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Unified Diff: debugger/SkDebugCanvas.cpp

Issue 16638014: Expose debugger backend classes externally. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Relocated to src/utils/debugger/ Created 7 years, 6 months ago
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Index: debugger/SkDebugCanvas.cpp
diff --git a/debugger/SkDebugCanvas.cpp b/debugger/SkDebugCanvas.cpp
deleted file mode 100644
index 199c4c9b0a1964eba349e27d7c4e4f7eecf33c4a..0000000000000000000000000000000000000000
--- a/debugger/SkDebugCanvas.cpp
+++ /dev/null
@@ -1,430 +0,0 @@
-
-/*
- * Copyright 2012 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-
-#include "SkColorPriv.h"
-#include "SkDebugCanvas.h"
-#include "SkDrawCommand.h"
-#include "SkDrawFilter.h"
-#include "SkDevice.h"
-#include "SkXfermode.h"
-
-#ifdef SK_BUILD_FOR_WIN
- // iostream includes xlocale which generates warning 4530 because we're compiling without
- // exceptions
- #pragma warning(push)
- #pragma warning(disable : 4530)
-#endif
-#include <iostream>
-#ifdef SK_BUILD_FOR_WIN
- #pragma warning(pop)
-#endif
-
-static SkBitmap make_noconfig_bm(int width, int height) {
- SkBitmap bm;
- bm.setConfig(SkBitmap::kNo_Config, width, height);
- return bm;
-}
-
-SkDebugCanvas::SkDebugCanvas(int width, int height)
- : INHERITED(make_noconfig_bm(width, height))
- , fOverdrawViz(false)
- , fOverdrawFilter(NULL)
- , fOutstandingSaveCount(0) {
- // TODO(chudy): Free up memory from all draw commands in destructor.
- fWidth = width;
- fHeight = height;
- // do we need fBm anywhere?
- fBm.setConfig(SkBitmap::kNo_Config, fWidth, fHeight);
- fFilter = false;
- fIndex = 0;
- fUserMatrix.reset();
-}
-
-SkDebugCanvas::~SkDebugCanvas() {
- fCommandVector.deleteAll();
- SkSafeUnref(fOverdrawFilter);
-}
-
-void SkDebugCanvas::addDrawCommand(SkDrawCommand* command) {
- fCommandVector.push(command);
-}
-
-void SkDebugCanvas::draw(SkCanvas* canvas) {
- if(!fCommandVector.isEmpty()) {
- for (int i = 0; i < fCommandVector.count(); i++) {
- if (fCommandVector[i]->isVisible()) {
- fCommandVector[i]->execute(canvas);
- }
- }
- }
- fIndex = fCommandVector.count() - 1;
-}
-
-void SkDebugCanvas::applyUserTransform(SkCanvas* canvas) {
- canvas->concat(fUserMatrix);
-}
-
-int SkDebugCanvas::getCommandAtPoint(int x, int y, int index) {
- SkBitmap bitmap;
- bitmap.setConfig(SkBitmap::kARGB_8888_Config, 1, 1);
- bitmap.allocPixels();
-
- SkCanvas canvas(bitmap);
- canvas.translate(SkIntToScalar(-x), SkIntToScalar(-y));
- applyUserTransform(&canvas);
-
- int layer = 0;
- SkColor prev = bitmap.getColor(0,0);
- for (int i = 0; i < index; i++) {
- if (fCommandVector[i]->isVisible()) {
- fCommandVector[i]->execute(&canvas);
- }
- if (prev != bitmap.getColor(0,0)) {
- layer = i;
- }
- prev = bitmap.getColor(0,0);
- }
- return layer;
-}
-
-static SkPMColor OverdrawXferModeProc(SkPMColor src, SkPMColor dst) {
- // This table encodes the color progression of the overdraw visualization
- static const SkPMColor gTable[] = {
- SkPackARGB32(0x00, 0x00, 0x00, 0x00),
- SkPackARGB32(0xFF, 128, 158, 255),
- SkPackARGB32(0xFF, 170, 185, 212),
- SkPackARGB32(0xFF, 213, 195, 170),
- SkPackARGB32(0xFF, 255, 192, 127),
- SkPackARGB32(0xFF, 255, 185, 85),
- SkPackARGB32(0xFF, 255, 165, 42),
- SkPackARGB32(0xFF, 255, 135, 0),
- SkPackARGB32(0xFF, 255, 95, 0),
- SkPackARGB32(0xFF, 255, 50, 0),
- SkPackARGB32(0xFF, 255, 0, 0)
- };
-
- for (size_t i = 0; i < SK_ARRAY_COUNT(gTable)-1; ++i) {
- if (gTable[i] == dst) {
- return gTable[i+1];
- }
- }
-
