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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "sync/engine/conflict_resolver.h" | 5 #include "sync/engine/conflict_resolver.h" |
6 | 6 |
7 #include <list> | 7 #include <list> |
8 #include <set> | 8 #include <set> |
9 #include <string> | 9 #include <string> |
10 | 10 |
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109 // d) If the server_specifics match specifics, server_specifics are | 109 // d) If the server_specifics match specifics, server_specifics are |
110 // encrypted with the default key, and all other visible properties match, | 110 // encrypted with the default key, and all other visible properties match, |
111 // then we can safely ignore the local changes as redundant. | 111 // then we can safely ignore the local changes as redundant. |
112 // e) Otherwise if the base_server_specifics match the server_specifics, no | 112 // e) Otherwise if the base_server_specifics match the server_specifics, no |
113 // functional change must have been made server-side (else | 113 // functional change must have been made server-side (else |
114 // base_server_specifics would have been cleared), and we can therefore | 114 // base_server_specifics would have been cleared), and we can therefore |
115 // safely ignore the server changes as redundant. | 115 // safely ignore the server changes as redundant. |
116 // f) Otherwise, it's in general safer to ignore local changes, with the | 116 // f) Otherwise, it's in general safer to ignore local changes, with the |
117 // exception of deletion conflicts (choose to undelete) and conflicts | 117 // exception of deletion conflicts (choose to undelete) and conflicts |
118 // where the non_unique_name or parent don't match. | 118 // where the non_unique_name or parent don't match. |
119 if (!entry.GetServerIsDel()) { | 119 // e) Except for the case of extensions and apps, where we want uninstalls to |
120 // win over local modifications to avoid "back from the dead" reinstalls. | |
121 ModelType type = entry.GetModelType(); | |
122 if (!entry.GetServerIsDel() || (type == EXTENSIONS || type == APPS)) { | |
Nicolas Zea
2016/02/18 19:28:55
The more I think about it, the more I think it wou
| |
120 // TODO(nick): The current logic is arbitrary; instead, it ought to be made | 123 // TODO(nick): The current logic is arbitrary; instead, it ought to be made |
121 // consistent with the ModelAssociator behavior for a datatype. It would | 124 // consistent with the ModelAssociator behavior for a datatype. It would |
122 // be nice if we could route this back to ModelAssociator code to pick one | 125 // be nice if we could route this back to ModelAssociator code to pick one |
123 // of three options: CLIENT, SERVER, or MERGE. Some datatypes (autofill) | 126 // of three options: CLIENT, SERVER, or MERGE. Some datatypes (autofill) |
124 // are easily mergeable. | 127 // are easily mergeable. |
125 // See http://crbug.com/77339. | 128 // See http://crbug.com/77339. |
126 bool name_matches = entry.GetNonUniqueName() == | 129 bool name_matches = entry.GetNonUniqueName() == |
127 entry.GetServerNonUniqueName(); | 130 entry.GetServerNonUniqueName(); |
128 // The parent is implicit type root folder or the parent ID matches. | 131 // The parent is implicit type root folder or the parent ID matches. |
129 bool parent_matches = entry.GetServerParentId().IsNull() || | 132 bool parent_matches = entry.GetServerParentId().IsNull() || |
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232 Directory::Metahandles children; | 235 Directory::Metahandles children; |
233 trans->directory()->GetChildHandlesById(trans, | 236 trans->directory()->GetChildHandlesById(trans, |
234 entry.GetId(), | 237 entry.GetId(), |
235 &children); | 238 &children); |
236 // If a server deleted folder has local contents it should be a hierarchy | 239 // If a server deleted folder has local contents it should be a hierarchy |
237 // conflict. Hierarchy conflicts should not be processed by this | 240 // conflict. Hierarchy conflicts should not be processed by this |
238 // function. | 241 // function. |
239 DCHECK(children.empty()); | 242 DCHECK(children.empty()); |
240 } | 243 } |
241 | 244 |
242 // The entry is deleted on the server but still exists locally. | 245 // The entry is deleted on the server but still exists locally. |
Nicolas Zea
2016/02/18 19:28:55
Basically, this is where I would add a new conditi
Nicolas Zea
2016/02/18 19:30:31
Actually this logic should probably happen before
asargent_no_longer_on_chrome
2016/02/19 23:59:52
That seems to work great. Done.
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243 // We undelete it by overwriting the server's tombstone with the local | 246 // We undelete it by overwriting the server's tombstone with the local |
244 // data. | 247 // data. |
245 conflict_util::OverwriteServerChanges(&entry); | 248 conflict_util::OverwriteServerChanges(&entry); |
246 status->increment_num_server_overwrites(); | 249 status->increment_num_server_overwrites(); |
247 counters->num_server_overwrites++; | 250 counters->num_server_overwrites++; |
248 DVLOG(1) << "Resolving simple conflict, undeleting server entry: " | 251 DVLOG(1) << "Resolving simple conflict, undeleting server entry: " |
249 << entry; | 252 << entry; |
250 UMA_HISTOGRAM_ENUMERATION("Sync.ResolveSimpleConflict", | 253 UMA_HISTOGRAM_ENUMERATION("Sync.ResolveSimpleConflict", |
251 UNDELETE, | 254 UNDELETE, |
252 CONFLICT_RESOLUTION_SIZE); | 255 CONFLICT_RESOLUTION_SIZE); |
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271 GetModelTypeFromSpecifics(conflicting_node.GetSpecifics()))) { | 274 GetModelTypeFromSpecifics(conflicting_node.GetSpecifics()))) { |
272 continue; | 275 continue; |
273 } | 276 } |
274 | 277 |
275 ProcessSimpleConflict(trans, *it, cryptographer, status, counters); | 278 ProcessSimpleConflict(trans, *it, cryptographer, status, counters); |
276 } | 279 } |
277 return; | 280 return; |
278 } | 281 } |
279 | 282 |
280 } // namespace syncer | 283 } // namespace syncer |
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