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1 /* | 1 /* |
2 * Copyright (C) 2005, 2006 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2005, 2006 Apple Computer, Inc. All rights reserved. |
3 * 2010 Dirk Schulze <krit@webkit.org> | 3 * 2010 Dirk Schulze <krit@webkit.org> |
4 * Copyright (C) 2013 Google Inc. All rights reserved. | 4 * Copyright (C) 2013 Google Inc. All rights reserved. |
5 * | 5 * |
6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
8 * are met: | 8 * are met: |
9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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127 trans.m_transform[4] = other.m_transform[4] * m_transform[0] + other.m_trans
form[5] * m_transform[2] + m_transform[4]; | 127 trans.m_transform[4] = other.m_transform[4] * m_transform[0] + other.m_trans
form[5] * m_transform[2] + m_transform[4]; |
128 trans.m_transform[5] = other.m_transform[4] * m_transform[1] + other.m_trans
form[5] * m_transform[3] + m_transform[5]; | 128 trans.m_transform[5] = other.m_transform[4] * m_transform[1] + other.m_trans
form[5] * m_transform[3] + m_transform[5]; |
129 | 129 |
130 setMatrix(trans.m_transform); | 130 setMatrix(trans.m_transform); |
131 return *this; | 131 return *this; |
132 } | 132 } |
133 | 133 |
134 AffineTransform& AffineTransform::rotate(double a) | 134 AffineTransform& AffineTransform::rotate(double a) |
135 { | 135 { |
136 // angle is in degree. Switch to radian | 136 // angle is in degree. Switch to radian |
137 a = deg2rad(a); | 137 return rotateRadians(deg2rad(a)); |
| 138 } |
| 139 |
| 140 AffineTransform& AffineTransform::rotateRadians(double a) |
| 141 { |
138 double cosAngle = cos(a); | 142 double cosAngle = cos(a); |
139 double sinAngle = sin(a); | 143 double sinAngle = sin(a); |
140 AffineTransform rot(cosAngle, sinAngle, -sinAngle, cosAngle, 0, 0); | 144 AffineTransform rot(cosAngle, sinAngle, -sinAngle, cosAngle, 0, 0); |
141 | 145 |
142 multiply(rot); | 146 multiply(rot); |
143 return *this; | 147 return *this; |
144 } | 148 } |
145 | 149 |
146 AffineTransform& AffineTransform::scale(double s) | 150 AffineTransform& AffineTransform::scale(double s) |
147 { | 151 { |
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171 return *this; | 175 return *this; |
172 } | 176 } |
173 | 177 |
174 AffineTransform& AffineTransform::scaleNonUniform(double sx, double sy) | 178 AffineTransform& AffineTransform::scaleNonUniform(double sx, double sy) |
175 { | 179 { |
176 return scale(sx, sy); | 180 return scale(sx, sy); |
177 } | 181 } |
178 | 182 |
179 AffineTransform& AffineTransform::rotateFromVector(double x, double y) | 183 AffineTransform& AffineTransform::rotateFromVector(double x, double y) |
180 { | 184 { |
181 return rotate(rad2deg(atan2(y, x))); | 185 return rotateRadians(atan2(y, x)); |
182 } | 186 } |
183 | 187 |
184 AffineTransform& AffineTransform::flipX() | 188 AffineTransform& AffineTransform::flipX() |
185 { | 189 { |
186 return scale(-1, 1); | 190 return scale(-1, 1); |
187 } | 191 } |
188 | 192 |
189 AffineTransform& AffineTransform::flipY() | 193 AffineTransform& AffineTransform::flipY() |
190 { | 194 { |
191 return scale(1, -1); | 195 return scale(1, -1); |
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365 sy = -sy; | 369 sy = -sy; |
366 } | 370 } |
367 | 371 |
368 // Remove scale from matrix | 372 // Remove scale from matrix |
369 m.scale(1 / sx, 1 / sy); | 373 m.scale(1 / sx, 1 / sy); |
370 | 374 |
371 // Compute rotation | 375 // Compute rotation |
372 double angle = atan2(m.b(), m.a()); | 376 double angle = atan2(m.b(), m.a()); |
373 | 377 |
374 // Remove rotation from matrix | 378 // Remove rotation from matrix |
375 m.rotate(rad2deg(-angle)); | 379 m.rotateRadians(-angle); |
376 | 380 |
377 // Return results | 381 // Return results |
378 decomp.scaleX = sx; | 382 decomp.scaleX = sx; |
379 decomp.scaleY = sy; | 383 decomp.scaleY = sy; |
380 decomp.angle = angle; | 384 decomp.angle = angle; |
381 decomp.remainderA = m.a(); | 385 decomp.remainderA = m.a(); |
382 decomp.remainderB = m.b(); | 386 decomp.remainderB = m.b(); |
383 decomp.remainderC = m.c(); | 387 decomp.remainderC = m.c(); |
384 decomp.remainderD = m.d(); | 388 decomp.remainderD = m.d(); |
385 decomp.translateX = m.e(); | 389 decomp.translateX = m.e(); |
386 decomp.translateY = m.f(); | 390 decomp.translateY = m.f(); |
387 | 391 |
388 return true; | 392 return true; |
389 } | 393 } |
390 | 394 |
391 void AffineTransform::recompose(const DecomposedType& decomp) | 395 void AffineTransform::recompose(const DecomposedType& decomp) |
392 { | 396 { |
393 this->setA(decomp.remainderA); | 397 this->setA(decomp.remainderA); |
394 this->setB(decomp.remainderB); | 398 this->setB(decomp.remainderB); |
395 this->setC(decomp.remainderC); | 399 this->setC(decomp.remainderC); |
396 this->setD(decomp.remainderD); | 400 this->setD(decomp.remainderD); |
397 this->setE(decomp.translateX); | 401 this->setE(decomp.translateX); |
398 this->setF(decomp.translateY); | 402 this->setF(decomp.translateY); |
399 this->rotate(rad2deg(decomp.angle)); | 403 this->rotateRadians(decomp.angle); |
400 this->scale(decomp.scaleX, decomp.scaleY); | 404 this->scale(decomp.scaleX, decomp.scaleY); |
401 } | 405 } |
402 | 406 |
403 } | 407 } |
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