- return gTable[SK_ARRAY_COUNT(gTable)-1];
-}
-
-// The OverdrawFilter modifies every paint to use an SkProcXfermode which
-// in turn invokes OverdrawXferModeProc
-class OverdrawFilter : public SkDrawFilter {
-public:
- OverdrawFilter() {
- fXferMode = new SkProcXfermode(OverdrawXferModeProc);
- }
-
- virtual ~OverdrawFilter() {
- delete fXferMode;
- }
-
- virtual bool filter(SkPaint* p, Type) SK_OVERRIDE {
- p->setXfermode(fXferMode);
- return true;
- }
-
-protected:
- SkXfermode* fXferMode;
-
-private:
- typedef SkDrawFilter INHERITED;
-};
-
-void SkDebugCanvas::drawTo(SkCanvas* canvas, int index) {
- SkASSERT(!fCommandVector.isEmpty());
- SkASSERT(index < fCommandVector.count());
- int i;
-
- // This only works assuming the canvas and device are the same ones that
- // were previously drawn into because they need to preserve all saves
- // and restores.
- if (fIndex < index) {
- i = fIndex + 1;
- } else {
- for (int j = 0; j < fOutstandingSaveCount; j++) {
- canvas->restore();
- }
- i = 0;
- canvas->clear(SK_ColorTRANSPARENT);
- canvas->resetMatrix();
- SkRect rect = SkRect::MakeWH(SkIntToScalar(fWidth),
- SkIntToScalar(fHeight));
- canvas->clipRect(rect, SkRegion::kReplace_Op );
- applyUserTransform(canvas);
- fOutstandingSaveCount = 0;
-
- // The setting of the draw filter has to go here (rather than in
- // SkRasterWidget) due to the canvas restores this class performs.
- // Since the draw filter is stored in the layer stack if we
- // call setDrawFilter on anything but the root layer odd things happen
- if (fOverdrawViz) {
- if (NULL == fOverdrawFilter) {
- fOverdrawFilter = new OverdrawFilter;
- }
-
- if (fOverdrawFilter != canvas->getDrawFilter()) {
- canvas->setDrawFilter(fOverdrawFilter);
- }
- } else {
- canvas->setDrawFilter(NULL);
- }
- }
-
- for (; i <= index; i++) {
- if (i == index && fFilter) {
- SkPaint p;
- p.setColor(0xAAFFFFFF);
- canvas->save();
- canvas->resetMatrix();
- SkRect mask;
- mask.set(SkIntToScalar(0), SkIntToScalar(0),
- SkIntToScalar(fWidth), SkIntToScalar(fHeight));
- canvas->clipRect(mask, SkRegion::kReplace_Op, false);
- canvas->drawRectCoords(SkIntToScalar(0), SkIntToScalar(0),
- SkIntToScalar(fWidth), SkIntToScalar(fHeight), p);
- canvas->restore();
- }
-
- if (fCommandVector[i]->isVisible()) {
- fCommandVector[i]->execute(canvas);
- fCommandVector[i]->trackSaveState(&fOutstandingSaveCount);
- }
- }
- fMatrix = canvas->getTotalMatrix();
- fClip = canvas->getTotalClip().getBounds();
- fIndex = index;
-}
-
-void SkDebugCanvas::deleteDrawCommandAt(int index) {
- SkASSERT(index < fCommandVector.count());
- delete fCommandVector[index];
- fCommandVector.remove(index);
-}
-
-SkDrawCommand* SkDebugCanvas::getDrawCommandAt(int index) {
- SkASSERT(index < fCommandVector.count());
- return fCommandVector[index];
-}
-
-void SkDebugCanvas::setDrawCommandAt(int index, SkDrawCommand* command) {
- SkASSERT(index < fCommandVector.count());
- delete fCommandVector[index];
- fCommandVector[index] = command;
-}
-
-SkTDArray<SkString*>* SkDebugCanvas::getCommandInfo(int index) {
- SkASSERT(index < fCommandVector.count());
- return fCommandVector[index]->Info();
-}
-
-bool SkDebugCanvas::getDrawCommandVisibilityAt(int index) {
- SkASSERT(index < fCommandVector.count());
- return fCommandVector[index]->isVisible();
-}
-
-const SkTDArray <SkDrawCommand*>& SkDebugCanvas::getDrawCommands() const {
- return fCommandVector;
-}
-
-SkTDArray <SkDrawCommand*>& SkDebugCanvas::getDrawCommands() {
- return fCommandVector;
-}
-
-// TODO(chudy): Free command string memory.
