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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "remoting/protocol/ice_connection_to_client.h" | 5 #include "remoting/protocol/ice_connection_to_client.h" |
| 6 | 6 |
| 7 #include <utility> | 7 #include <utility> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/location.h" | 10 #include "base/location.h" |
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| 146 case Session::AUTHENTICATED: | 146 case Session::AUTHENTICATED: |
| 147 // Initialize channels. | 147 // Initialize channels. |
| 148 control_dispatcher_->Init(transport_.GetMultiplexedChannelFactory(), | 148 control_dispatcher_->Init(transport_.GetMultiplexedChannelFactory(), |
| 149 this); | 149 this); |
| 150 | 150 |
| 151 event_dispatcher_->Init(transport_.GetMultiplexedChannelFactory(), this); | 151 event_dispatcher_->Init(transport_.GetMultiplexedChannelFactory(), this); |
| 152 event_dispatcher_->set_on_input_event_callback( | 152 event_dispatcher_->set_on_input_event_callback( |
| 153 base::Bind(&IceConnectionToClient::OnInputEventReceived, | 153 base::Bind(&IceConnectionToClient::OnInputEventReceived, |
| 154 base::Unretained(this))); | 154 base::Unretained(this))); |
| 155 | 155 |
| 156 video_dispatcher_->Init(transport_.GetStreamChannelFactory(), this); | 156 video_dispatcher_->Init(transport_.GetChannelFactory(), this); |
| 157 | 157 |
| 158 audio_writer_ = AudioWriter::Create(session_->config()); | 158 audio_writer_ = AudioWriter::Create(session_->config()); |
| 159 if (audio_writer_) | 159 if (audio_writer_) |
| 160 audio_writer_->Init(transport_.GetMultiplexedChannelFactory(), this); | 160 audio_writer_->Init(transport_.GetMultiplexedChannelFactory(), this); |
| 161 | 161 |
| 162 // Notify the handler after initializing the channels, so that | 162 // Notify the handler after initializing the channels, so that |
| 163 // ClientSession can get a client clipboard stub. | 163 // ClientSession can get a client clipboard stub. |
| 164 event_handler_->OnConnectionAuthenticated(this); | 164 event_handler_->OnConnectionAuthenticated(this); |
| 165 break; | 165 break; |
| 166 | 166 |
| (...skipping 19 matching lines...) Expand all Loading... |
| 186 Disconnect(error); | 186 Disconnect(error); |
| 187 } | 187 } |
| 188 | 188 |
| 189 void IceConnectionToClient::OnChannelInitialized( | 189 void IceConnectionToClient::OnChannelInitialized( |
| 190 ChannelDispatcherBase* channel_dispatcher) { | 190 ChannelDispatcherBase* channel_dispatcher) { |
| 191 DCHECK(thread_checker_.CalledOnValidThread()); | 191 DCHECK(thread_checker_.CalledOnValidThread()); |
| 192 | 192 |
| 193 NotifyIfChannelsReady(); | 193 NotifyIfChannelsReady(); |
| 194 } | 194 } |
| 195 | 195 |
| 196 void IceConnectionToClient::OnChannelError( | |
| 197 ChannelDispatcherBase* channel_dispatcher, | |
| 198 ErrorCode error) { | |
| 199 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 200 | |
| 201 LOG(ERROR) << "Failed to connect channel " | |
| 202 << channel_dispatcher->channel_name(); | |
| 203 Disconnect(error); | |
| 204 } | |
| 205 | |
| 206 void IceConnectionToClient::NotifyIfChannelsReady() { | 196 void IceConnectionToClient::NotifyIfChannelsReady() { |
| 207 DCHECK(thread_checker_.CalledOnValidThread()); | 197 DCHECK(thread_checker_.CalledOnValidThread()); |
| 208 | 198 |
| 209 if (!control_dispatcher_ || !control_dispatcher_->is_connected()) | 199 if (!control_dispatcher_ || !control_dispatcher_->is_connected()) |
| 210 return; | 200 return; |
| 211 if (!event_dispatcher_ || !event_dispatcher_->is_connected()) | 201 if (!event_dispatcher_ || !event_dispatcher_->is_connected()) |
| 212 return; | 202 return; |
| 213 if (!video_dispatcher_ || !video_dispatcher_->is_connected()) | 203 if (!video_dispatcher_ || !video_dispatcher_->is_connected()) |
| 214 return; | 204 return; |
| 215 if ((!audio_writer_ || !audio_writer_->is_connected()) && | 205 if ((!audio_writer_ || !audio_writer_->is_connected()) && |
| 216 session_->config().is_audio_enabled()) { | 206 session_->config().is_audio_enabled()) { |
| 217 return; | 207 return; |
| 218 } | 208 } |
| 219 event_handler_->OnConnectionChannelsConnected(this); | 209 event_handler_->OnConnectionChannelsConnected(this); |
| 220 } | 210 } |
| 221 | 211 |
| 222 void IceConnectionToClient::CloseChannels() { | 212 void IceConnectionToClient::CloseChannels() { |
| 223 control_dispatcher_.reset(); | 213 control_dispatcher_.reset(); |
| 224 event_dispatcher_.reset(); | 214 event_dispatcher_.reset(); |
| 225 video_dispatcher_.reset(); | 215 video_dispatcher_.reset(); |
| 226 audio_writer_.reset(); | 216 audio_writer_.reset(); |
| 227 } | 217 } |
| 228 | 218 |
| 229 } // namespace protocol | 219 } // namespace protocol |
| 230 } // namespace remoting | 220 } // namespace remoting |
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