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1 # Copyright 2015 Google Inc. | 1 # Copyright 2015 Google Inc. |
2 # | 2 # |
3 # Use of this source code is governed by a BSD-style license that can be | 3 # Use of this source code is governed by a BSD-style license that can be |
4 # found in the LICENSE file. | 4 # found in the LICENSE file. |
5 # Include this gypi to include all 'gpu' files | 5 # Include this gypi to include all 'gpu' files |
6 # The parent gyp/gypi file must define | 6 # The parent gyp/gypi file must define |
7 # 'skia_src_path' e.g. skia/trunk/src | 7 # 'skia_src_path' e.g. skia/trunk/src |
8 # 'skia_include_path' e.g. skia/trunk/include | 8 # 'skia_include_path' e.g. skia/trunk/include |
9 # | 9 # |
10 # The skia build defines these in common_variables.gypi | 10 # The skia build defines these in common_variables.gypi |
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387 '<(skia_src_path)/gpu/glsl/GrGLSLFragmentShaderBuilder.h', | 387 '<(skia_src_path)/gpu/glsl/GrGLSLFragmentShaderBuilder.h', |
388 '<(skia_src_path)/gpu/glsl/GrGLSLGeometryProcessor.cpp', | 388 '<(skia_src_path)/gpu/glsl/GrGLSLGeometryProcessor.cpp', |
389 '<(skia_src_path)/gpu/glsl/GrGLSLGeometryProcessor.h', | 389 '<(skia_src_path)/gpu/glsl/GrGLSLGeometryProcessor.h', |
390 '<(skia_src_path)/gpu/glsl/GrGLSLGeometryShaderBuilder.cpp', | 390 '<(skia_src_path)/gpu/glsl/GrGLSLGeometryShaderBuilder.cpp', |
391 '<(skia_src_path)/gpu/glsl/GrGLSLGeometryShaderBuilder.h', | 391 '<(skia_src_path)/gpu/glsl/GrGLSLGeometryShaderBuilder.h', |
392 '<(skia_src_path)/gpu/glsl/GrGLSLPrimitiveProcessor.cpp', | 392 '<(skia_src_path)/gpu/glsl/GrGLSLPrimitiveProcessor.cpp', |
393 '<(skia_src_path)/gpu/glsl/GrGLSLPrimitiveProcessor.h', | 393 '<(skia_src_path)/gpu/glsl/GrGLSLPrimitiveProcessor.h', |
394 '<(skia_src_path)/gpu/glsl/GrGLSLProcessorTypes.h', | 394 '<(skia_src_path)/gpu/glsl/GrGLSLProcessorTypes.h', |
395 '<(skia_src_path)/gpu/glsl/GrGLSLProgramBuilder.cpp', | 395 '<(skia_src_path)/gpu/glsl/GrGLSLProgramBuilder.cpp', |
396 '<(skia_src_path)/gpu/glsl/GrGLSLProgramBuilder.h', | 396 '<(skia_src_path)/gpu/glsl/GrGLSLProgramBuilder.h', |
| 397 '<(skia_src_path)/gpu/glsl/GrGLSLProgramDataManager.cpp', |
397 '<(skia_src_path)/gpu/glsl/GrGLSLProgramDataManager.h', | 398 '<(skia_src_path)/gpu/glsl/GrGLSLProgramDataManager.h', |
398 '<(skia_src_path)/gpu/glsl/GrGLSLShaderBuilder.cpp', | 399 '<(skia_src_path)/gpu/glsl/GrGLSLShaderBuilder.cpp', |
399 '<(skia_src_path)/gpu/glsl/GrGLSLShaderBuilder.h', | 400 '<(skia_src_path)/gpu/glsl/GrGLSLShaderBuilder.h', |
400 '<(skia_src_path)/gpu/glsl/GrGLSLShaderVar.h', | 401 '<(skia_src_path)/gpu/glsl/GrGLSLShaderVar.h', |
401 '<(skia_src_path)/gpu/glsl/GrGLSLTextureSampler.h', | 402 '<(skia_src_path)/gpu/glsl/GrGLSLTextureSampler.h', |
402 '<(skia_src_path)/gpu/glsl/GrGLSLUniformHandler.h', | 403 '<(skia_src_path)/gpu/glsl/GrGLSLUniformHandler.h', |
403 '<(skia_src_path)/gpu/glsl/GrGLSLUtil.cpp', | 404 '<(skia_src_path)/gpu/glsl/GrGLSLUtil.cpp', |
404 '<(skia_src_path)/gpu/glsl/GrGLSLUtil.h', | 405 '<(skia_src_path)/gpu/glsl/GrGLSLUtil.h', |
405 '<(skia_src_path)/gpu/glsl/GrGLSLVarying.cpp', | 406 '<(skia_src_path)/gpu/glsl/GrGLSLVarying.cpp', |
406 '<(skia_src_path)/gpu/glsl/GrGLSLVarying.h', | 407 '<(skia_src_path)/gpu/glsl/GrGLSLVarying.h', |
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491 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.cpp', | 492 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.cpp', |
492 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.h', | 493 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.h', |
493 ], | 494 ], |
494 'skgpu_null_gl_sources': [ | 495 'skgpu_null_gl_sources': [ |
495 '<(skia_src_path)/gpu/gl/GrGLCreateNullInterface.cpp', | 496 '<(skia_src_path)/gpu/gl/GrGLCreateNullInterface.cpp', |
496 '<(skia_src_path)/gpu/gl/SkNullGLContext.cpp', | 497 '<(skia_src_path)/gpu/gl/SkNullGLContext.cpp', |
497 '<(skia_include_path)/gpu/gl/SkNullGLContext.h', | 498 '<(skia_include_path)/gpu/gl/SkNullGLContext.h', |
498 ], | 499 ], |
499 }, | 500 }, |
500 } | 501 } |
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