| Index: net/quic/quic_connection.h
|
| diff --git a/net/quic/quic_connection.h b/net/quic/quic_connection.h
|
| index 7b4f0a094441affbfa8561b849c93b4048530021..b6073014e8c3d2c92ff27988cbc8559200a2de4b 100644
|
| --- a/net/quic/quic_connection.h
|
| +++ b/net/quic/quic_connection.h
|
| @@ -519,8 +519,8 @@ class NET_EXPORT_PRIVATE QuicConnection
|
| // Returns true if the connection has queued packets or frames.
|
| bool HasQueuedData() const;
|
|
|
| - // Sets the overall and idle state connection timeouts.
|
| - void SetNetworkTimeouts(QuicTime::Delta overall_timeout,
|
| + // Sets the handshake and idle state connection timeouts.
|
| + void SetNetworkTimeouts(QuicTime::Delta handshake_timeout,
|
| QuicTime::Delta idle_timeout);
|
|
|
| // If the connection has timed out, this will close the connection.
|
| @@ -947,10 +947,10 @@ class NET_EXPORT_PRIVATE QuicConnection
|
| // An alarm that fires when an FEC packet should be sent.
|
| QuicArenaScopedPtr<QuicAlarm> fec_alarm_;
|
|
|
| - // Network idle time before we kill of this connection.
|
| + // Network idle time before this connection is closed.
|
| QuicTime::Delta idle_network_timeout_;
|
| - // Overall connection timeout.
|
| - QuicTime::Delta overall_connection_timeout_;
|
| + // The connection will wait this long for the handshake to complete.
|
| + QuicTime::Delta handshake_timeout_;
|
|
|
| // Statistics for this session.
|
| QuicConnectionStats stats_;
|
|
|