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| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrPipeline_DEFINED | 8 #ifndef GrPipeline_DEFINED |
| 9 #define GrPipeline_DEFINED | 9 #define GrPipeline_DEFINED |
| 10 | 10 |
| (...skipping 23 matching lines...) Expand all Loading... |
| 34 struct GrPipelineOptimizations { | 34 struct GrPipelineOptimizations { |
| 35 GrProcOptInfo fColorPOI; | 35 GrProcOptInfo fColorPOI; |
| 36 GrProcOptInfo fCoveragePOI; | 36 GrProcOptInfo fCoveragePOI; |
| 37 GrBatchToXPOverrides fOverrides; | 37 GrBatchToXPOverrides fOverrides; |
| 38 }; | 38 }; |
| 39 | 39 |
| 40 /** | 40 /** |
| 41 * Class that holds an optimized version of a GrPipelineBuilder. It is meant to
be an immutable | 41 * Class that holds an optimized version of a GrPipelineBuilder. It is meant to
be an immutable |
| 42 * class, and contains all data needed to set the state for a gpu draw. | 42 * class, and contains all data needed to set the state for a gpu draw. |
| 43 */ | 43 */ |
| 44 class GrPipeline : public GrNonAtomicRef { | 44 class GrPipeline : public GrNonAtomicRef<GrPipeline> { |
| 45 public: | 45 public: |
| 46 /////////////////////////////////////////////////////////////////////////// | 46 /////////////////////////////////////////////////////////////////////////// |
| 47 /// @name Creation | 47 /// @name Creation |
| 48 | 48 |
| 49 struct CreateArgs { | 49 struct CreateArgs { |
| 50 const GrPipelineBuilder* fPipelineBuilder; | 50 const GrPipelineBuilder* fPipelineBuilder; |
| 51 const GrCaps* fCaps; | 51 const GrCaps* fCaps; |
| 52 GrPipelineOptimizations fOpts; | 52 GrPipelineOptimizations fOpts; |
| 53 const GrScissorState* fScissor; | 53 const GrScissorState* fScissor; |
| 54 GrXferProcessor::DstTexture fDstTexture; | 54 GrXferProcessor::DstTexture fDstTexture; |
| (...skipping 148 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 203 bool fReadsFragPosition; | 203 bool fReadsFragPosition; |
| 204 bool fIgnoresCoverage; | 204 bool fIgnoresCoverage; |
| 205 | 205 |
| 206 // This value is also the index in fFragmentProcessors where coverage proces
sors begin. | 206 // This value is also the index in fFragmentProcessors where coverage proces
sors begin. |
| 207 int fNumColorProcessors; | 207 int fNumColorProcessors; |
| 208 | 208 |
| 209 typedef SkRefCnt INHERITED; | 209 typedef SkRefCnt INHERITED; |
| 210 }; | 210 }; |
| 211 | 211 |
| 212 #endif | 212 #endif |
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