Index: src/gpu/glsl/GrGLSLProgramDataManager.h |
diff --git a/src/gpu/glsl/GrGLSLProgramDataManager.h b/src/gpu/glsl/GrGLSLProgramDataManager.h |
index 1a8f6391aac0566b82c721a46a7e09dc8b89943d..b059d4665fd3c1e345ed75d8507975e295e62ae2 100644 |
--- a/src/gpu/glsl/GrGLSLProgramDataManager.h |
+++ b/src/gpu/glsl/GrGLSLProgramDataManager.h |
@@ -62,7 +62,7 @@ public: |
virtual void setMatrix4fv(UniformHandle, int arrayCount, const float matrices[]) const = 0; |
// convenience method for uploading a SkMatrix to a 3x3 matrix uniform |
- virtual void setSkMatrix(UniformHandle, const SkMatrix&) const = 0; |
+ void setSkMatrix(UniformHandle, const SkMatrix&) const; |
// for nvpr only |
typedef ShaderResourceHandle VaryingHandle; |