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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef REMOTING_PROTOCOL_MESSAGE_CHANNEL_FACTORY_H_ | |
6 #define REMOTING_PROTOCOL_MESSAGE_CHANNEL_FACTORY_H_ | |
7 | |
8 #include <string> | |
9 | |
10 #include "base/callback_forward.h" | |
11 #include "base/memory/scoped_ptr.h" | |
12 | |
13 namespace remoting { | |
14 namespace protocol { | |
15 | |
16 class MessagePipe; | |
17 | |
18 class MessageChannelFactory { | |
19 public: | |
20 typedef base::Callback<void(scoped_ptr<MessagePipe>)> ChannelCreatedCallback; | |
21 | |
22 virtual ~MessageChannelFactory() {} | |
23 | |
24 // Creates new channels and calls the |callback| when then new channel is | |
25 // created and connected. Callback may be called synchronously, before the | |
26 // call returns. If channel channel creation fails the callback is never | |
Jamie
2016/02/03 02:01:02
Duplicate "channel".
Sergey Ulanov
2016/02/03 20:09:18
Done.
| |
27 // called. All channels must be destroyed, and CancelChannelCreation() | |
28 // called for any pending channels, before the factory is destroyed. | |
29 virtual void CreateChannel(const std::string& name, | |
30 const ChannelCreatedCallback& callback) = 0; | |
31 | |
32 // Cancels a pending CreateChannel() operation for the named channel. If the | |
33 // channel creation already completed then canceling it has no effect. When | |
34 // shutting down this method must be called for each channel pending creation. | |
35 virtual void CancelChannelCreation(const std::string& name) = 0; | |
36 }; | |
37 | |
38 } // namespace protocol | |
39 } // namespace remoting | |
40 | |
41 #endif // REMOTING_PROTOCOL_MESSAGE_CHANNEL_FACTORY_H_ | |
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