Index: debugger/SkDebugCanvas.cpp |
diff --git a/debugger/SkDebugCanvas.cpp b/debugger/SkDebugCanvas.cpp |
deleted file mode 100644 |
index 199c4c9b0a1964eba349e27d7c4e4f7eecf33c4a..0000000000000000000000000000000000000000 |
--- a/debugger/SkDebugCanvas.cpp |
+++ /dev/null |
@@ -1,430 +0,0 @@ |
- |
-/* |
- * Copyright 2012 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
- |
-#include "SkColorPriv.h" |
-#include "SkDebugCanvas.h" |
-#include "SkDrawCommand.h" |
-#include "SkDrawFilter.h" |
-#include "SkDevice.h" |
-#include "SkXfermode.h" |
- |
-#ifdef SK_BUILD_FOR_WIN |
- // iostream includes xlocale which generates warning 4530 because we're compiling without |
- // exceptions |
- #pragma warning(push) |
- #pragma warning(disable : 4530) |
-#endif |
-#include <iostream> |
-#ifdef SK_BUILD_FOR_WIN |
- #pragma warning(pop) |
-#endif |
- |
-static SkBitmap make_noconfig_bm(int width, int height) { |
- SkBitmap bm; |
- bm.setConfig(SkBitmap::kNo_Config, width, height); |
- return bm; |
-} |
- |
-SkDebugCanvas::SkDebugCanvas(int width, int height) |
- : INHERITED(make_noconfig_bm(width, height)) |
- , fOverdrawViz(false) |
- , fOverdrawFilter(NULL) |
- , fOutstandingSaveCount(0) { |
- // TODO(chudy): Free up memory from all draw commands in destructor. |
- fWidth = width; |
- fHeight = height; |
- // do we need fBm anywhere? |
- fBm.setConfig(SkBitmap::kNo_Config, fWidth, fHeight); |
- fFilter = false; |
- fIndex = 0; |
- fUserMatrix.reset(); |
-} |
- |
-SkDebugCanvas::~SkDebugCanvas() { |
- fCommandVector.deleteAll(); |
- SkSafeUnref(fOverdrawFilter); |
-} |
- |
-void SkDebugCanvas::addDrawCommand(SkDrawCommand* command) { |
- fCommandVector.push(command); |
-} |
- |
-void SkDebugCanvas::draw(SkCanvas* canvas) { |
- if(!fCommandVector.isEmpty()) { |
- for (int i = 0; i < fCommandVector.count(); i++) { |
- if (fCommandVector[i]->isVisible()) { |
- fCommandVector[i]->execute(canvas); |
- } |
- } |
- } |
- fIndex = fCommandVector.count() - 1; |
-} |
- |
-void SkDebugCanvas::applyUserTransform(SkCanvas* canvas) { |
- canvas->concat(fUserMatrix); |
-} |
- |
-int SkDebugCanvas::getCommandAtPoint(int x, int y, int index) { |
- SkBitmap bitmap; |
- bitmap.setConfig(SkBitmap::kARGB_8888_Config, 1, 1); |
- bitmap.allocPixels(); |
- |
- SkCanvas canvas(bitmap); |
- canvas.translate(SkIntToScalar(-x), SkIntToScalar(-y)); |
- applyUserTransform(&canvas); |
- |
- int layer = 0; |
- SkColor prev = bitmap.getColor(0,0); |
- for (int i = 0; i < index; i++) { |
- if (fCommandVector[i]->isVisible()) { |
- fCommandVector[i]->execute(&canvas); |
- } |
- if (prev != bitmap.getColor(0,0)) { |
- layer = i; |
- } |
- prev = bitmap.getColor(0,0); |
- } |
- return layer; |
-} |
- |
-static SkPMColor OverdrawXferModeProc(SkPMColor src, SkPMColor dst) { |
- // This table encodes the color progression of the overdraw visualization |
- static const SkPMColor gTable[] = { |
- SkPackARGB32(0x00, 0x00, 0x00, 0x00), |
- SkPackARGB32(0xFF, 128, 158, 255), |
- SkPackARGB32(0xFF, 170, 185, 212), |
- SkPackARGB32(0xFF, 213, 195, 170), |
- SkPackARGB32(0xFF, 255, 192, 127), |
- SkPackARGB32(0xFF, 255, 185, 85), |
- SkPackARGB32(0xFF, 255, 165, 42), |
- SkPackARGB32(0xFF, 255, 135, 0), |
- SkPackARGB32(0xFF, 255, 95, 0), |
- SkPackARGB32(0xFF, 255, 50, 0), |
- SkPackARGB32(0xFF, 255, 0, 0) |
- }; |
- |
