Index: src/gpu/GrAtlas.cpp |
diff --git a/src/gpu/GrAtlas.cpp b/src/gpu/GrAtlas.cpp |
index dd362908d3fedc65a3459dc52bc0b88dcd250563..119def1024d3b4c746de231ce081571426921b75 100644 |
--- a/src/gpu/GrAtlas.cpp |
+++ b/src/gpu/GrAtlas.cpp |
@@ -35,8 +35,6 @@ |
/////////////////////////////////////////////////////////////////////////////// |
-#define BORDER 1 |
- |
#ifdef SK_DEBUG |
static int gCounter; |
#endif |
@@ -53,8 +51,8 @@ GrPlot::GrPlot() : fDrawToken(NULL, 0) |
, fAtlasMgr(NULL) |
, fBytesPerPixel(1) |
{ |
- fRects = GrRectanizer::Factory(GR_ATLAS_WIDTH - BORDER, |
- GR_ATLAS_HEIGHT - BORDER); |
+ fRects = GrRectanizer::Factory(GR_ATLAS_WIDTH, |
+ GR_ATLAS_HEIGHT); |
fOffset.set(0, 0); |
} |
@@ -74,42 +72,21 @@ static inline uint8_t* zero_fill(uint8_t* ptr, size_t count) { |
bool GrPlot::addSubImage(int width, int height, const void* image, |
GrIPoint16* loc) { |
- if (!fRects->addRect(width + BORDER, height + BORDER, loc)) { |
+ if (!fRects->addRect(width, height, loc)) { |
return false; |
} |
SkAutoSMalloc<1024> storage; |
- int dstW = width + 2*BORDER; |
- int dstH = height + 2*BORDER; |
- if (BORDER) { |
- const size_t dstRB = dstW * fBytesPerPixel; |
- uint8_t* dst = (uint8_t*)storage.reset(dstH * dstRB); |
- sk_bzero(dst, dstRB); // zero top row |
- dst += dstRB; |
- for (int y = 0; y < height; y++) { |
- dst = zero_fill(dst, fBytesPerPixel); // zero left edge |
- memcpy(dst, image, width * fBytesPerPixel); |
- dst += width * fBytesPerPixel; |
- dst = zero_fill(dst, fBytesPerPixel); // zero right edge |
- image = (const void*)((const char*)image + width * fBytesPerPixel); |
- } |
- sk_bzero(dst, dstRB); // zero bottom row |
- image = storage.get(); |
- } |
adjust_for_offset(loc, fOffset); |
GrContext* context = fTexture->getContext(); |
// We pass the flag that does not force a flush. We assume our caller is |
// smart and hasn't referenced the part of the texture we're about to update |
// since the last flush. |
context->writeTexturePixels(fTexture, |
- loc->fX, loc->fY, dstW, dstH, |
+ loc->fX, loc->fY, width, height, |
fTexture->config(), image, 0, |
GrContext::kDontFlush_PixelOpsFlag); |
- // now tell the caller to skip the top/left BORDER |
- loc->fX += BORDER; |
- loc->fY += BORDER; |
- |
#if FONT_CACHE_STATS |
++g_UploadCount; |
#endif |