-SkTArray<SkString>* SkDebugCanvas::getDrawCommandsAsStrings() const {
- SkTArray<SkString>* commandString = new SkTArray<SkString>(fCommandVector.count());
- if (!fCommandVector.isEmpty()) {
- for (int i = 0; i < fCommandVector.count(); i ++) {
- commandString->push_back() = fCommandVector[i]->toString();
- }
- }
- return commandString;
-}
-
-void SkDebugCanvas::toggleFilter(bool toggle) {
- fFilter = toggle;
-}
-
-void SkDebugCanvas::clear(SkColor color) {
- addDrawCommand(new Clear(color));
-}
-
-bool SkDebugCanvas::clipPath(const SkPath& path, SkRegion::Op op, bool doAA) {
- addDrawCommand(new ClipPath(path, op, doAA));
- return true;
-}
-
-bool SkDebugCanvas::clipRect(const SkRect& rect, SkRegion::Op op, bool doAA) {
- addDrawCommand(new ClipRect(rect, op, doAA));
- return true;
-}
-
-bool SkDebugCanvas::clipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA) {
- addDrawCommand(new ClipRRect(rrect, op, doAA));
- return true;
-}
-
-bool SkDebugCanvas::clipRegion(const SkRegion& region, SkRegion::Op op) {
- addDrawCommand(new ClipRegion(region, op));
- return true;
-}
-
-bool SkDebugCanvas::concat(const SkMatrix& matrix) {
- addDrawCommand(new Concat(matrix));
- return true;
-}
-
-void SkDebugCanvas::drawBitmap(const SkBitmap& bitmap, SkScalar left,
- SkScalar top, const SkPaint* paint = NULL) {
- addDrawCommand(new DrawBitmap(bitmap, left, top, paint));
-}
-
-void SkDebugCanvas::drawBitmapRectToRect(const SkBitmap& bitmap,
- const SkRect* src, const SkRect& dst, const SkPaint* paint) {
- addDrawCommand(new DrawBitmapRect(bitmap, src, dst, paint));
-}
-
-void SkDebugCanvas::drawBitmapMatrix(const SkBitmap& bitmap,
- const SkMatrix& matrix, const SkPaint* paint) {
- addDrawCommand(new DrawBitmapMatrix(bitmap, matrix, paint));
-}
-
-void SkDebugCanvas::drawBitmapNine(const SkBitmap& bitmap,
- const SkIRect& center, const SkRect& dst, const SkPaint* paint) {
- addDrawCommand(new DrawBitmapNine(bitmap, center, dst, paint));
-}
-
-void SkDebugCanvas::drawData(const void* data, size_t length) {
- addDrawCommand(new DrawData(data, length));
-}
-
-void SkDebugCanvas::beginCommentGroup(const char* description) {
- addDrawCommand(new BeginCommentGroup(description));
-}
-
-void SkDebugCanvas::addComment(const char* kywd, const char* value) {
- addDrawCommand(new Comment(kywd, value));
-}
-
-void SkDebugCanvas::endCommentGroup() {
- addDrawCommand(new EndCommentGroup());
-}
-
-void SkDebugCanvas::drawOval(const SkRect& oval, const SkPaint& paint) {
- addDrawCommand(new DrawOval(oval, paint));
-}
-
-void SkDebugCanvas::drawPaint(const SkPaint& paint) {
- addDrawCommand(new DrawPaint(paint));
-}
-
-void SkDebugCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
- addDrawCommand(new DrawPath(path, paint));
-}
-
-void SkDebugCanvas::drawPicture(SkPicture& picture) {
- addDrawCommand(new DrawPicture(picture));
-}
-