- for (size_t i = 0; i < SK_ARRAY_COUNT(gTable)-1; ++i) { |
- if (gTable[i] == dst) { |
- return gTable[i+1]; |
- } |
- } |
- |
- return gTable[SK_ARRAY_COUNT(gTable)-1]; |
-} |
- |
-// The OverdrawFilter modifies every paint to use an SkProcXfermode which |
-// in turn invokes OverdrawXferModeProc |
-class OverdrawFilter : public SkDrawFilter { |
-public: |
- OverdrawFilter() { |
- fXferMode = new SkProcXfermode(OverdrawXferModeProc); |
- } |
- |
- virtual ~OverdrawFilter() { |
- delete fXferMode; |
- } |
- |
- virtual bool filter(SkPaint* p, Type) SK_OVERRIDE { |
- p->setXfermode(fXferMode); |
- return true; |
- } |
- |
-protected: |
- SkXfermode* fXferMode; |
- |
-private: |
- typedef SkDrawFilter INHERITED; |
-}; |
- |
-void SkDebugCanvas::drawTo(SkCanvas* canvas, int index) { |
- SkASSERT(!fCommandVector.isEmpty()); |
- SkASSERT(index < fCommandVector.count()); |
- int i; |
- |
- // This only works assuming the canvas and device are the same ones that |
- // were previously drawn into because they need to preserve all saves |
- // and restores. |
- if (fIndex < index) { |
- i = fIndex + 1; |
- } else { |
- for (int j = 0; j < fOutstandingSaveCount; j++) { |
- canvas->restore(); |
- } |
- i = 0; |
- canvas->clear(SK_ColorTRANSPARENT); |
- canvas->resetMatrix(); |
- SkRect rect = SkRect::MakeWH(SkIntToScalar(fWidth), |
- SkIntToScalar(fHeight)); |
- canvas->clipRect(rect, SkRegion::kReplace_Op ); |
- applyUserTransform(canvas); |
- fOutstandingSaveCount = 0; |
- |
- // The setting of the draw filter has to go here (rather than in |
- // SkRasterWidget) due to the canvas restores this class performs. |
- // Since the draw filter is stored in the layer stack if we |
- // call setDrawFilter on anything but the root layer odd things happen |
- if (fOverdrawViz) { |
- if (NULL == fOverdrawFilter) { |
- fOverdrawFilter = new OverdrawFilter; |
- } |
- |
- if (fOverdrawFilter != canvas->getDrawFilter()) { |
- canvas->setDrawFilter(fOverdrawFilter); |
- } |
- } else { |
- canvas->setDrawFilter(NULL); |
- } |
- } |
- |
- for (; i <= index; i++) { |
- if (i == index && fFilter) { |
- SkPaint p; |
- p.setColor(0xAAFFFFFF); |
- canvas->save(); |
- canvas->resetMatrix(); |
- SkRect mask; |
- mask.set(SkIntToScalar(0), SkIntToScalar(0), |
- SkIntToScalar(fWidth), SkIntToScalar(fHeight)); |
- canvas->clipRect(mask, SkRegion::kReplace_Op, false); |
- canvas->drawRectCoords(SkIntToScalar(0), SkIntToScalar(0), |
- SkIntToScalar(fWidth), SkIntToScalar(fHeight), p); |
- canvas->restore(); |
- } |
- |
- if (fCommandVector[i]->isVisible()) { |
- fCommandVector[i]->execute(canvas); |
- fCommandVector[i]->trackSaveState(&fOutstandingSaveCount); |
- } |
- } |
- fMatrix = canvas->getTotalMatrix(); |
- fClip = canvas->getTotalClip().getBounds(); |
- fIndex = index; |
-} |
- |
-void SkDebugCanvas::deleteDrawCommandAt(int index) { |
- SkASSERT(index < fCommandVector.count()); |
- delete fCommandVector[index]; |
- fCommandVector.remove(index); |
-} |
- |
-SkDrawCommand* SkDebugCanvas::getDrawCommandAt(int index) { |
- SkASSERT(index < fCommandVector.count()); |
- return fCommandVector[index]; |
-} |
- |
-void SkDebugCanvas::setDrawCommandAt(int index, SkDrawCommand* command) { |
- SkASSERT(index < fCommandVector.count()); |
- delete fCommandVector[index]; |
- fCommandVector[index] = command; |
-} |
- |
