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Side by Side Diff: src/gpu/gl/GrGLProgramDataManager.h

Issue 1663833002: Make helper function on GrGLSLProgramDataManager non virtual (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Add file Created 4 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGLProgramDataManager_DEFINED 8 #ifndef GrGLProgramDataManager_DEFINED
9 #define GrGLProgramDataManager_DEFINED 9 #define GrGLProgramDataManager_DEFINED
10 10
(...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after
59 void set3fv(UniformHandle, int arrayCount, const float v[]) const override; 59 void set3fv(UniformHandle, int arrayCount, const float v[]) const override;
60 void set4f(UniformHandle, float, float, float, float) const override; 60 void set4f(UniformHandle, float, float, float, float) const override;
61 void set4fv(UniformHandle, int arrayCount, const float v[]) const override; 61 void set4fv(UniformHandle, int arrayCount, const float v[]) const override;
62 // matrices are column-major, the first three upload a single matrix, the la tter three upload 62 // matrices are column-major, the first three upload a single matrix, the la tter three upload
63 // arrayCount matrices into a uniform array. 63 // arrayCount matrices into a uniform array.
64 void setMatrix3f(UniformHandle, const float matrix[]) const override; 64 void setMatrix3f(UniformHandle, const float matrix[]) const override;
65 void setMatrix4f(UniformHandle, const float matrix[]) const override; 65 void setMatrix4f(UniformHandle, const float matrix[]) const override;
66 void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) con st override; 66 void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) con st override;
67 void setMatrix4fv(UniformHandle, int arrayCount, const float matrices[]) con st override; 67 void setMatrix4fv(UniformHandle, int arrayCount, const float matrices[]) con st override;
68 68
69 // convenience method for uploading a SkMatrix to a 3x3 matrix uniform
70 void setSkMatrix(UniformHandle, const SkMatrix&) const override;
71
72 // for nvpr only 69 // for nvpr only
73 void setPathFragmentInputTransform(VaryingHandle u, int components, 70 void setPathFragmentInputTransform(VaryingHandle u, int components,
74 const SkMatrix& matrix) const override; 71 const SkMatrix& matrix) const override;
75 72
76 private: 73 private:
77 enum { 74 enum {
78 kUnusedUniform = -1, 75 kUnusedUniform = -1,
79 }; 76 };
80 77
81 struct Uniform { 78 struct Uniform {
(...skipping 20 matching lines...) Expand all
102 99
103 SkTArray<Uniform, true> fUniforms; 100 SkTArray<Uniform, true> fUniforms;
104 SkTArray<PathProcVarying, true> fPathProcVaryings; 101 SkTArray<PathProcVarying, true> fPathProcVaryings;
105 GrGLGpu* fGpu; 102 GrGLGpu* fGpu;
106 GrGLuint fProgramID; 103 GrGLuint fProgramID;
107 104
108 typedef GrGLSLProgramDataManager INHERITED; 105 typedef GrGLSLProgramDataManager INHERITED;
109 }; 106 };
110 107
111 #endif 108 #endif
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