-void SkDebugCanvas::drawPoints(PointMode mode, size_t count,
- const SkPoint pts[], const SkPaint& paint) {
- addDrawCommand(new DrawPoints(mode, count, pts, paint));
-}
-
-void SkDebugCanvas::drawPosText(const void* text, size_t byteLength,
- const SkPoint pos[], const SkPaint& paint) {
- addDrawCommand(new DrawPosText(text, byteLength, pos, paint));
-}
-
-void SkDebugCanvas::drawPosTextH(const void* text, size_t byteLength,
- const SkScalar xpos[], SkScalar constY, const SkPaint& paint) {
- addDrawCommand(new DrawPosTextH(text, byteLength, xpos, constY, paint));
-}
-
-void SkDebugCanvas::drawRect(const SkRect& rect, const SkPaint& paint) {
- // NOTE(chudy): Messing up when renamed to DrawRect... Why?
- addDrawCommand(new DrawRectC(rect, paint));
-}
-
-void SkDebugCanvas::drawRRect(const SkRRect& rrect, const SkPaint& paint) {
- addDrawCommand(new DrawRRect(rrect, paint));
-}
-
-void SkDebugCanvas::drawSprite(const SkBitmap& bitmap, int left, int top,
- const SkPaint* paint = NULL) {
- addDrawCommand(new DrawSprite(bitmap, left, top, paint));
-}
-
-void SkDebugCanvas::drawText(const void* text, size_t byteLength, SkScalar x,
- SkScalar y, const SkPaint& paint) {
- addDrawCommand(new DrawTextC(text, byteLength, x, y, paint));
-}
-
-void SkDebugCanvas::drawTextOnPath(const void* text, size_t byteLength,
- const SkPath& path, const SkMatrix* matrix, const SkPaint& paint) {
- addDrawCommand(new DrawTextOnPath(text, byteLength, path, matrix, paint));
-}
-
-void SkDebugCanvas::drawVertices(VertexMode vmode, int vertexCount,
- const SkPoint vertices[], const SkPoint texs[], const SkColor colors[],
- SkXfermode*, const uint16_t indices[], int indexCount,
- const SkPaint& paint) {
- addDrawCommand(new DrawVertices(vmode, vertexCount, vertices, texs, colors,
- NULL, indices, indexCount, paint));
-}
-
-void SkDebugCanvas::restore() {
- addDrawCommand(new Restore());
-}
-
-bool SkDebugCanvas::rotate(SkScalar degrees) {
- addDrawCommand(new Rotate(degrees));
- return true;
-}
-
-int SkDebugCanvas::save(SaveFlags flags) {
- addDrawCommand(new Save(flags));
- return true;
-}
-
-int SkDebugCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint,
- SaveFlags flags) {
- addDrawCommand(new SaveLayer(bounds, paint, flags));
- return true;
-}
-
-bool SkDebugCanvas::scale(SkScalar sx, SkScalar sy) {
- addDrawCommand(new Scale(sx, sy));
- return true;
-}
-
-void SkDebugCanvas::setMatrix(const SkMatrix& matrix) {
- addDrawCommand(new SetMatrix(matrix));
-}
-
-bool SkDebugCanvas::skew(SkScalar sx, SkScalar sy) {
- addDrawCommand(new Skew(sx, sy));
- return true;
-}
-
-bool SkDebugCanvas::translate(SkScalar dx, SkScalar dy) {
- addDrawCommand(new Translate(dx, dy));
- return true;
-}
-
-void SkDebugCanvas::toggleCommand(int index, bool toggle) {
- SkASSERT(index < fCommandVector.count());
- fCommandVector[index]->setVisible(toggle);
-}
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