-SkTDArray<SkString*>* SkDebugCanvas::getCommandInfo(int index) { |
- SkASSERT(index < fCommandVector.count()); |
- return fCommandVector[index]->Info(); |
-} |
- |
-bool SkDebugCanvas::getDrawCommandVisibilityAt(int index) { |
- SkASSERT(index < fCommandVector.count()); |
- return fCommandVector[index]->isVisible(); |
-} |
- |
-const SkTDArray <SkDrawCommand*>& SkDebugCanvas::getDrawCommands() const { |
- return fCommandVector; |
-} |
- |
-SkTDArray <SkDrawCommand*>& SkDebugCanvas::getDrawCommands() { |
- return fCommandVector; |
-} |
- |
-// TODO(chudy): Free command string memory. |
-SkTArray<SkString>* SkDebugCanvas::getDrawCommandsAsStrings() const { |
- SkTArray<SkString>* commandString = new SkTArray<SkString>(fCommandVector.count()); |
- if (!fCommandVector.isEmpty()) { |
- for (int i = 0; i < fCommandVector.count(); i ++) { |
- commandString->push_back() = fCommandVector[i]->toString(); |
- } |
- } |
- return commandString; |
-} |
- |
-void SkDebugCanvas::toggleFilter(bool toggle) { |
- fFilter = toggle; |
-} |
- |
-void SkDebugCanvas::clear(SkColor color) { |
- addDrawCommand(new Clear(color)); |
-} |
- |
-bool SkDebugCanvas::clipPath(const SkPath& path, SkRegion::Op op, bool doAA) { |
- addDrawCommand(new ClipPath(path, op, doAA)); |
- return true; |
-} |
- |
-bool SkDebugCanvas::clipRect(const SkRect& rect, SkRegion::Op op, bool doAA) { |
- addDrawCommand(new ClipRect(rect, op, doAA)); |
- return true; |
-} |
- |
-bool SkDebugCanvas::clipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA) { |
- addDrawCommand(new ClipRRect(rrect, op, doAA)); |
- return true; |
-} |
- |
-bool SkDebugCanvas::clipRegion(const SkRegion& region, SkRegion::Op op) { |
- addDrawCommand(new ClipRegion(region, op)); |
- return true; |
-} |
- |
-bool SkDebugCanvas::concat(const SkMatrix& matrix) { |
- addDrawCommand(new Concat(matrix)); |
- return true; |
-} |
- |
-void SkDebugCanvas::drawBitmap(const SkBitmap& bitmap, SkScalar left, |
- SkScalar top, const SkPaint* paint = NULL) { |
- addDrawCommand(new DrawBitmap(bitmap, left, top, paint)); |
-} |
- |
-void SkDebugCanvas::drawBitmapRectToRect(const SkBitmap& bitmap, |
- const SkRect* src, const SkRect& dst, const SkPaint* paint) { |
- addDrawCommand(new DrawBitmapRect(bitmap, src, dst, paint)); |
-} |
- |
-void SkDebugCanvas::drawBitmapMatrix(const SkBitmap& bitmap, |
- const SkMatrix& matrix, const SkPaint* paint) { |
- addDrawCommand(new DrawBitmapMatrix(bitmap, matrix, paint)); |
-} |
- |
-void SkDebugCanvas::drawBitmapNine(const SkBitmap& bitmap, |
- const SkIRect& center, const SkRect& dst, const SkPaint* paint) { |
- addDrawCommand(new DrawBitmapNine(bitmap, center, dst, paint)); |
-} |
- |
-void SkDebugCanvas::drawData(const void* data, size_t length) { |
- addDrawCommand(new DrawData(data, length)); |
-} |
- |
-void SkDebugCanvas::beginCommentGroup(const char* description) { |
- addDrawCommand(new BeginCommentGroup(description)); |
-} |
- |
-void SkDebugCanvas::addComment(const char* kywd, const char* value) { |
- addDrawCommand(new Comment(kywd, value)); |
-} |
- |
-void SkDebugCanvas::endCommentGroup() { |
- addDrawCommand(new EndCommentGroup()); |
-} |
- |
-void SkDebugCanvas::drawOval(const SkRect& oval, const SkPaint& paint) { |
- addDrawCommand(new DrawOval(oval, paint)); |
-} |
- |
-void SkDebugCanvas::drawPaint(const SkPaint& paint) { |
