double x, |
| 69 [Default=Undefined] optional double y,
|
| 70 [Default=Undefined] optional double z)
; |
| 71 |
| 72 // Returns this matrix scaled by the passed values. |
| 73 // Passing scaleX or scaleZ as NaN uses a value of 1, but passing scaleY of
NaN |
| 74 // makes it the same as scaleX. This allows the 3D form to used for 2D opera
tions |
| 75 [Immutable] CSSMatrix scale([Default=Undefined] optional double scaleX, |
| 76 [Default=Undefined] optional double scaleY
, |
| 77 [Default=Undefined] optional double scaleZ
); |
| 78 |
| 79 // Returns this matrix rotated by the passed values. |
| 80 // If rotY and rotZ are NaN, rotate about Z (rotX=0, rotateY=0, rotateZ=rotX
). |
| 81 // Otherwise use a rotation value of 0 for any passed NaN. |
| 82 [Immutable] CSSMatrix rotate([Default=Undefined] optional double rotX, |
| 83 [Default=Undefined] optional double rotY,
|
| 84 [Default=Undefined] optional double rotZ)
; |
| 85 |
| 86 // Returns this matrix rotated about the passed axis by the passed angle. |
| 87 // Passing a NaN will use a value of 0. If the axis is (0,0,0) use a value |
| 88 // of (0,0,1). |
| 89 [Immutable] CSSMatrix rotateAxisAngle([Default=Undefined] optional double x,
|
| 90 [Default=Undefined] optional dou
ble y, |
| 91 [Default=Undefined] optional dou
ble z, |
| 92 [Default=Undefined] optional dou
ble angle); |
| 93 |
| 94 // Returns this matrix skewed along the X axis by the passed values. |
| 95 // Passing a NaN will use a value of 0. |
| 96 [Immutable] CSSMatrix skewX([Default=Undefined] optional double angle); |
| 97 |
| 98 // Returns this matrix skewed along the Y axis by the passed values. |
| 99 // Passing a NaN will use a value of 0. |
| 100 [Immutable] CSSMatrix skewY([Default=Undefined] optional double angle); |
| 101 |
| 102 [NotEnumerable] DOMString toString(); |
| 103 }; |
| 104 |
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