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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
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25 static SkColorFilter* make_cf_null() { | 25 static SkColorFilter* make_cf_null() { |
26 return nullptr; | 26 return nullptr; |
27 } | 27 } |
28 | 28 |
29 static SkColorFilter* make_cf0() { | 29 static SkColorFilter* make_cf0() { |
30 SkColorMatrix cm; | 30 SkColorMatrix cm; |
31 cm.setSaturation(0.75f); | 31 cm.setSaturation(0.75f); |
32 return SkColorMatrixFilter::Create(cm); | 32 return SkColorMatrixFilter::Create(cm); |
33 } | 33 } |
34 | 34 |
| 35 static SkColorFilter* make_cf1() { |
| 36 SkColorMatrix cm; |
| 37 cm.setSaturation(0.75f); |
| 38 SkAutoTUnref<SkColorFilter> a(SkColorMatrixFilter::Create(cm)); |
| 39 // CreateComposedFilter will try to concat these two matrices, resulting in
a single |
| 40 // filter (which is good for speed). For this test, we want to force a real
compose of |
| 41 // these two, so our inner filter has a scale-up, which disables the optimiz
ation of |
| 42 // combining the two matrices. |
| 43 cm.setScale(1.1f, 0.9f, 1); |
| 44 SkAutoTUnref<SkColorFilter> b(SkColorMatrixFilter::Create(cm)); |
| 45 return SkColorFilter::CreateComposeFilter(a, b); |
| 46 } |
| 47 |
35 static void draw_into_canvas(SkCanvas* canvas) { | 48 static void draw_into_canvas(SkCanvas* canvas) { |
36 const SkRect r = SkRect::MakeWH(100, 100); | 49 const SkRect r = SkRect::MakeWH(100, 100); |
37 SkShader* (*shaders[])() { make_opaque_color, make_alpha_color }; | 50 SkShader* (*shaders[])() { make_opaque_color, make_alpha_color }; |
38 SkColorFilter* (*filters[])() { make_cf_null, make_cf0 }; | 51 SkColorFilter* (*filters[])() { make_cf_null, make_cf0, make_cf1 }; |
39 | 52 |
40 SkPaint paint; | 53 SkPaint paint; |
41 for (auto shProc : shaders) { | 54 for (auto shProc : shaders) { |
42 paint.setShader(shProc())->unref(); | 55 paint.setShader(shProc())->unref(); |
43 for (auto cfProc : filters) { | 56 for (auto cfProc : filters) { |
44 SkSafeUnref(paint.setColorFilter(cfProc())); | 57 SkSafeUnref(paint.setColorFilter(cfProc())); |
45 canvas->drawRect(r, paint); | 58 canvas->drawRect(r, paint); |
46 canvas->translate(120, 0); | 59 canvas->translate(120, 0); |
47 } | 60 } |
48 } | 61 } |
49 } | 62 } |
50 | 63 |
51 DEF_SIMPLE_GM(color4f, canvas, 510, 250) { | 64 DEF_SIMPLE_GM(color4f, canvas, 620, 260) { |
52 canvas->translate(20, 20); | 65 canvas->translate(20, 20); |
53 | 66 |
54 SkPaint bg; | 67 SkPaint bg; |
55 // need the target to be opaque, so we can draw it to the screen | 68 // need the target to be opaque, so we can draw it to the screen |
56 // even if it holds sRGB values. | 69 // even if it holds sRGB values. |
57 bg.setColor(0xFFFFFFFF); | 70 bg.setColor(0xFFFFFFFF); |
58 | 71 |
59 SkColorProfileType const profiles[] { kLinear_SkColorProfileType, kSRGB_SkCo
lorProfileType }; | 72 SkColorProfileType const profiles[] { kLinear_SkColorProfileType, kSRGB_SkCo
lorProfileType }; |
60 for (auto profile : profiles) { | 73 for (auto profile : profiles) { |
61 const SkImageInfo info = SkImageInfo::Make(500, 100, kN32_SkColorType, k
Premul_SkAlphaType, | 74 const SkImageInfo info = SkImageInfo::Make(600, 100, kN32_SkColorType, k
Premul_SkAlphaType, |
62 profile); | 75 profile); |
63 SkAutoTUnref<SkSurface> surface(SkSurface::NewRaster(info)); | 76 SkAutoTUnref<SkSurface> surface(SkSurface::NewRaster(info)); |
64 surface->getCanvas()->drawPaint(bg); | 77 surface->getCanvas()->drawPaint(bg); |
65 draw_into_canvas(surface->getCanvas()); | 78 draw_into_canvas(surface->getCanvas()); |
66 surface->draw(canvas, 0, 0, nullptr); | 79 surface->draw(canvas, 0, 0, nullptr); |
67 canvas->translate(0, 120); | 80 canvas->translate(0, 120); |
68 } | 81 } |
69 } | 82 } |
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