- addDrawCommand(new DrawPaint(paint)); |
-} |
- |
-void SkDebugCanvas::drawPath(const SkPath& path, const SkPaint& paint) { |
- addDrawCommand(new DrawPath(path, paint)); |
-} |
- |
-void SkDebugCanvas::drawPicture(SkPicture& picture) { |
- addDrawCommand(new DrawPicture(picture)); |
-} |
- |
-void SkDebugCanvas::drawPoints(PointMode mode, size_t count, |
- const SkPoint pts[], const SkPaint& paint) { |
- addDrawCommand(new DrawPoints(mode, count, pts, paint)); |
-} |
- |
-void SkDebugCanvas::drawPosText(const void* text, size_t byteLength, |
- const SkPoint pos[], const SkPaint& paint) { |
- addDrawCommand(new DrawPosText(text, byteLength, pos, paint)); |
-} |
- |
-void SkDebugCanvas::drawPosTextH(const void* text, size_t byteLength, |
- const SkScalar xpos[], SkScalar constY, const SkPaint& paint) { |
- addDrawCommand(new DrawPosTextH(text, byteLength, xpos, constY, paint)); |
-} |
- |
-void SkDebugCanvas::drawRect(const SkRect& rect, const SkPaint& paint) { |
- // NOTE(chudy): Messing up when renamed to DrawRect... Why? |
- addDrawCommand(new DrawRectC(rect, paint)); |
-} |
- |
-void SkDebugCanvas::drawRRect(const SkRRect& rrect, const SkPaint& paint) { |
- addDrawCommand(new DrawRRect(rrect, paint)); |
-} |
- |
-void SkDebugCanvas::drawSprite(const SkBitmap& bitmap, int left, int top, |
- const SkPaint* paint = NULL) { |
- addDrawCommand(new DrawSprite(bitmap, left, top, paint)); |
-} |
- |
-void SkDebugCanvas::drawText(const void* text, size_t byteLength, SkScalar x, |
- SkScalar y, const SkPaint& paint) { |
- addDrawCommand(new DrawTextC(text, byteLength, x, y, paint)); |
-} |
- |
-void SkDebugCanvas::drawTextOnPath(const void* text, size_t byteLength, |
- const SkPath& path, const SkMatrix* matrix, const SkPaint& paint) { |
- addDrawCommand(new DrawTextOnPath(text, byteLength, path, matrix, paint)); |
-} |
- |
-void SkDebugCanvas::drawVertices(VertexMode vmode, int vertexCount, |
- const SkPoint vertices[], const SkPoint texs[], const SkColor colors[], |
- SkXfermode*, const uint16_t indices[], int indexCount, |
- const SkPaint& paint) { |
- addDrawCommand(new DrawVertices(vmode, vertexCount, vertices, texs, colors, |
- NULL, indices, indexCount, paint)); |
-} |
- |
-void SkDebugCanvas::restore() { |
- addDrawCommand(new Restore()); |
-} |
- |
-bool SkDebugCanvas::rotate(SkScalar degrees) { |
- addDrawCommand(new Rotate(degrees)); |
- return true; |
-} |
- |
-int SkDebugCanvas::save(SaveFlags flags) { |
- addDrawCommand(new Save(flags)); |
- return true; |
-} |
- |
-int SkDebugCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint, |
- SaveFlags flags) { |
- addDrawCommand(new SaveLayer(bounds, paint, flags)); |
- return true; |
-} |
- |
-bool SkDebugCanvas::scale(SkScalar sx, SkScalar sy) { |
- addDrawCommand(new Scale(sx, sy)); |
- return true; |
-} |
- |
-void SkDebugCanvas::setMatrix(const SkMatrix& matrix) { |
- addDrawCommand(new SetMatrix(matrix)); |
-} |
- |
-bool SkDebugCanvas::skew(SkScalar sx, SkScalar sy) { |
- addDrawCommand(new Skew(sx, sy)); |
- return true; |
-} |
- |
-bool SkDebugCanvas::translate(SkScalar dx, SkScalar dy) { |
- addDrawCommand(new Translate(dx, dy)); |
- return true; |
-} |
- |
-void SkDebugCanvas::toggleCommand(int index, bool toggle) { |
- SkASSERT(index < fCommandVector.count()); |
- fCommandVector[index]->setVisible(toggle); |
-} |